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do texture barrier
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@ -514,10 +514,9 @@ namespace Ryujinx.Graphics.Metal
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public void TextureBarrier()
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{
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// var renderCommandEncoder = GetOrCreateRenderEncoder();
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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// renderCommandEncoder.MemoryBarrier(MTLBarrierScope.Textures, );
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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renderCommandEncoder.MemoryBarrier(MTLBarrierScope.Textures, MTLRenderStages.RenderStageFragment, MTLRenderStages.RenderStageFragment);
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}
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public void TextureBarrierTiled()
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