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UI: Add program icon to windows other than the main
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@ -17,13 +17,7 @@
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<UserControl.Resources>
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<helpers:DownloadableContentLabelConverter x:Key="DownloadableContentLabel" />
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</UserControl.Resources>
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<Grid RowDefinitions="Auto,Auto,*,Auto">
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<StackPanel
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Grid.Row="0"
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Margin="0 0 0 10"
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@ -44,12 +38,7 @@
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<Panel
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Margin="0 0 0 10"
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Grid.Row="1">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<Grid ColumnDefinitions="Auto,Auto,*">
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<TextBlock
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Grid.Column="0"
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Text="{Binding UpdateCount}" />
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@ -101,17 +90,9 @@
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<DataTemplate
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DataType="models:DownloadableContentModel">
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<Panel Margin="10">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<Grid ColumnDefinitions="*,Auto">
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<Grid
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Grid.Column="0">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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Grid.Column="0" ColumnDefinitions="*,Auto">
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<TextBlock
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Grid.Column="0"
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HorizontalAlignment="Left"
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@ -21,7 +21,6 @@
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x:DataType="viewModels:MainWindowViewModel"
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mc:Ignorable="d"
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WindowStartupLocation="Manual"
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Icon="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common"
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Focusable="True">
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<Window.Styles>
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<Style Selector="TitleBar:fullscreen">
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@ -84,7 +84,6 @@ namespace Ryujinx.Ava.UI.Windows
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TitleBar.ExtendsContentIntoTitleBar = true;
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TitleBar.TitleBarHitTestType = TitleBarHitTestType.Complex;
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// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
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StatusBarHeight = StatusBarView.StatusBar.MinHeight;
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MenuBarHeight = MenuBar.MinHeight;
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@ -98,7 +97,7 @@ namespace Ryujinx.Ava.UI.Windows
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{
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InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
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this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
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_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
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this.ScalingChanged += OnScalingChanged;
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}
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}
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@ -106,7 +105,7 @@ namespace Ryujinx.Ava.UI.Windows
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/// <summary>
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/// Event handler for detecting OS theme change when using "Follow OS theme" option
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/// </summary>
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private void OnPlatformColorValuesChanged(object sender, PlatformColorValues e)
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private static void OnPlatformColorValuesChanged(object sender, PlatformColorValues e)
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{
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if (Application.Current is App app)
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app.ApplyConfiguredTheme();
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@ -128,11 +127,6 @@ namespace Ryujinx.Ava.UI.Windows
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NotificationHelper.SetNotificationManager(this);
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}
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private void IsActiveChanged(bool obj)
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{
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ViewModel.IsActive = obj;
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}
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private void OnScalingChanged(object sender, EventArgs e)
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{
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Program.DesktopScaleFactor = this.RenderScaling;
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@ -355,7 +349,7 @@ namespace Ryujinx.Ava.UI.Windows
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await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
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if (ConfigurationState.Instance.CheckUpdatesOnStart && Updater.CanUpdate(false))
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{
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await Updater.BeginParse(this, false).ContinueWith(task =>
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{
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@ -4,6 +4,7 @@ using Avalonia.Media;
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using Avalonia.Platform;
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using FluentAvalonia.UI.Windowing;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.ViewModels;
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namespace Ryujinx.Ava.UI.Windows
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{
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@ -16,6 +17,8 @@ namespace Ryujinx.Ava.UI.Windows
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LocaleManager.Instance.LocaleChanged += LocaleChanged;
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LocaleChanged();
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Icon = MainWindowViewModel.IconBitmap;
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}
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private void LocaleChanged()
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@ -40,6 +43,8 @@ namespace Ryujinx.Ava.UI.Windows
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LocaleManager.Instance.LocaleChanged += LocaleChanged;
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LocaleChanged();
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Icon = new WindowIcon(MainWindowViewModel.IconBitmap);
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}
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private void LocaleChanged()
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