mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-15 05:57:36 +01:00
Improvements to audout (#58)
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
This commit is contained in:
parent
92f47d535e
commit
79a5939734
@ -1,4 +1,6 @@
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace ChocolArm64.Memory
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@ -20,11 +22,11 @@ namespace ChocolArm64.Memory
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}
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}
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public static byte[] ReadBytes(AMemory Memory, long Position, int Size)
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public static byte[] ReadBytes(AMemory Memory, long Position, long Size)
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{
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byte[] Data = new byte[Size];
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for (int Offs = 0; Offs < Size; Offs++)
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for (long Offs = 0; Offs < Size; Offs++)
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{
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Data[Offs] = (byte)Memory.ReadByte(Position + Offs);
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}
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@ -40,11 +42,39 @@ namespace ChocolArm64.Memory
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}
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}
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public static string ReadAsciiString(AMemory Memory, long Position, int MaxSize = -1)
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public unsafe static T Read<T>(AMemory Memory, long Position) where T : struct
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{
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long Size = Marshal.SizeOf<T>();
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if ((ulong)(Position + Size) > AMemoryMgr.AddrSize)
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{
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throw new ArgumentOutOfRangeException(nameof(Position));
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}
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IntPtr Ptr = new IntPtr((byte*)Memory.Ram + Position);
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return Marshal.PtrToStructure<T>(Ptr);
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}
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public unsafe static void Write<T>(AMemory Memory, long Position, T Value) where T : struct
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{
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long Size = Marshal.SizeOf<T>();
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if ((ulong)(Position + Size) > AMemoryMgr.AddrSize)
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{
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throw new ArgumentOutOfRangeException(nameof(Position));
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}
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IntPtr Ptr = new IntPtr((byte*)Memory.Ram + Position);
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Marshal.StructureToPtr<T>(Value, Ptr, false);
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}
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public static string ReadAsciiString(AMemory Memory, long Position, long MaxSize = -1)
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{
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using (MemoryStream MS = new MemoryStream())
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{
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for (int Offs = 0; Offs < MaxSize || MaxSize == -1; Offs++)
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for (long Offs = 0; Offs < MaxSize || MaxSize == -1; Offs++)
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{
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byte Value = (byte)Memory.ReadByte(Position + Offs);
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13
Ryujinx.Audio/AudioFormat.cs
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13
Ryujinx.Audio/AudioFormat.cs
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@ -0,0 +1,13 @@
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namespace Ryujinx.Audio
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{
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public enum AudioFormat
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{
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Invalid = 0,
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PcmInt8 = 1,
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PcmInt16 = 2,
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PcmImt24 = 3,
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PcmImt32 = 4,
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PcmFloat = 5,
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Adpcm = 6
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}
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}
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18
Ryujinx.Audio/IAalOutput.cs
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18
Ryujinx.Audio/IAalOutput.cs
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@ -0,0 +1,18 @@
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namespace Ryujinx.Audio
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{
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public interface IAalOutput
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{
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int OpenTrack(int SampleRate, int Channels, out AudioFormat Format);
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void CloseTrack(int Track);
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void AppendBuffer(int Track, long Tag, byte[] Buffer);
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bool ContainsBuffer(int Track, long Tag);
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long[] GetReleasedBuffers(int Track);
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void Start(int Track);
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void Stop(int Track);
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PlaybackState GetState(int Track);
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}
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}
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283
Ryujinx.Audio/OpenAL/OpenALAudioOut.cs
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283
Ryujinx.Audio/OpenAL/OpenALAudioOut.cs
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@ -0,0 +1,283 @@
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using OpenTK.Audio;
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using OpenTK.Audio.OpenAL;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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namespace Ryujinx.Audio.OpenAL
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{
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public class OpenALAudioOut : IAalOutput
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{
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private const int MaxTracks = 256;
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private AudioContext Context;
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private class Track : IDisposable
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{
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public int SourceId { get; private set; }
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public int SampleRate { get; private set; }
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public ALFormat Format { get; private set; }
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public PlaybackState State { get; set; }
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private ConcurrentDictionary<long, int> Buffers;
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private Queue<long> QueuedTagsQueue;
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private bool Disposed;
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public Track(int SampleRate, ALFormat Format)
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{
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this.SampleRate = SampleRate;
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this.Format = Format;
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State = PlaybackState.Stopped;
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SourceId = AL.GenSource();
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Buffers = new ConcurrentDictionary<long, int>();
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QueuedTagsQueue = new Queue<long>();
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}
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public int GetBufferId(long Tag)
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{
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if (Disposed)
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{
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throw new ObjectDisposedException(nameof(Track));
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}
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int Id = AL.GenBuffer();
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Buffers.AddOrUpdate(Tag, Id, (Key, OldId) =>
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{
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AL.DeleteBuffer(OldId);
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return Id;
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});
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QueuedTagsQueue.Enqueue(Tag);
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return Id;
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}
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public long[] GetReleasedBuffers()
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{
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ClearReleased();
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List<long> Tags = new List<long>();
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foreach (long Tag in Buffers.Keys)
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{
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if (!ContainsBuffer(Tag))
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{
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Tags.Add(Tag);
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}
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}
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return Tags.ToArray();
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}
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public void ClearReleased()
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{
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SyncQueuedTags();
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AL.GetSource(SourceId, ALGetSourcei.BuffersProcessed, out int ReleasedCount);
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if (ReleasedCount > 0)
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{
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AL.SourceUnqueueBuffers(SourceId, ReleasedCount);
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}
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}
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public bool ContainsBuffer(long Tag)
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{
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SyncQueuedTags();
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foreach (long QueuedTag in QueuedTagsQueue)
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{
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if (QueuedTag == Tag)
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{
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return true;
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}
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}
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return false;
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}
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private void SyncQueuedTags()
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{
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AL.GetSource(SourceId, ALGetSourcei.BuffersQueued, out int QueuedCount);
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AL.GetSource(SourceId, ALGetSourcei.BuffersProcessed, out int ReleasedCount);
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QueuedCount -= ReleasedCount;
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while (QueuedTagsQueue.Count > QueuedCount)
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{
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QueuedTagsQueue.Dequeue();
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing && !Disposed)
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{
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Disposed = true;
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AL.DeleteSource(SourceId);
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foreach (int Id in Buffers.Values)
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{
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AL.DeleteBuffer(Id);
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}
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}
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}
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}
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private ConcurrentDictionary<int, Track> Tracks;
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public OpenALAudioOut()
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{
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Context = new AudioContext();
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Tracks = new ConcurrentDictionary<int, Track>();
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}
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public int OpenTrack(int SampleRate, int Channels, out AudioFormat Format)
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{
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Format = AudioFormat.PcmInt16;
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Track Td = new Track(SampleRate, GetALFormat(Channels, Format));
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for (int Id = 0; Id < MaxTracks; Id++)
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{
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if (Tracks.TryAdd(Id, Td))
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{
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return Id;
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}
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}
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return -1;
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}
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private ALFormat GetALFormat(int Channels, AudioFormat Format)
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{
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if (Channels < 1 || Channels > 2)
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{
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throw new ArgumentOutOfRangeException(nameof(Channels));
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}
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if (Channels == 1)
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{
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switch (Format)
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{
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case AudioFormat.PcmInt8: return ALFormat.Mono8;
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case AudioFormat.PcmInt16: return ALFormat.Mono16;
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}
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}
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else /* if (Channels == 2) */
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{
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switch (Format)
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{
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case AudioFormat.PcmInt8: return ALFormat.Stereo8;
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case AudioFormat.PcmInt16: return ALFormat.Stereo16;
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}
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}
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throw new ArgumentException(nameof(Format));
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}
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public void CloseTrack(int Track)
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{
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if (Tracks.TryRemove(Track, out Track Td))
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{
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Td.Dispose();
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}
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}
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public void AppendBuffer(int Track, long Tag, byte[] Buffer)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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int BufferId = Td.GetBufferId(Tag);
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AL.BufferData(BufferId, Td.Format, Buffer, Buffer.Length, Td.SampleRate);
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AL.SourceQueueBuffer(Td.SourceId, BufferId);
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StartPlaybackIfNeeded(Td);
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}
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}
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public bool ContainsBuffer(int Track, long Tag)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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return Td.ContainsBuffer(Tag);
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}
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return false;
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}
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public long[] GetReleasedBuffers(int Track)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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return Td.GetReleasedBuffers();
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}
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return null;
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}
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public void Start(int Track)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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Td.State = PlaybackState.Playing;
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StartPlaybackIfNeeded(Td);
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}
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}
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private void StartPlaybackIfNeeded(Track Td)
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{
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AL.GetSource(Td.SourceId, ALGetSourcei.SourceState, out int StateInt);
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ALSourceState State = (ALSourceState)StateInt;
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if (State != ALSourceState.Playing && Td.State == PlaybackState.Playing)
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{
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Td.ClearReleased();
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AL.SourcePlay(Td.SourceId);
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}
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}
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public void Stop(int Track)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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Td.State = PlaybackState.Stopped;
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AL.SourceStop(Td.SourceId);
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}
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}
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public PlaybackState GetState(int Track)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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return Td.State;
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}
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return PlaybackState.Stopped;
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}
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}
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}
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8
Ryujinx.Audio/PlaybackState.cs
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8
Ryujinx.Audio/PlaybackState.cs
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namespace Ryujinx.Audio
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{
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public enum PlaybackState
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{
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Playing = 0,
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Stopped = 1
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}
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}
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11
Ryujinx.Audio/Ryujinx.Audio.csproj
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11
Ryujinx.Audio/Ryujinx.Audio.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp2.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="OpenTK.NETCore" Version="1.1.2749.6433" />
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</ItemGroup>
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</Project>
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@ -51,7 +51,7 @@ namespace Ryujinx.Core.OsHle
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long Value0 = Memory.ReadInt64(Position + 0x08);
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long Value1 = Memory.ReadInt64(Position + 0x10);
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FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, (int)(Value1 - Value0));
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FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0);
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break;
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}
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@ -6,7 +6,7 @@ namespace Ryujinx.Core.OsHle.Ipc
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{
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public long Position { get; private set; }
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public int Index { get; private set; }
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public short Size { get; private set; }
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public long Size { get; private set; }
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public IpcPtrBuffDesc(BinaryReader Reader)
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{
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@ -20,7 +20,7 @@ namespace Ryujinx.Core.OsHle.Ipc
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Index = ((int)Word0 >> 0) & 0x03f;
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Index |= ((int)Word0 >> 3) & 0x1c0;
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Size = (short)(Word0 >> 16);
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Size = (ushort)(Word0 >> 16);
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}
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}
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}
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@ -37,7 +37,25 @@ namespace Ryujinx.Core.OsHle
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{
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lock (Services)
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{
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if (!Services.TryGetValue(Name, out IIpcService Service))
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string LookUpName;
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//Same service with different privileges.
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if (Name.EndsWith(":a") ||
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Name.EndsWith(":m") ||
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Name.EndsWith(":s") ||
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Name.EndsWith(":su") ||
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Name.EndsWith(":u") ||
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Name.EndsWith(":u0") ||
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Name.EndsWith(":u1"))
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{
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LookUpName = Name.Substring(0, Name.IndexOf(':'));
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}
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else
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{
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LookUpName = Name;
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}
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if (!Services.TryGetValue(LookUpName, out IIpcService Service))
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{
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switch (Name)
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{
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@ -76,7 +94,7 @@ namespace Ryujinx.Core.OsHle
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throw new NotImplementedException(Name);
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}
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Services.Add(Name, Service);
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Services.Add(LookUpName, Service);
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}
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return Service;
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|
14
Ryujinx.Core/OsHle/Services/Aud/AudioOutData.cs
Normal file
14
Ryujinx.Core/OsHle/Services/Aud/AudioOutData.cs
Normal file
@ -0,0 +1,14 @@
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using System.Runtime.InteropServices;
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namespace Ryujinx.Core.OsHle.IpcServices.Aud
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{
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[StructLayout(LayoutKind.Sequential)]
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struct AudioOutData
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{
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public long NextBufferPtr;
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public long SampleBufferPtr;
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public long SampleBufferCapacity;
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public long SampleBufferSize;
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public long SampleBufferInnerOffset;
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}
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}
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@ -55,7 +55,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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long Position = Context.Request.SendBuff[0].Position;
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long Size = Context.Request.SendBuff[0].Size;
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position, (int)Size);
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position, Size);
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return 0;
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}
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|
@ -1,11 +1,9 @@
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using ChocolArm64.Memory;
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using Ryujinx.Audio;
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using Ryujinx.Core.OsHle.Handles;
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using Ryujinx.Core.OsHle.Ipc;
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using OpenTK.Audio;
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using OpenTK.Audio.OpenAL;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.Core.OsHle.IpcServices.Aud
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{
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@ -15,124 +13,64 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IAudioOut()
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private IAalOutput AudioOut;
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private int Track;
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public IAudioOut(IAalOutput AudioOut, int Track)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetAudioOutState },
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{ 1, StartAudioOut },
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{ 2, StopAudioOut },
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{ 3, AppendAudioOutBuffer },
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{ 4, RegisterBufferEvent },
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{ 5, GetReleasedAudioOutBuffer },
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{ 6, ContainsAudioOutBuffer },
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{ 7, AppendAudioOutBuffer_ex },
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{ 8, GetReleasedAudioOutBuffer_ex }
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{ 0, GetAudioOutState },
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{ 1, StartAudioOut },
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{ 2, StopAudioOut },
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{ 3, AppendAudioOutBuffer },
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{ 4, RegisterBufferEvent },
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{ 5, GetReleasedAudioOutBuffer },
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{ 6, ContainsAudioOutBuffer },
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{ 7, AppendAudioOutBufferEx },
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{ 8, GetReleasedAudioOutBufferEx }
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};
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this.AudioOut = AudioOut;
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this.Track = Track;
|
||||
}
|
||||
|
||||
enum AudioOutState
|
||||
{
|
||||
Started,
|
||||
Stopped
|
||||
};
|
||||
|
||||
//IAudioOut
|
||||
private AudioOutState State = AudioOutState.Stopped;
|
||||
private Queue<long> BufferIdQueue = new Queue<long>();
|
||||
|
||||
//OpenAL
|
||||
private bool OpenALInstalled = true;
|
||||
private AudioContext AudioCtx;
|
||||
private int Source;
|
||||
private int Buffer;
|
||||
|
||||
//Return State of IAudioOut
|
||||
public long GetAudioOutState(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write((int)State);
|
||||
Context.ResponseData.Write((int)AudioOut.GetState(Track));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long StartAudioOut(ServiceCtx Context)
|
||||
{
|
||||
if (State == AudioOutState.Stopped)
|
||||
{
|
||||
State = AudioOutState.Started;
|
||||
|
||||
try
|
||||
{
|
||||
AudioCtx = new AudioContext(); //Create the audio context
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Logging.Warn("OpenAL Error! PS: Install OpenAL Core SDK!");
|
||||
OpenALInstalled = false;
|
||||
}
|
||||
|
||||
if (OpenALInstalled) AL.Listener(ALListenerf.Gain, 8.0f); //Add more gain to it
|
||||
}
|
||||
AudioOut.Start(Track);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long StopAudioOut(ServiceCtx Context)
|
||||
{
|
||||
if (State == AudioOutState.Started)
|
||||
{
|
||||
if (OpenALInstalled)
|
||||
{
|
||||
if (AudioCtx == null) //Needed to call the instance of AudioContext()
|
||||
return 0;
|
||||
|
||||
AL.SourceStop(Source);
|
||||
AL.DeleteSource(Source);
|
||||
AL.DeleteBuffers(1, ref Buffer);
|
||||
}
|
||||
State = AudioOutState.Stopped;
|
||||
}
|
||||
AudioOut.Stop(Track);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long AppendAudioOutBuffer(ServiceCtx Context)
|
||||
{
|
||||
long BufferId = Context.RequestData.ReadInt64();
|
||||
long Tag = Context.RequestData.ReadInt64();
|
||||
|
||||
byte[] AudioOutBuffer = AMemoryHelper.ReadBytes(Context.Memory, Context.Request.SendBuff[0].Position, sizeof(long) * 5);
|
||||
AudioOutData Data = AMemoryHelper.Read<AudioOutData>(
|
||||
Context.Memory,
|
||||
Context.Request.SendBuff[0].Position);
|
||||
|
||||
byte[] Buffer = AMemoryHelper.ReadBytes(
|
||||
Context.Memory,
|
||||
Data.SampleBufferPtr,
|
||||
Data.SampleBufferSize);
|
||||
|
||||
using (MemoryStream MS = new MemoryStream(AudioOutBuffer))
|
||||
{
|
||||
BinaryReader Reader = new BinaryReader(MS);
|
||||
long PointerNextBuffer = Reader.ReadInt64();
|
||||
long PointerSampleBuffer = Reader.ReadInt64();
|
||||
long CapacitySampleBuffer = Reader.ReadInt64();
|
||||
long SizeDataInSampleBuffer = Reader.ReadInt64();
|
||||
long OffsetDataInSampleBuffer = Reader.ReadInt64();
|
||||
|
||||
if (SizeDataInSampleBuffer > 0)
|
||||
{
|
||||
BufferIdQueue.Enqueue(BufferId);
|
||||
|
||||
byte[] AudioSampleBuffer = AMemoryHelper.ReadBytes(Context.Memory, PointerSampleBuffer + OffsetDataInSampleBuffer, (int)SizeDataInSampleBuffer);
|
||||
|
||||
if (OpenALInstalled)
|
||||
{
|
||||
if (AudioCtx == null) //Needed to call the instance of AudioContext()
|
||||
return 0;
|
||||
|
||||
EnsureAudioFinalized();
|
||||
|
||||
Source = AL.GenSource();
|
||||
Buffer = AL.GenBuffer();
|
||||
|
||||
AL.BufferData(Buffer, ALFormat.Stereo16, AudioSampleBuffer, AudioSampleBuffer.Length, 48000);
|
||||
AL.SourceQueueBuffer(Source, Buffer);
|
||||
AL.SourcePlay(Source);
|
||||
}
|
||||
}
|
||||
}
|
||||
AudioOut.AppendBuffer(Track, Tag, Buffer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -148,62 +86,63 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
|
||||
public long GetReleasedAudioOutBuffer(ServiceCtx Context)
|
||||
{
|
||||
int ReleasedBuffersCount = 0;
|
||||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
for(int i = 0; i < BufferIdQueue.Count; i++)
|
||||
uint Count = (uint)((ulong)Size >> 3);
|
||||
|
||||
long[] ReleasedBuffers = AudioOut.GetReleasedBuffers(Track);
|
||||
|
||||
for (uint Index = 0; Index < Count; Index++)
|
||||
{
|
||||
long BufferId = BufferIdQueue.Dequeue();
|
||||
long Tag = 0;
|
||||
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position + (8 * i), BitConverter.GetBytes(BufferId));
|
||||
if (Index < ReleasedBuffers.Length)
|
||||
{
|
||||
Tag = ReleasedBuffers[Index];
|
||||
}
|
||||
|
||||
ReleasedBuffersCount++;
|
||||
Context.Memory.WriteInt64(Position + Index * 8, Tag);
|
||||
}
|
||||
|
||||
Context.ResponseData.Write(ReleasedBuffersCount);
|
||||
Context.ResponseData.Write(ReleasedBuffers.Length);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long ContainsAudioOutBuffer(ServiceCtx Context)
|
||||
{
|
||||
long Tag = Context.RequestData.ReadInt64();
|
||||
|
||||
Context.ResponseData.Write(AudioOut.ContainsBuffer(Track, Tag) ? 1 : 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long AppendAudioOutBuffer_ex(ServiceCtx Context)
|
||||
public long AppendAudioOutBufferEx(ServiceCtx Context)
|
||||
{
|
||||
Logging.Warn("Not implemented!");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetReleasedAudioOutBuffer_ex(ServiceCtx Context)
|
||||
public long GetReleasedAudioOutBufferEx(ServiceCtx Context)
|
||||
{
|
||||
Logging.Warn("Not implemented!");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void EnsureAudioFinalized()
|
||||
{
|
||||
if (Source != 0 ||
|
||||
Buffer != 0)
|
||||
{
|
||||
AL.SourceStop(Source);
|
||||
AL.SourceUnqueueBuffer(Buffer);
|
||||
AL.DeleteSource(Source);
|
||||
AL.DeleteBuffers(1, ref Buffer);
|
||||
|
||||
Source = 0;
|
||||
Buffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if (disposing)
|
||||
if (Disposing)
|
||||
{
|
||||
EnsureAudioFinalized();
|
||||
AudioOut.CloseTrack(Track);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Core.OsHle.Ipc;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
@ -18,7 +19,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, ListAudioOuts },
|
||||
{ 1, OpenAudioOut },
|
||||
{ 1, OpenAudioOut }
|
||||
};
|
||||
}
|
||||
|
||||
@ -35,21 +36,51 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
||||
|
||||
public long OpenAudioOut(ServiceCtx Context)
|
||||
{
|
||||
MakeObject(Context, new IAudioOut());
|
||||
IAalOutput AudioOut = Context.Ns.AudioOut;
|
||||
|
||||
Context.ResponseData.Write(48000); //Sample Rate
|
||||
Context.ResponseData.Write(2); //Channel Count
|
||||
Context.ResponseData.Write(2); //PCM Format
|
||||
/*
|
||||
0 - Invalid
|
||||
1 - INT8
|
||||
2 - INT16
|
||||
3 - INT24
|
||||
4 - INT32
|
||||
5 - PCM Float
|
||||
6 - ADPCM
|
||||
*/
|
||||
Context.ResponseData.Write(0); //Unknown
|
||||
string DeviceName = AMemoryHelper.ReadAsciiString(
|
||||
Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
Context.Request.SendBuff[0].Size);
|
||||
|
||||
if (DeviceName == string.Empty)
|
||||
{
|
||||
DeviceName = "FIXME";
|
||||
}
|
||||
|
||||
long DeviceNamePosition = Context.Request.ReceiveBuff[0].Position;
|
||||
long DeviceNameSize = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName);
|
||||
|
||||
if (DeviceName.Length <= DeviceNameSize)
|
||||
{
|
||||
AMemoryHelper.WriteBytes(Context.Memory, DeviceNamePosition, DeviceNameBuffer);
|
||||
}
|
||||
|
||||
int SampleRate = Context.RequestData.ReadInt32();
|
||||
int Channels = Context.RequestData.ReadInt32();
|
||||
|
||||
Channels = (ushort)(Channels >> 16);
|
||||
|
||||
if (SampleRate == 0)
|
||||
{
|
||||
SampleRate = 48000;
|
||||
}
|
||||
|
||||
if (Channels < 1 || Channels > 2)
|
||||
{
|
||||
Channels = 2;
|
||||
}
|
||||
|
||||
int Track = AudioOut.OpenTrack(SampleRate, Channels, out AudioFormat Format);
|
||||
|
||||
MakeObject(Context, new IAudioOut(AudioOut, Track));
|
||||
|
||||
Context.ResponseData.Write(SampleRate);
|
||||
Context.ResponseData.Write(Channels);
|
||||
Context.ResponseData.Write((int)Format);
|
||||
Context.ResponseData.Write((int)PlaybackState.Stopped);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -151,7 +151,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
||||
|
||||
byte[] SentBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
Context.Request.SendBuff[0].Size);
|
||||
int SocketId = Get32(SentBuffer, 0);
|
||||
short RequestedEvents = (short)Get16(SentBuffer, 4);
|
||||
short ReturnedEvents = (short)Get16(SentBuffer, 6);
|
||||
@ -197,7 +197,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
||||
int SocketFlags = Context.RequestData.ReadInt32();
|
||||
byte[] SentBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
Context.Request.SendBuff[0].Size);
|
||||
|
||||
try
|
||||
{
|
||||
@ -224,10 +224,10 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
||||
int SocketFlags = Context.RequestData.ReadInt32();
|
||||
byte[] SentBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
Context.Request.SendBuff[0].Size);
|
||||
byte[] AddressBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[1].Position,
|
||||
(int)Context.Request.SendBuff[1].Size);
|
||||
Context.Request.SendBuff[1].Size);
|
||||
|
||||
if (!Sockets[SocketId].Handle.Connected)
|
||||
{
|
||||
@ -333,7 +333,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
||||
|
||||
byte[] AddressBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
Context.Request.SendBuff[0].Size);
|
||||
|
||||
try
|
||||
{
|
||||
@ -358,7 +358,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
||||
|
||||
byte[] AddressBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
Context.Request.SendBuff[0].Size);
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -62,7 +62,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.FspSrv
|
||||
long Offset = Context.RequestData.ReadInt64();
|
||||
long Size = Context.RequestData.ReadInt64();
|
||||
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, Position, (int)Size);
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
|
||||
|
||||
BaseStream.Seek(Offset, SeekOrigin.Begin);
|
||||
BaseStream.Write(Data, 0, (int)Size);
|
||||
|
@ -54,7 +54,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Lm
|
||||
long BufferPosition = Context.Request.PtrBuff[0].Position;
|
||||
long BufferLen = Context.Request.PtrBuff[0].Size;
|
||||
|
||||
byte[] LogBuffer = AMemoryHelper.ReadBytes(Context.Memory, BufferPosition, (int)BufferLen);
|
||||
byte[] LogBuffer = AMemoryHelper.ReadBytes(Context.Memory, BufferPosition, BufferLen);
|
||||
|
||||
MemoryStream LogMessage = new MemoryStream(LogBuffer);
|
||||
BinaryReader bReader = new BinaryReader(LogMessage);
|
||||
|
@ -35,7 +35,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Vi
|
||||
long DataPos = Context.Request.SendBuff[0].Position;
|
||||
long DataSize = Context.Request.SendBuff[0].Size;
|
||||
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, DataPos, (int)DataSize);
|
||||
byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, DataPos, DataSize);
|
||||
|
||||
Data = Parcel.GetParcelData(Data);
|
||||
|
||||
@ -66,9 +66,9 @@ namespace Ryujinx.Core.OsHle.IpcServices.Vi
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if (disposing)
|
||||
if (Disposing)
|
||||
{
|
||||
Flinger.Dispose();
|
||||
}
|
||||
|
@ -118,7 +118,7 @@ namespace Ryujinx.Core.OsHle.Svc
|
||||
|
||||
Process.Scheduler.Suspend(CurrThread.ProcessorId);
|
||||
|
||||
byte[] CmdData = AMemoryHelper.ReadBytes(Memory, CmdPtr, (int)Size);
|
||||
byte[] CmdData = AMemoryHelper.ReadBytes(Memory, CmdPtr, Size);
|
||||
|
||||
HSession Session = Process.HandleTable.GetData<HSession>(Handle);
|
||||
|
||||
@ -136,7 +136,7 @@ namespace Ryujinx.Core.OsHle.Svc
|
||||
CmdPtr,
|
||||
Handle);
|
||||
|
||||
byte[] Response = AMemoryHelper.ReadBytes(Memory, CmdPtr, (int)Size);
|
||||
byte[] Response = AMemoryHelper.ReadBytes(Memory, CmdPtr, Size);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
@ -164,7 +164,7 @@ namespace Ryujinx.Core.OsHle.Svc
|
||||
long Position = (long)ThreadState.X0;
|
||||
long Size = (long)ThreadState.X1;
|
||||
|
||||
string Str = AMemoryHelper.ReadAsciiString(Memory, Position, (int)Size);
|
||||
string Str = AMemoryHelper.ReadAsciiString(Memory, Position, Size);
|
||||
|
||||
Logging.Info($"SvcOutputDebugString: {Str}");
|
||||
|
||||
|
@ -14,6 +14,7 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Core.Settings
|
||||
{
|
||||
public class SetSys
|
||||
public class SystemSettings
|
||||
{
|
||||
public ColorSet ThemeColor;
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Core.Input;
|
||||
using Ryujinx.Core.OsHle;
|
||||
using Ryujinx.Core.Settings;
|
||||
@ -9,32 +10,50 @@ namespace Ryujinx.Core
|
||||
{
|
||||
public class Switch : IDisposable
|
||||
{
|
||||
internal NsGpu Gpu { get; private set; }
|
||||
internal Horizon Os { get; private set; }
|
||||
internal VirtualFs VFs { get; private set; }
|
||||
internal IAalOutput AudioOut { get; private set; }
|
||||
|
||||
internal NsGpu Gpu { get; private set; }
|
||||
|
||||
internal Horizon Os { get; private set; }
|
||||
|
||||
internal VirtualFileSystem VFs { get; private set; }
|
||||
|
||||
public SystemSettings Settings { get; private set; }
|
||||
|
||||
public Hid Hid { get; private set; }
|
||||
public SetSys Settings { get; private set; }
|
||||
public PerformanceStatistics Statistics { get; private set; }
|
||||
|
||||
public Hid Hid { get; private set; }
|
||||
|
||||
public event EventHandler Finish;
|
||||
|
||||
public Switch(IGalRenderer Renderer)
|
||||
public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
|
||||
{
|
||||
if (Renderer == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(Renderer));
|
||||
}
|
||||
|
||||
if (AudioOut == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(AudioOut));
|
||||
}
|
||||
|
||||
this.AudioOut = AudioOut;
|
||||
|
||||
Gpu = new NsGpu(Renderer);
|
||||
|
||||
VFs = new VirtualFs();
|
||||
|
||||
Hid = new Hid();
|
||||
|
||||
Statistics = new PerformanceStatistics();
|
||||
|
||||
Os = new Horizon(this);
|
||||
|
||||
VFs = new VirtualFileSystem();
|
||||
|
||||
Settings = new SystemSettings();
|
||||
|
||||
Statistics = new PerformanceStatistics();
|
||||
|
||||
Hid = new Hid();
|
||||
|
||||
Os.HidSharedMem.MemoryMapped += Hid.ShMemMap;
|
||||
Os.HidSharedMem.MemoryUnmapped += Hid.ShMemUnmap;
|
||||
|
||||
Settings = new SetSys();
|
||||
}
|
||||
|
||||
public void LoadCart(string ExeFsDir, string RomFsFile = null)
|
||||
|
@ -3,7 +3,7 @@ using System.IO;
|
||||
|
||||
namespace Ryujinx.Core
|
||||
{
|
||||
class VirtualFs : IDisposable
|
||||
class VirtualFileSystem : IDisposable
|
||||
{
|
||||
private const string BasePath = "RyuFs";
|
||||
private const string NandPath = "nand";
|
@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
if (Position != -1)
|
||||
{
|
||||
byte[] Buffer = AMemoryHelper.ReadBytes(Memory, Position, (int)Size);
|
||||
byte[] Buffer = AMemoryHelper.ReadBytes(Memory, Position, Size);
|
||||
|
||||
int Stride = GetRegister(NsGpuRegister._3dVertexArray0Fetch) & 0xfff;
|
||||
|
||||
|
@ -11,6 +11,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Core\Ryujinx.Core.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
|
||||
</ItemGroup>
|
||||
|
@ -1,4 +1,6 @@
|
||||
using Ryujinx.Core;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Audio.OpenAL;
|
||||
using Ryujinx.Core;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.Graphics.Gal.OpenGL;
|
||||
using System;
|
||||
@ -18,7 +20,9 @@ namespace Ryujinx
|
||||
|
||||
IGalRenderer Renderer = new OpenGLRenderer();
|
||||
|
||||
Switch Ns = new Switch(Renderer);
|
||||
IAalOutput AudioOut = new OpenALAudioOut();
|
||||
|
||||
Switch Ns = new Switch(Renderer, AudioOut);
|
||||
|
||||
if (args.Length == 1)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user