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https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 20:54:30 +01:00
Fix 3D -> 3D Texture Copies
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parent
3c188718c4
commit
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@ -98,15 +98,31 @@ namespace Ryujinx.Graphics.Metal
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if (destination is Texture destinationTexture)
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{
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blitCommandEncoder.CopyFromTexture(
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_mtlTexture,
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(ulong)firstLayer,
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(ulong)firstLevel,
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destinationTexture._mtlTexture,
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(ulong)firstLayer,
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(ulong)firstLevel,
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_mtlTexture.ArrayLength,
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_mtlTexture.MipmapLevelCount);
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if (destinationTexture.Info.Target == Target.Texture3D)
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{
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blitCommandEncoder.CopyFromTexture(
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_mtlTexture,
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0,
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(ulong)firstLevel,
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new MTLOrigin { x = 0, y = 0, z = (ulong)firstLayer },
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new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1},
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destinationTexture._mtlTexture,
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0,
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(ulong)firstLevel,
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new MTLOrigin { x = 0, y = 0, z = (ulong)firstLayer });
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}
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else
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{
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blitCommandEncoder.CopyFromTexture(
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_mtlTexture,
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(ulong)firstLayer,
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(ulong)firstLevel,
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destinationTexture._mtlTexture,
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(ulong)firstLayer,
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(ulong)firstLevel,
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_mtlTexture.ArrayLength,
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_mtlTexture.MipmapLevelCount);
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}
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}
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}
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@ -116,15 +132,31 @@ namespace Ryujinx.Graphics.Metal
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if (destination is Texture destinationTexture)
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{
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blitCommandEncoder.CopyFromTexture(
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_mtlTexture,
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(ulong)srcLayer,
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(ulong)srcLevel,
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destinationTexture._mtlTexture,
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(ulong)dstLayer,
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(ulong)dstLevel,
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_mtlTexture.ArrayLength,
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_mtlTexture.MipmapLevelCount);
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if (destinationTexture.Info.Target == Target.Texture3D)
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{
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blitCommandEncoder.CopyFromTexture(
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_mtlTexture,
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0,
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(ulong)srcLevel,
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new MTLOrigin { x = 0, y = 0, z = (ulong)srcLayer },
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new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1},
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destinationTexture._mtlTexture,
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0,
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(ulong)dstLevel,
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new MTLOrigin { x = 0, y = 0, z = (ulong)dstLayer });
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}
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else
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{
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blitCommandEncoder.CopyFromTexture(
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_mtlTexture,
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(ulong)srcLayer,
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(ulong)srcLevel,
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destinationTexture._mtlTexture,
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(ulong)dstLayer,
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(ulong)dstLevel,
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_mtlTexture.ArrayLength,
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_mtlTexture.MipmapLevelCount);
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}
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}
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}
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