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ui: disable "Simulate Wake-up" when no game is running (#1863)
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5117b21c52
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@ -62,6 +62,7 @@ namespace Ryujinx.Ui
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[GUI] Box _footerBox;
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[GUI] Box _statusBar;
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[GUI] MenuItem _stopEmulation;
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[GUI] MenuItem _simulateWakeUpMessage;
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[GUI] MenuItem _fullScreen;
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[GUI] CheckMenuItem _startFullScreen;
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[GUI] CheckMenuItem _favToggle;
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@ -140,7 +141,8 @@ namespace Ryujinx.Ui
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_startFullScreen.Active = true;
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}
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_stopEmulation.Sensitive = false;
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_stopEmulation.Sensitive = false;
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_simulateWakeUpMessage.Sensitive = false;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
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@ -527,8 +529,9 @@ namespace Ryujinx.Ui
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windowThread.Start();
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#endif
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_gameLoaded = true;
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_stopEmulation.Sensitive = true;
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_gameLoaded = true;
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_stopEmulation.Sensitive = true;
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_simulateWakeUpMessage.Sensitive = true;
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_firmwareInstallFile.Sensitive = false;
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_firmwareInstallDirectory.Sensitive = false;
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@ -622,6 +625,7 @@ namespace Ryujinx.Ui
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Task.Run(HandleRelaunch);
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_stopEmulation.Sensitive = false;
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_simulateWakeUpMessage.Sensitive = false;
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_firmwareInstallFile.Sensitive = true;
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_firmwareInstallDirectory.Sensitive = true;
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});
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@ -138,7 +138,7 @@
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="SimulateWakeUpMessage">
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<object class="GtkMenuItem" id="_simulateWakeUpMessage">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Simulate a Wake-up Message</property>
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