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GAL Changes
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@ -27,16 +27,6 @@ namespace Ryujinx.Graphics.Metal
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_pipeline = pipeline;
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}
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public void SetFormats(int index, Format[] imageFormats)
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{
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for (int i = 0; i < imageFormats.Length; i++)
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{
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_textureRefs[index + i].ImageFormat = imageFormats[i];
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}
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SetDirty();
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}
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public void SetImages(int index, ITexture[] images)
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{
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for (int i = 0; i < images.Length; i++)
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@ -661,7 +661,7 @@ namespace Ryujinx.Graphics.Metal
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_encoderStateManager.UpdateIndexBuffer(buffer, type);
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}
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public void SetImage(ShaderStage stage, int binding, ITexture image, Format imageFormat)
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public void SetImage(ShaderStage stage, int binding, ITexture image)
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{
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if (image is TextureBase img)
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{
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