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https://github.com/GreemDev/Ryujinx.git
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chore: Update Silk.NET to 2.16.0 (#3953)
This commit is contained in:
parent
456fc04007
commit
ce92e8cd04
@ -33,9 +33,9 @@
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<PackageReference Include="OpenTK.Core" Version="4.7.5" />
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<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
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<PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
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<PackageReference Include="SPB" Version="0.0.4-build28" />
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<PackageReference Include="SharpZipLib" Version="1.4.1" />
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<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
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@ -12,12 +12,12 @@ namespace Ryujinx.Graphics.Vulkan
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private const int MaxUpdateBufferSize = 0x10000;
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public const AccessFlags DefaultAccessFlags =
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AccessFlags.AccessIndirectCommandReadBit |
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AccessFlags.AccessShaderReadBit |
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AccessFlags.AccessShaderWriteBit |
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AccessFlags.AccessTransferReadBit |
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AccessFlags.AccessTransferWriteBit |
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AccessFlags.AccessUniformReadBit;
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AccessFlags.IndirectCommandReadBit |
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AccessFlags.ShaderReadBit |
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AccessFlags.ShaderWriteBit |
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AccessFlags.TransferReadBit |
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AccessFlags.TransferWriteBit |
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AccessFlags.UniformReadBit;
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private readonly VulkanRenderer _gd;
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private readonly Device _device;
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@ -87,9 +87,9 @@ namespace Ryujinx.Graphics.Vulkan
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_gd.Api.CmdPipelineBarrier(
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commandBuffer,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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DependencyFlags.DependencyDeviceGroupBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.AllCommandsBit,
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DependencyFlags.DeviceGroupBit,
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1,
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memoryBarrier,
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0,
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@ -273,9 +273,9 @@ namespace Ryujinx.Graphics.Vulkan
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cbs.CommandBuffer,
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dstBuffer,
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BufferHolder.DefaultAccessFlags,
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AccessFlags.AccessTransferWriteBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.PipelineStageTransferBit,
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AccessFlags.TransferWriteBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.TransferBit,
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dstOffset,
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data.Length);
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@ -293,10 +293,10 @@ namespace Ryujinx.Graphics.Vulkan
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_gd,
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cbs.CommandBuffer,
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dstBuffer,
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AccessFlags.AccessTransferWriteBit,
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AccessFlags.TransferWriteBit,
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BufferHolder.DefaultAccessFlags,
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PipelineStageFlags.PipelineStageTransferBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.TransferBit,
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PipelineStageFlags.AllCommandsBit,
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dstOffset,
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data.Length);
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@ -320,9 +320,9 @@ namespace Ryujinx.Graphics.Vulkan
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cbs.CommandBuffer,
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dstBuffer,
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BufferHolder.DefaultAccessFlags,
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AccessFlags.AccessTransferWriteBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.PipelineStageTransferBit,
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AccessFlags.TransferWriteBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.TransferBit,
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dstOffset,
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size);
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@ -334,10 +334,10 @@ namespace Ryujinx.Graphics.Vulkan
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gd,
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cbs.CommandBuffer,
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dstBuffer,
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AccessFlags.AccessTransferWriteBit,
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AccessFlags.TransferWriteBit,
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BufferHolder.DefaultAccessFlags,
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PipelineStageFlags.PipelineStageTransferBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.TransferBit,
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PipelineStageFlags.AllCommandsBit,
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dstOffset,
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size);
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}
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@ -10,28 +10,28 @@ namespace Ryujinx.Graphics.Vulkan
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class BufferManager : IDisposable
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{
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private const MemoryPropertyFlags DefaultBufferMemoryFlags =
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MemoryPropertyFlags.MemoryPropertyHostVisibleBit |
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MemoryPropertyFlags.MemoryPropertyHostCoherentBit |
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MemoryPropertyFlags.MemoryPropertyHostCachedBit;
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MemoryPropertyFlags.HostVisibleBit |
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MemoryPropertyFlags.HostCoherentBit |
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MemoryPropertyFlags.HostCachedBit;
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private const MemoryPropertyFlags DeviceLocalBufferMemoryFlags =
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MemoryPropertyFlags.MemoryPropertyDeviceLocalBit;
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MemoryPropertyFlags.DeviceLocalBit;
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private const MemoryPropertyFlags FlushableDeviceLocalBufferMemoryFlags =
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MemoryPropertyFlags.MemoryPropertyHostVisibleBit |
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MemoryPropertyFlags.MemoryPropertyHostCoherentBit |
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MemoryPropertyFlags.MemoryPropertyDeviceLocalBit;
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MemoryPropertyFlags.HostVisibleBit |
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MemoryPropertyFlags.HostCoherentBit |
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MemoryPropertyFlags.DeviceLocalBit;
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private const BufferUsageFlags DefaultBufferUsageFlags =
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BufferUsageFlags.BufferUsageTransferSrcBit |
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BufferUsageFlags.BufferUsageTransferDstBit |
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BufferUsageFlags.BufferUsageUniformTexelBufferBit |
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BufferUsageFlags.BufferUsageStorageTexelBufferBit |
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BufferUsageFlags.BufferUsageUniformBufferBit |
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BufferUsageFlags.BufferUsageStorageBufferBit |
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BufferUsageFlags.BufferUsageIndexBufferBit |
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BufferUsageFlags.BufferUsageVertexBufferBit |
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BufferUsageFlags.BufferUsageTransformFeedbackBufferBitExt;
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BufferUsageFlags.TransferSrcBit |
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BufferUsageFlags.TransferDstBit |
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BufferUsageFlags.UniformTexelBufferBit |
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BufferUsageFlags.StorageTexelBufferBit |
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BufferUsageFlags.UniformBufferBit |
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BufferUsageFlags.StorageBufferBit |
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BufferUsageFlags.IndexBufferBit |
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BufferUsageFlags.VertexBufferBit |
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BufferUsageFlags.TransformFeedbackBufferBitExt;
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private readonly PhysicalDevice _physicalDevice;
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private readonly Device _device;
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@ -76,11 +76,11 @@ namespace Ryujinx.Graphics.Vulkan
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if (forConditionalRendering && gd.Capabilities.SupportsConditionalRendering)
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{
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usage |= BufferUsageFlags.BufferUsageConditionalRenderingBitExt;
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usage |= BufferUsageFlags.ConditionalRenderingBitExt;
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}
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else if (gd.Capabilities.SupportsIndirectParameters)
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{
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usage |= BufferUsageFlags.BufferUsageIndirectBufferBit;
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usage |= BufferUsageFlags.IndirectBufferBit;
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}
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var bufferCreateInfo = new BufferCreateInfo()
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@ -71,8 +71,8 @@ namespace Ryujinx.Graphics.Vulkan
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{
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SType = StructureType.CommandPoolCreateInfo,
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QueueFamilyIndex = queueFamilyIndex,
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Flags = CommandPoolCreateFlags.CommandPoolCreateTransientBit |
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CommandPoolCreateFlags.CommandPoolCreateResetCommandBufferBit
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Flags = CommandPoolCreateFlags.TransientBit |
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CommandPoolCreateFlags.ResetCommandBufferBit
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};
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api.CreateCommandPool(device, commandPoolCreateInfo, null, out _pool).ThrowOnError();
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@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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else if (texture is TextureView view)
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{
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view.Storage.InsertBarrier(cbs, AccessFlags.AccessShaderReadBit, stage.ConvertToPipelineStageFlags());
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view.Storage.InsertBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
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_textureRefs[binding] = view.GetImageView();
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_samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();
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@ -12,12 +12,12 @@ namespace Ryujinx.Graphics.Vulkan
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{
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return stage switch
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{
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ShaderStage.Vertex => ShaderStageFlags.ShaderStageVertexBit,
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ShaderStage.Geometry => ShaderStageFlags.ShaderStageGeometryBit,
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ShaderStage.TessellationControl => ShaderStageFlags.ShaderStageTessellationControlBit,
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ShaderStage.TessellationEvaluation => ShaderStageFlags.ShaderStageTessellationEvaluationBit,
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ShaderStage.Fragment => ShaderStageFlags.ShaderStageFragmentBit,
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ShaderStage.Compute => ShaderStageFlags.ShaderStageComputeBit,
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ShaderStage.Vertex => ShaderStageFlags.VertexBit,
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ShaderStage.Geometry => ShaderStageFlags.GeometryBit,
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ShaderStage.TessellationControl => ShaderStageFlags.TessellationControlBit,
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ShaderStage.TessellationEvaluation => ShaderStageFlags.TessellationEvaluationBit,
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ShaderStage.Fragment => ShaderStageFlags.FragmentBit,
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ShaderStage.Compute => ShaderStageFlags.ComputeBit,
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_ => LogInvalidAndReturn(stage, nameof(ShaderStage), (ShaderStageFlags)0)
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};
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}
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@ -26,12 +26,12 @@ namespace Ryujinx.Graphics.Vulkan
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{
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return stage switch
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{
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ShaderStage.Vertex => PipelineStageFlags.PipelineStageVertexShaderBit,
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ShaderStage.Geometry => PipelineStageFlags.PipelineStageGeometryShaderBit,
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ShaderStage.TessellationControl => PipelineStageFlags.PipelineStageTessellationControlShaderBit,
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ShaderStage.TessellationEvaluation => PipelineStageFlags.PipelineStageTessellationEvaluationShaderBit,
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ShaderStage.Fragment => PipelineStageFlags.PipelineStageFragmentShaderBit,
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ShaderStage.Compute => PipelineStageFlags.PipelineStageComputeShaderBit,
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ShaderStage.Vertex => PipelineStageFlags.VertexShaderBit,
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ShaderStage.Geometry => PipelineStageFlags.GeometryShaderBit,
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ShaderStage.TessellationControl => PipelineStageFlags.TessellationControlShaderBit,
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ShaderStage.TessellationEvaluation => PipelineStageFlags.TessellationEvaluationShaderBit,
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ShaderStage.Fragment => PipelineStageFlags.FragmentShaderBit,
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ShaderStage.Compute => PipelineStageFlags.ComputeShaderBit,
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_ => LogInvalidAndReturn(stage, nameof(ShaderStage), (PipelineStageFlags)0)
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};
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}
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@ -112,10 +112,10 @@ namespace Ryujinx.Graphics.Vulkan
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{
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return face switch
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{
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Face.Back => CullModeFlags.CullModeBackBit,
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Face.Front => CullModeFlags.CullModeFrontBit,
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Face.FrontAndBack => CullModeFlags.CullModeFrontAndBack,
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_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.CullModeBackBit)
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Face.Back => CullModeFlags.BackBit,
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Face.Front => CullModeFlags.FrontBit,
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Face.FrontAndBack => CullModeFlags.FrontAndBack,
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_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit)
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};
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}
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@ -223,14 +223,14 @@ namespace Ryujinx.Graphics.Vulkan
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{
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Target.Texture1D or
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Target.Texture1DArray or
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Target.TextureBuffer => ImageType.ImageType1D,
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Target.TextureBuffer => ImageType.Type1D,
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Target.Texture2D or
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Target.Texture2DArray or
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Target.Texture2DMultisample or
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Target.Cubemap or
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Target.CubemapArray => ImageType.ImageType2D,
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Target.Texture3D => ImageType.ImageType3D,
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_ => LogInvalidAndReturn(target, nameof(Target), ImageType.ImageType2D)
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Target.CubemapArray => ImageType.Type2D,
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Target.Texture3D => ImageType.Type3D,
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_ => LogInvalidAndReturn(target, nameof(Target), ImageType.Type2D)
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};
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}
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@ -238,14 +238,14 @@ namespace Ryujinx.Graphics.Vulkan
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{
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return target switch
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{
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Target.Texture1D => ImageViewType.ImageViewType1D,
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Target.Texture2D or Target.Texture2DMultisample => ImageViewType.ImageViewType2D,
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Target.Texture3D => ImageViewType.ImageViewType3D,
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Target.Texture1DArray => ImageViewType.ImageViewType1DArray,
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Target.Texture2DArray => ImageViewType.ImageViewType2DArray,
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Target.Cubemap => ImageViewType.Cube,
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Target.CubemapArray => ImageViewType.CubeArray,
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_ => LogInvalidAndReturn(target, nameof(Target), ImageViewType.ImageViewType2D)
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Target.Texture1D => ImageViewType.Type1D,
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Target.Texture2D or Target.Texture2DMultisample => ImageViewType.Type2D,
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Target.Texture3D => ImageViewType.Type3D,
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Target.Texture1DArray => ImageViewType.Type1DArray,
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Target.Texture2DArray => ImageViewType.Type2DArray,
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Target.Cubemap => ImageViewType.TypeCube,
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Target.CubemapArray => ImageViewType.TypeCubeArray,
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_ => LogInvalidAndReturn(target, nameof(Target), ImageViewType.Type2D)
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};
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}
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@ -253,12 +253,12 @@ namespace Ryujinx.Graphics.Vulkan
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{
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return format switch
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{
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GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.ImageAspectDepthBit,
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GAL.Format.S8Uint => ImageAspectFlags.ImageAspectStencilBit,
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GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.DepthBit,
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GAL.Format.S8Uint => ImageAspectFlags.StencilBit,
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GAL.Format.D24UnormS8Uint or
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GAL.Format.D32FloatS8Uint or
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GAL.Format.S8UintD24Unorm => ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit,
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_ => ImageAspectFlags.ImageAspectColorBit
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GAL.Format.S8UintD24Unorm => ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit,
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_ => ImageAspectFlags.ColorBit
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};
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}
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@ -266,12 +266,12 @@ namespace Ryujinx.Graphics.Vulkan
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{
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return format switch
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{
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GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.ImageAspectDepthBit,
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GAL.Format.S8Uint => ImageAspectFlags.ImageAspectStencilBit,
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GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.DepthBit,
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GAL.Format.S8Uint => ImageAspectFlags.StencilBit,
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GAL.Format.D24UnormS8Uint or
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GAL.Format.D32FloatS8Uint or
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GAL.Format.S8UintD24Unorm => depthStencilMode == DepthStencilMode.Stencil ? ImageAspectFlags.ImageAspectStencilBit : ImageAspectFlags.ImageAspectDepthBit,
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_ => ImageAspectFlags.ImageAspectColorBit
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GAL.Format.S8UintD24Unorm => depthStencilMode == DepthStencilMode.Stencil ? ImageAspectFlags.StencilBit : ImageAspectFlags.DepthBit,
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_ => ImageAspectFlags.ColorBit
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};
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}
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@ -83,22 +83,22 @@ namespace Ryujinx.Graphics.Vulkan
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{
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var format = FormatTable.GetFormat(srcFormat);
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var requiredFeatures = FormatFeatureFlags.FormatFeatureSampledImageBit |
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FormatFeatureFlags.FormatFeatureTransferSrcBit |
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FormatFeatureFlags.FormatFeatureTransferDstBit;
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var requiredFeatures = FormatFeatureFlags.SampledImageBit |
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FormatFeatureFlags.TransferSrcBit |
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FormatFeatureFlags.TransferDstBit;
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if (srcFormat.IsDepthOrStencil())
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{
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requiredFeatures |= FormatFeatureFlags.FormatFeatureDepthStencilAttachmentBit;
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requiredFeatures |= FormatFeatureFlags.DepthStencilAttachmentBit;
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}
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else if (srcFormat.IsRtColorCompatible())
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{
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requiredFeatures |= FormatFeatureFlags.FormatFeatureColorAttachmentBit;
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requiredFeatures |= FormatFeatureFlags.ColorAttachmentBit;
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}
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if (srcFormat.IsImageCompatible())
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{
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requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
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requiredFeatures |= FormatFeatureFlags.StorageImageBit;
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}
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if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
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@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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var format = FormatTable.GetFormat(srcFormat);
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if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) ||
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if (!BufferFormatSupports(FormatFeatureFlags.VertexBufferBit, srcFormat) ||
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(IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
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{
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// The format is not supported. Can we convert it to an alternative format?
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@ -190,14 +190,14 @@ namespace Ryujinx.Graphics.Vulkan
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for (int index = 0; index < _colors.Length; index++)
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{
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_colors[index].Storage.SetModification(
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AccessFlags.AccessColorAttachmentWriteBit,
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PipelineStageFlags.PipelineStageColorAttachmentOutputBit);
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AccessFlags.ColorAttachmentWriteBit,
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PipelineStageFlags.ColorAttachmentOutputBit);
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}
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}
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_depthStencil?.Storage.SetModification(
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AccessFlags.AccessDepthStencilAttachmentWriteBit,
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PipelineStageFlags.PipelineStageColorAttachmentOutputBit);
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AccessFlags.DepthStencilAttachmentWriteBit,
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PipelineStageFlags.ColorAttachmentOutputBit);
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}
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}
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}
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@ -349,8 +349,8 @@ namespace Ryujinx.Graphics.Vulkan
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var srcBuffer = srcBufferAuto.Get(cbs, srcOffset, size).Value;
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var dstBuffer = dstBufferAuto.Get(cbs, 0, newSize).Value;
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var access = supportsUint8 ? AccessFlags.AccessShaderWriteBit : AccessFlags.AccessTransferWriteBit;
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var stage = supportsUint8 ? PipelineStageFlags.PipelineStageComputeShaderBit : PipelineStageFlags.PipelineStageTransferBit;
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var access = supportsUint8 ? AccessFlags.ShaderWriteBit : AccessFlags.TransferWriteBit;
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var stage = supportsUint8 ? PipelineStageFlags.ComputeShaderBit : PipelineStageFlags.TransferBit;
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BufferHolder.InsertBufferBarrier(
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gd,
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@ -358,7 +358,7 @@ namespace Ryujinx.Graphics.Vulkan
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dstBuffer,
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BufferHolder.DefaultAccessFlags,
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access,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.AllCommandsBit,
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stage,
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0,
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newSize);
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@ -420,7 +420,7 @@ namespace Ryujinx.Graphics.Vulkan
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access,
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BufferHolder.DefaultAccessFlags,
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stage,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.AllCommandsBit,
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0,
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newSize);
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}
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@ -484,9 +484,9 @@ namespace Ryujinx.Graphics.Vulkan
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cbs.CommandBuffer,
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dstBuffer,
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BufferHolder.DefaultAccessFlags,
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AccessFlags.AccessTransferWriteBit,
|
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PipelineStageFlags.PipelineStageAllCommandsBit,
|
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PipelineStageFlags.PipelineStageTransferBit,
|
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AccessFlags.TransferWriteBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.TransferBit,
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0,
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convertedCount * outputIndexSize);
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@ -499,10 +499,10 @@ namespace Ryujinx.Graphics.Vulkan
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gd,
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cbs.CommandBuffer,
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dstBuffer,
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AccessFlags.AccessTransferWriteBit,
|
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AccessFlags.TransferWriteBit,
|
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BufferHolder.DefaultAccessFlags,
|
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PipelineStageFlags.PipelineStageTransferBit,
|
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PipelineStageFlags.PipelineStageAllCommandsBit,
|
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PipelineStageFlags.TransferBit,
|
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PipelineStageFlags.AllCommandsBit,
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0,
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||||
convertedCount * outputIndexSize);
|
||||
}
|
||||
@ -548,10 +548,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
cbs.CommandBuffer,
|
||||
src.GetImage().Get(cbs).Value,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
AccessFlags.AccessShaderReadBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageComputeShaderBit,
|
||||
ImageAspectFlags.ImageAspectColorBit,
|
||||
AccessFlags.ShaderReadBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.ComputeShaderBit,
|
||||
ImageAspectFlags.ColorBit,
|
||||
src.FirstLayer + srcLayer,
|
||||
src.FirstLevel,
|
||||
depth,
|
||||
@ -610,11 +610,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd.Api,
|
||||
cbs.CommandBuffer,
|
||||
dst.GetImage().Get(cbs).Value,
|
||||
AccessFlags.AccessShaderWriteBit,
|
||||
AccessFlags.ShaderWriteBit,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
PipelineStageFlags.PipelineStageComputeShaderBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
ImageAspectFlags.ImageAspectColorBit,
|
||||
PipelineStageFlags.ComputeShaderBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
ImageAspectFlags.ColorBit,
|
||||
dst.FirstLayer + dstLayer,
|
||||
dst.FirstLevel,
|
||||
depth,
|
||||
@ -770,9 +770,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
cbs.CommandBuffer,
|
||||
srcIndirectBuffer.GetBuffer().Get(cbs, srcIndirectBufferOffset, indirectDataSize).Value,
|
||||
BufferHolder.DefaultAccessFlags,
|
||||
AccessFlags.AccessShaderReadBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageComputeShaderBit,
|
||||
AccessFlags.ShaderReadBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.ComputeShaderBit,
|
||||
srcIndirectBufferOffset,
|
||||
indirectDataSize);
|
||||
|
||||
@ -786,10 +786,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs.CommandBuffer,
|
||||
patternBufferAuto.Get(cbs, ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value,
|
||||
AccessFlags.AccessShaderWriteBit,
|
||||
AccessFlags.AccessIndirectCommandReadBit,
|
||||
PipelineStageFlags.PipelineStageComputeShaderBit,
|
||||
PipelineStageFlags.PipelineStageDrawIndirectBit,
|
||||
AccessFlags.ShaderWriteBit,
|
||||
AccessFlags.IndirectCommandReadBit,
|
||||
PipelineStageFlags.ComputeShaderBit,
|
||||
PipelineStageFlags.DrawIndirectBit,
|
||||
ParamsIndirectDispatchOffset,
|
||||
ParamsIndirectDispatchSize);
|
||||
|
||||
@ -798,9 +798,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
cbs.CommandBuffer,
|
||||
dstBuffer,
|
||||
BufferHolder.DefaultAccessFlags,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
0,
|
||||
convertedCount * outputIndexSize);
|
||||
|
||||
@ -814,10 +814,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs.CommandBuffer,
|
||||
dstBuffer,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
BufferHolder.DefaultAccessFlags,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
0,
|
||||
convertedCount * outputIndexSize);
|
||||
|
||||
|
@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return default;
|
||||
}
|
||||
|
||||
bool map = flags.HasFlag(MemoryPropertyFlags.MemoryPropertyHostVisibleBit);
|
||||
bool map = flags.HasFlag(MemoryPropertyFlags.HostVisibleBit);
|
||||
return Allocate(memoryTypeIndex, requirements.Size, requirements.Alignment, map);
|
||||
}
|
||||
|
||||
|
@ -128,14 +128,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
MemoryBarrier memoryBarrier = new MemoryBarrier()
|
||||
{
|
||||
SType = StructureType.MemoryBarrier,
|
||||
SrcAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit,
|
||||
DstAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit
|
||||
SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
|
||||
DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit
|
||||
};
|
||||
|
||||
Gd.Api.CmdPipelineBarrier(
|
||||
CommandBuffer,
|
||||
PipelineStageFlags.PipelineStageFragmentShaderBit,
|
||||
PipelineStageFlags.PipelineStageFragmentShaderBit,
|
||||
PipelineStageFlags.FragmentShaderBit,
|
||||
PipelineStageFlags.FragmentShaderBit,
|
||||
0,
|
||||
1,
|
||||
memoryBarrier,
|
||||
@ -161,9 +161,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Cbs.CommandBuffer,
|
||||
dst,
|
||||
BufferHolder.DefaultAccessFlags,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
offset,
|
||||
size);
|
||||
|
||||
@ -173,10 +173,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd,
|
||||
Cbs.CommandBuffer,
|
||||
dst,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
BufferHolder.DefaultAccessFlags,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
offset,
|
||||
size);
|
||||
}
|
||||
@ -196,7 +196,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
BeginRenderPass();
|
||||
|
||||
var clearValue = new ClearValue(new ClearColorValue(color.Red, color.Green, color.Blue, color.Alpha));
|
||||
var attachment = new ClearAttachment(ImageAspectFlags.ImageAspectColorBit, (uint)index, clearValue);
|
||||
var attachment = new ClearAttachment(ImageAspectFlags.ColorBit, (uint)index, clearValue);
|
||||
var clearRect = FramebufferParams.GetClearRect(ClearScissor, layer, layerCount);
|
||||
|
||||
Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
|
||||
@ -219,11 +219,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
BeginRenderPass();
|
||||
|
||||
var clearValue = new ClearValue(null, new ClearDepthStencilValue(depthValue, (uint)stencilValue));
|
||||
var flags = depthMask ? ImageAspectFlags.ImageAspectDepthBit : 0;
|
||||
var flags = depthMask ? ImageAspectFlags.DepthBit : 0;
|
||||
|
||||
if (stencilMask != 0)
|
||||
{
|
||||
flags |= ImageAspectFlags.ImageAspectStencilBit;
|
||||
flags |= ImageAspectFlags.StencilBit;
|
||||
}
|
||||
|
||||
var attachment = new ClearAttachment(flags, 0, clearValue);
|
||||
@ -238,13 +238,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
SType = StructureType.MemoryBarrier,
|
||||
SrcAccessMask = BufferHolder.DefaultAccessFlags,
|
||||
DstAccessMask = AccessFlags.AccessIndirectCommandReadBit
|
||||
DstAccessMask = AccessFlags.IndirectCommandReadBit
|
||||
};
|
||||
|
||||
Gd.Api.CmdPipelineBarrier(
|
||||
CommandBuffer,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageDrawIndirectBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.DrawIndirectBit,
|
||||
0,
|
||||
1,
|
||||
memoryBarrier,
|
||||
@ -624,7 +624,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var oldViewports = DynamicState.Viewports;
|
||||
var oldViewportsCount = _newState.ViewportsCount;
|
||||
|
||||
_newState.CullMode = CullModeFlags.CullModeNone;
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
@ -737,7 +737,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
{
|
||||
_newState.CullMode = enable ? face.Convert() : CullModeFlags.CullModeNone;
|
||||
_newState.CullMode = enable ? face.Convert() : CullModeFlags.None;
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
@ -1200,14 +1200,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
MemoryBarrier memoryBarrier = new MemoryBarrier()
|
||||
{
|
||||
SType = StructureType.MemoryBarrier,
|
||||
SrcAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit,
|
||||
DstAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit
|
||||
SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
|
||||
DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit
|
||||
};
|
||||
|
||||
Gd.Api.CmdPipelineBarrier(
|
||||
CommandBuffer,
|
||||
PipelineStageFlags.PipelineStageFragmentShaderBit,
|
||||
PipelineStageFlags.PipelineStageFragmentShaderBit,
|
||||
PipelineStageFlags.FragmentShaderBit,
|
||||
PipelineStageFlags.FragmentShaderBit,
|
||||
0,
|
||||
1,
|
||||
memoryBarrier,
|
||||
|
@ -6,8 +6,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
static class PipelineConverter
|
||||
{
|
||||
private const AccessFlags SubpassSrcAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit | AccessFlags.AccessColorAttachmentWriteBit;
|
||||
private const AccessFlags SubpassDstAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit | AccessFlags.AccessShaderReadBit;
|
||||
private const AccessFlags SubpassSrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit | AccessFlags.ColorAttachmentWriteBit;
|
||||
private const AccessFlags SubpassDstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit | AccessFlags.ShaderReadBit;
|
||||
|
||||
public static unsafe DisposableRenderPass ToRenderPass(this ProgramPipelineState state, VulkanRenderer gd, Device device)
|
||||
{
|
||||
@ -129,8 +129,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return new SubpassDependency(
|
||||
0,
|
||||
0,
|
||||
PipelineStageFlags.PipelineStageAllGraphicsBit,
|
||||
PipelineStageFlags.PipelineStageAllGraphicsBit,
|
||||
PipelineStageFlags.AllGraphicsBit,
|
||||
PipelineStageFlags.AllGraphicsBit,
|
||||
SubpassSrcAccessMask,
|
||||
SubpassDstAccessMask,
|
||||
0);
|
||||
@ -143,8 +143,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
null,
|
||||
0,
|
||||
0,
|
||||
PipelineStageFlags.PipelineStageAllGraphicsBit,
|
||||
PipelineStageFlags.PipelineStageAllGraphicsBit,
|
||||
PipelineStageFlags.AllGraphicsBit,
|
||||
PipelineStageFlags.AllGraphicsBit,
|
||||
SubpassSrcAccessMask,
|
||||
SubpassDstAccessMask,
|
||||
0);
|
||||
@ -157,7 +157,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
// It is assumed that Dynamic State is enabled when this conversion is used.
|
||||
|
||||
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.CullModeNone;
|
||||
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
|
||||
|
||||
pipeline.DepthBoundsTestEnable = false; // Not implemented.
|
||||
|
||||
|
@ -145,12 +145,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private void RecordStencilMasks(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.StencilFaceBackBit, _backCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.StencilFaceBackBit, _backWriteMask);
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.StencilFaceBackBit, _backReference);
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.StencilFaceFrontBit, _frontCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.StencilFaceFrontBit, _frontWriteMask);
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.StencilFaceFrontBit, _frontReference);
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceBackBit, _backReference);
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontWriteMask);
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
|
||||
}
|
||||
|
||||
private void RecordViewport(Vk api, CommandBuffer commandBuffer)
|
||||
|
@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
if (Gd.Capabilities.SupportsConditionalRendering)
|
||||
{
|
||||
var buffer = evt.GetBuffer().Get(Cbs, 0, sizeof(long)).Value;
|
||||
var flags = isEqual ? ConditionalRenderingFlagsEXT.ConditionalRenderingInvertedBitExt : 0;
|
||||
var flags = isEqual ? ConditionalRenderingFlagsEXT.InvertedBitExt : 0;
|
||||
|
||||
var conditionalRenderingBeginInfo = new ConditionalRenderingBeginInfoEXT()
|
||||
{
|
||||
|
@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
static class PipelineLayoutFactory
|
||||
{
|
||||
private const ShaderStageFlags SupportBufferStages =
|
||||
ShaderStageFlags.ShaderStageVertexBit |
|
||||
ShaderStageFlags.ShaderStageFragmentBit |
|
||||
ShaderStageFlags.ShaderStageComputeBit;
|
||||
ShaderStageFlags.VertexBit |
|
||||
ShaderStageFlags.FragmentBit |
|
||||
ShaderStageFlags.ComputeBit;
|
||||
|
||||
public static unsafe DescriptorSetLayout[] Create(VulkanRenderer gd, Device device, uint stages, bool usePd, out PipelineLayout layout)
|
||||
{
|
||||
@ -42,11 +42,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
var stageFlags = stage switch
|
||||
{
|
||||
1 => ShaderStageFlags.ShaderStageFragmentBit,
|
||||
2 => ShaderStageFlags.ShaderStageGeometryBit,
|
||||
3 => ShaderStageFlags.ShaderStageTessellationControlBit,
|
||||
4 => ShaderStageFlags.ShaderStageTessellationEvaluationBit,
|
||||
_ => ShaderStageFlags.ShaderStageVertexBit | ShaderStageFlags.ShaderStageComputeBit
|
||||
1 => ShaderStageFlags.FragmentBit,
|
||||
2 => ShaderStageFlags.GeometryBit,
|
||||
3 => ShaderStageFlags.TessellationControlBit,
|
||||
4 => ShaderStageFlags.TessellationEvaluationBit,
|
||||
_ => ShaderStageFlags.VertexBit | ShaderStageFlags.ComputeBit
|
||||
};
|
||||
|
||||
void Set(DescriptorSetLayoutBinding* bindings, int maxPerStage, DescriptorType type, int start, int skip)
|
||||
@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.DescriptorSetLayoutCreateInfo,
|
||||
PBindings = uLayoutBindings,
|
||||
BindingCount = (uint)uCount,
|
||||
Flags = usePd ? DescriptorSetLayoutCreateFlags.DescriptorSetLayoutCreatePushDescriptorBitKhr : 0
|
||||
Flags = usePd ? DescriptorSetLayoutCreateFlags.PushDescriptorBitKhr : 0
|
||||
};
|
||||
|
||||
var sDescriptorSetLayoutCreateInfo = new DescriptorSetLayoutCreateInfo()
|
||||
|
@ -41,7 +41,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
if (_isSupported)
|
||||
{
|
||||
QueryPipelineStatisticFlags flags = type == CounterType.PrimitivesGenerated ?
|
||||
QueryPipelineStatisticFlags.QueryPipelineStatisticGeometryShaderPrimitivesBit : 0;
|
||||
QueryPipelineStatisticFlags.GeometryShaderPrimitivesBit : 0;
|
||||
|
||||
var queryPoolCreateInfo = new QueryPoolCreateInfo()
|
||||
{
|
||||
@ -175,11 +175,11 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
{
|
||||
var buffer = _buffer.GetBuffer(cbs.CommandBuffer, true).Get(cbs, 0, sizeof(long)).Value;
|
||||
|
||||
QueryResultFlags flags = QueryResultFlags.QueryResultWaitBit;
|
||||
QueryResultFlags flags = QueryResultFlags.ResultWaitBit;
|
||||
|
||||
if (!_result32Bit)
|
||||
{
|
||||
flags |= QueryResultFlags.QueryResult64Bit;
|
||||
flags |= QueryResultFlags.Result64Bit;
|
||||
}
|
||||
|
||||
_api.CmdCopyQueryPoolResults(
|
||||
|
@ -15,9 +15,9 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
|
||||
<PackageReference Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageReference Include="System.Net.NameResolution" Version="4.3.0" />
|
||||
<PackageReference Include="System.Threading.ThreadPool" Version="4.3.0" />
|
||||
|
@ -82,14 +82,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
stages |= 1u << shader.StageFlags switch
|
||||
{
|
||||
ShaderStageFlags.ShaderStageFragmentBit => 1,
|
||||
ShaderStageFlags.ShaderStageGeometryBit => 2,
|
||||
ShaderStageFlags.ShaderStageTessellationControlBit => 3,
|
||||
ShaderStageFlags.ShaderStageTessellationEvaluationBit => 4,
|
||||
ShaderStageFlags.FragmentBit => 1,
|
||||
ShaderStageFlags.GeometryBit => 2,
|
||||
ShaderStageFlags.TessellationControlBit => 3,
|
||||
ShaderStageFlags.TessellationEvaluationBit => 4,
|
||||
_ => 0
|
||||
};
|
||||
|
||||
if (shader.StageFlags == ShaderStageFlags.ShaderStageComputeBit)
|
||||
if (shader.StageFlags == ShaderStageFlags.ComputeBit)
|
||||
{
|
||||
IsCompute = true;
|
||||
}
|
||||
|
@ -60,9 +60,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
commandBuffer,
|
||||
srcImage,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferReadBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
srcAspectFlags,
|
||||
srcLayer,
|
||||
srcLevel,
|
||||
@ -103,10 +103,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api,
|
||||
commandBuffer,
|
||||
dstImage,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
dstAspectFlags,
|
||||
dstLayer,
|
||||
dstLevel,
|
||||
@ -285,9 +285,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
commandBuffer,
|
||||
srcImage,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferReadBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
srcAspect,
|
||||
srcViewLayer + srcLayer,
|
||||
srcViewLevel + srcLevel,
|
||||
@ -345,10 +345,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api,
|
||||
commandBuffer,
|
||||
dstImage,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
dstAspect,
|
||||
dstViewLayer + dstLayer,
|
||||
dstViewLevel + dstLevel,
|
||||
@ -370,8 +370,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
SType = StructureType.SubpassDescriptionDepthStencilResolve,
|
||||
PDepthStencilResolveAttachment = &dsResolveAttachmentReference,
|
||||
DepthResolveMode = ResolveModeFlags.ResolveModeSampleZeroBit,
|
||||
StencilResolveMode = ResolveModeFlags.ResolveModeSampleZeroBit
|
||||
DepthResolveMode = ResolveModeFlags.SampleZeroBit,
|
||||
StencilResolveMode = ResolveModeFlags.SampleZeroBit
|
||||
};
|
||||
|
||||
var subpass = new SubpassDescription2()
|
||||
|
@ -12,22 +12,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
class TextureStorage : IDisposable
|
||||
{
|
||||
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
||||
MemoryPropertyFlags.MemoryPropertyDeviceLocalBit;
|
||||
MemoryPropertyFlags.DeviceLocalBit;
|
||||
|
||||
private const ImageUsageFlags DefaultUsageFlags =
|
||||
ImageUsageFlags.ImageUsageSampledBit |
|
||||
ImageUsageFlags.ImageUsageTransferSrcBit |
|
||||
ImageUsageFlags.ImageUsageTransferDstBit;
|
||||
ImageUsageFlags.SampledBit |
|
||||
ImageUsageFlags.TransferSrcBit |
|
||||
ImageUsageFlags.TransferDstBit;
|
||||
|
||||
public const AccessFlags DefaultAccessMask =
|
||||
AccessFlags.AccessShaderReadBit |
|
||||
AccessFlags.AccessShaderWriteBit |
|
||||
AccessFlags.AccessColorAttachmentReadBit |
|
||||
AccessFlags.AccessColorAttachmentWriteBit |
|
||||
AccessFlags.AccessDepthStencilAttachmentReadBit |
|
||||
AccessFlags.AccessDepthStencilAttachmentWriteBit |
|
||||
AccessFlags.AccessTransferReadBit |
|
||||
AccessFlags.AccessTransferWriteBit;
|
||||
AccessFlags.ShaderReadBit |
|
||||
AccessFlags.ShaderWriteBit |
|
||||
AccessFlags.ColorAttachmentReadBit |
|
||||
AccessFlags.ColorAttachmentWriteBit |
|
||||
AccessFlags.DepthStencilAttachmentReadBit |
|
||||
AccessFlags.DepthStencilAttachmentWriteBit |
|
||||
AccessFlags.TransferReadBit |
|
||||
AccessFlags.TransferWriteBit;
|
||||
|
||||
private readonly VulkanRenderer _gd;
|
||||
|
||||
@ -83,32 +83,32 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (info.Format.IsDepthOrStencil())
|
||||
{
|
||||
usage |= ImageUsageFlags.ImageUsageDepthStencilAttachmentBit;
|
||||
usage |= ImageUsageFlags.DepthStencilAttachmentBit;
|
||||
}
|
||||
else if (info.Format.IsRtColorCompatible())
|
||||
{
|
||||
usage |= ImageUsageFlags.ImageUsageColorAttachmentBit;
|
||||
usage |= ImageUsageFlags.ColorAttachmentBit;
|
||||
}
|
||||
|
||||
if (info.Format.IsImageCompatible())
|
||||
{
|
||||
usage |= ImageUsageFlags.ImageUsageStorageBit;
|
||||
usage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
|
||||
var flags = ImageCreateFlags.ImageCreateMutableFormatBit;
|
||||
var flags = ImageCreateFlags.CreateMutableFormatBit;
|
||||
|
||||
// This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube.
|
||||
bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray;
|
||||
bool cubeCompatible = gd.IsAmdGcn ? isCube : (info.Width == info.Height && layers >= 6);
|
||||
|
||||
if (type == ImageType.ImageType2D && cubeCompatible)
|
||||
if (type == ImageType.Type2D && cubeCompatible)
|
||||
{
|
||||
flags |= ImageCreateFlags.ImageCreateCubeCompatibleBit;
|
||||
flags |= ImageCreateFlags.CreateCubeCompatibleBit;
|
||||
}
|
||||
|
||||
if (type == ImageType.ImageType3D)
|
||||
if (type == ImageType.Type3D)
|
||||
{
|
||||
flags |= ImageCreateFlags.ImageCreate2DArrayCompatibleBit;
|
||||
flags |= ImageCreateFlags.Create2DArrayCompatibleBit;
|
||||
}
|
||||
|
||||
var imageCreateInfo = new ImageCreateInfo()
|
||||
@ -290,8 +290,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_gd.Api.CmdPipelineBarrier(
|
||||
cbs.CommandBuffer,
|
||||
PipelineStageFlags.PipelineStageTopOfPipeBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.TopOfPipeBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
0,
|
||||
0,
|
||||
null,
|
||||
@ -308,9 +308,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public static SampleCountFlags ConvertToSampleCountFlags(uint samples)
|
||||
{
|
||||
if (samples == 0 || samples > (uint)SampleCountFlags.SampleCount64Bit)
|
||||
if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)
|
||||
{
|
||||
return SampleCountFlags.SampleCount1Bit;
|
||||
return SampleCountFlags.Count1Bit;
|
||||
}
|
||||
|
||||
// Round up to the nearest power of two.
|
||||
@ -428,7 +428,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void InsertBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
|
||||
{
|
||||
if (_lastModificationAccess != AccessFlags.AccessNoneKhr)
|
||||
if (_lastModificationAccess != AccessFlags.NoneKhr)
|
||||
{
|
||||
ImageAspectFlags aspectFlags;
|
||||
|
||||
@ -436,20 +436,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (_info.Format == GAL.Format.S8Uint)
|
||||
{
|
||||
aspectFlags = ImageAspectFlags.ImageAspectStencilBit;
|
||||
aspectFlags = ImageAspectFlags.StencilBit;
|
||||
}
|
||||
else if (_info.Format == GAL.Format.D16Unorm || _info.Format == GAL.Format.D32Float)
|
||||
{
|
||||
aspectFlags = ImageAspectFlags.ImageAspectDepthBit;
|
||||
aspectFlags = ImageAspectFlags.DepthBit;
|
||||
}
|
||||
else
|
||||
{
|
||||
aspectFlags = ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit;
|
||||
aspectFlags = ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
aspectFlags = ImageAspectFlags.ImageAspectColorBit;
|
||||
aspectFlags = ImageAspectFlags.ColorBit;
|
||||
}
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
@ -466,7 +466,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_info.GetLayers(),
|
||||
_info.Levels);
|
||||
|
||||
_lastModificationAccess = AccessFlags.AccessNoneKhr;
|
||||
_lastModificationAccess = AccessFlags.NoneKhr;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
|
||||
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.ImageViewType2DArray);
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray);
|
||||
}
|
||||
|
||||
Valid = true;
|
||||
@ -322,8 +322,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
return;
|
||||
}
|
||||
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
|
||||
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
|
||||
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.BlitSrcBit, srcFormat) &&
|
||||
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.BlitDstBit, dstFormat))
|
||||
{
|
||||
TextureCopy.Blit(
|
||||
_gd.Api,
|
||||
@ -402,8 +402,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
layers,
|
||||
levels,
|
||||
linearFilter,
|
||||
ImageAspectFlags.ImageAspectColorBit,
|
||||
ImageAspectFlags.ImageAspectColorBit);
|
||||
ImageAspectFlags.ColorBit,
|
||||
ImageAspectFlags.ColorBit);
|
||||
}
|
||||
|
||||
private static void BlitDepthStencilWithBuffer(
|
||||
@ -471,10 +471,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs.CommandBuffer,
|
||||
srcTempBuffer.GetBuffer().Get(cbs, 0, srcSize).Value,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
AccessFlags.TransferReadBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
0,
|
||||
srcSize);
|
||||
|
||||
@ -498,10 +498,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd.Api,
|
||||
cbs.CommandBuffer,
|
||||
srcTemp.GetImage().Get(cbs).Value,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
AccessFlags.TransferReadBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
aspectFlags,
|
||||
0,
|
||||
0,
|
||||
@ -531,10 +531,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd.Api,
|
||||
cbs.CommandBuffer,
|
||||
dstTemp.GetImage().Get(cbs).Value,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
AccessFlags.TransferReadBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
aspectFlags,
|
||||
0,
|
||||
0,
|
||||
@ -561,10 +561,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs.CommandBuffer,
|
||||
dstTempBuffer.GetBuffer().Get(cbs, 0, dstSize).Value,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
PipelineStageFlags.PipelineStageTransferBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
AccessFlags.TransferReadBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
PipelineStageFlags.TransferBit,
|
||||
0,
|
||||
dstSize);
|
||||
|
||||
@ -585,8 +585,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
false);
|
||||
}
|
||||
|
||||
SlowBlit(d32SrcStorage, d32DstStorage, ImageAspectFlags.ImageAspectDepthBit);
|
||||
SlowBlit(s8SrcStorage, s8DstStorage, ImageAspectFlags.ImageAspectStencilBit);
|
||||
SlowBlit(d32SrcStorage, d32DstStorage, ImageAspectFlags.DepthBit);
|
||||
SlowBlit(s8SrcStorage, s8DstStorage, ImageAspectFlags.StencilBit);
|
||||
}
|
||||
|
||||
public static unsafe void InsertImageBarrier(
|
||||
@ -631,7 +631,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private bool SupportsBlitFromD32FS8ToD32FAndS8()
|
||||
{
|
||||
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit;
|
||||
var formatFeatureFlags = FormatFeatureFlags.BlitSrcBit | FormatFeatureFlags.BlitDstBit;
|
||||
return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
|
||||
_gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
|
||||
}
|
||||
@ -903,9 +903,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
var aspectFlags = Info.Format.ConvertAspectFlags();
|
||||
|
||||
if (aspectFlags == (ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit))
|
||||
if (aspectFlags == (ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit))
|
||||
{
|
||||
aspectFlags = ImageAspectFlags.ImageAspectDepthBit;
|
||||
aspectFlags = ImageAspectFlags.DepthBit;
|
||||
}
|
||||
|
||||
var sl = new ImageSubresourceLayers(
|
||||
@ -962,9 +962,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
var aspectFlags = Info.Format.ConvertAspectFlags();
|
||||
|
||||
if (aspectFlags == (ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit))
|
||||
if (aspectFlags == (ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit))
|
||||
{
|
||||
aspectFlags = ImageAspectFlags.ImageAspectDepthBit;
|
||||
aspectFlags = ImageAspectFlags.DepthBit;
|
||||
}
|
||||
|
||||
var sl = new ImageSubresourceLayers(aspectFlags, (uint)(FirstLevel + dstLevel), (uint)(FirstLayer + dstLayer), 1);
|
||||
|
@ -159,20 +159,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt))
|
||||
if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Gpu, msg);
|
||||
//throw new Exception(msg);
|
||||
}
|
||||
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt))
|
||||
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.WarningBitExt))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt))
|
||||
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.InfoBitExt))
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
else // if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt))
|
||||
else // if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.VerboseBitExt))
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
@ -317,7 +317,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
|
||||
{
|
||||
const QueueFlags RequiredFlags = QueueFlags.QueueGraphicsBit | QueueFlags.QueueComputeBit;
|
||||
const QueueFlags RequiredFlags = QueueFlags.GraphicsBit | QueueFlags.ComputeBit;
|
||||
|
||||
var khrSurface = new KhrSurface(api.Context);
|
||||
|
||||
@ -561,24 +561,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
var filterLogType = logLevel switch
|
||||
{
|
||||
GraphicsDebugLevel.Error => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt,
|
||||
GraphicsDebugLevel.All => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeGeneralBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt,
|
||||
GraphicsDebugLevel.Error => DebugUtilsMessageTypeFlagsEXT.ValidationBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageTypeFlagsEXT.ValidationBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.PerformanceBitExt,
|
||||
GraphicsDebugLevel.All => DebugUtilsMessageTypeFlagsEXT.GeneralBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.ValidationBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.PerformanceBitExt,
|
||||
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
|
||||
};
|
||||
|
||||
var filterLogSeverity = logLevel switch
|
||||
{
|
||||
GraphicsDebugLevel.Error => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt,
|
||||
GraphicsDebugLevel.All => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt,
|
||||
GraphicsDebugLevel.Error => DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.WarningBitExt,
|
||||
GraphicsDebugLevel.All => DebugUtilsMessageSeverityFlagsEXT.InfoBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.WarningBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.VerboseBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt,
|
||||
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
|
||||
};
|
||||
|
||||
|
@ -341,11 +341,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public unsafe Capabilities GetCapabilities()
|
||||
{
|
||||
FormatFeatureFlags compressedFormatFeatureFlags =
|
||||
FormatFeatureFlags.FormatFeatureSampledImageBit |
|
||||
FormatFeatureFlags.FormatFeatureSampledImageFilterLinearBit |
|
||||
FormatFeatureFlags.FormatFeatureBlitSrcBit |
|
||||
FormatFeatureFlags.FormatFeatureTransferSrcBit |
|
||||
FormatFeatureFlags.FormatFeatureTransferDstBit;
|
||||
FormatFeatureFlags.SampledImageBit |
|
||||
FormatFeatureFlags.SampledImageFilterLinearBit |
|
||||
FormatFeatureFlags.BlitSrcBit |
|
||||
FormatFeatureFlags.TransferSrcBit |
|
||||
FormatFeatureFlags.TransferDstBit;
|
||||
|
||||
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.Bc1RgbaSrgb,
|
||||
|
@ -109,11 +109,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ImageFormat = surfaceFormat.Format,
|
||||
ImageColorSpace = surfaceFormat.ColorSpace,
|
||||
ImageExtent = extent,
|
||||
ImageUsage = ImageUsageFlags.ImageUsageColorAttachmentBit | ImageUsageFlags.ImageUsageTransferDstBit,
|
||||
ImageUsage = ImageUsageFlags.ColorAttachmentBit | ImageUsageFlags.TransferDstBit,
|
||||
ImageSharingMode = SharingMode.Exclusive,
|
||||
ImageArrayLayers = 1,
|
||||
PreTransform = capabilities.CurrentTransform,
|
||||
CompositeAlpha = CompositeAlphaFlagsKHR.CompositeAlphaOpaqueBitKhr,
|
||||
CompositeAlpha = CompositeAlphaFlagsKHR.OpaqueBitKhr,
|
||||
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
|
||||
Clipped = true,
|
||||
OldSwapchain = oldSwapchain
|
||||
@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ComponentSwizzle.B,
|
||||
ComponentSwizzle.A);
|
||||
|
||||
var aspectFlags = ImageAspectFlags.ImageAspectColorBit;
|
||||
var aspectFlags = ImageAspectFlags.ColorBit;
|
||||
|
||||
var subresourceRange = new ImageSubresourceRange(aspectFlags, 0, 1, 0, 1);
|
||||
|
||||
@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
SType = StructureType.ImageViewCreateInfo,
|
||||
Image = swapchainImage,
|
||||
ViewType = ImageViewType.ImageViewType2D,
|
||||
ViewType = ImageViewType.Type2D,
|
||||
Format = format,
|
||||
Components = componentMapping,
|
||||
SubresourceRange = subresourceRange
|
||||
@ -168,12 +168,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined)
|
||||
{
|
||||
return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.ColorspaceSrgbNonlinearKhr);
|
||||
return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.PaceSrgbNonlinearKhr);
|
||||
}
|
||||
|
||||
foreach (var format in availableFormats)
|
||||
{
|
||||
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.ColorspaceSrgbNonlinearKhr)
|
||||
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
|
||||
{
|
||||
return format;
|
||||
}
|
||||
@ -184,21 +184,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled)
|
||||
{
|
||||
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.PresentModeImmediateKhr))
|
||||
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
|
||||
{
|
||||
return PresentModeKHR.PresentModeImmediateKhr;
|
||||
return PresentModeKHR.ImmediateKhr;
|
||||
}
|
||||
else if (availablePresentModes.Contains(PresentModeKHR.PresentModeMailboxKhr))
|
||||
else if (availablePresentModes.Contains(PresentModeKHR.MailboxKhr))
|
||||
{
|
||||
return PresentModeKHR.PresentModeMailboxKhr;
|
||||
return PresentModeKHR.MailboxKhr;
|
||||
}
|
||||
else if (availablePresentModes.Contains(PresentModeKHR.PresentModeFifoKhr))
|
||||
else if (availablePresentModes.Contains(PresentModeKHR.FifoKhr))
|
||||
{
|
||||
return PresentModeKHR.PresentModeFifoKhr;
|
||||
return PresentModeKHR.FifoKhr;
|
||||
}
|
||||
else
|
||||
{
|
||||
return PresentModeKHR.PresentModeFifoKhr;
|
||||
return PresentModeKHR.FifoKhr;
|
||||
}
|
||||
}
|
||||
|
||||
@ -254,7 +254,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
cbs.CommandBuffer,
|
||||
swapchainImage,
|
||||
0,
|
||||
AccessFlags.AccessTransferWriteBit,
|
||||
AccessFlags.TransferWriteBit,
|
||||
ImageLayout.Undefined,
|
||||
ImageLayout.General);
|
||||
|
||||
@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_gd.CommandBufferPool.Return(
|
||||
cbs,
|
||||
stackalloc[] { _imageAvailableSemaphore },
|
||||
stackalloc[] { PipelineStageFlags.PipelineStageColorAttachmentOutputBit },
|
||||
stackalloc[] { PipelineStageFlags.ColorAttachmentOutputBit },
|
||||
stackalloc[] { _renderFinishedSemaphore });
|
||||
|
||||
// TODO: Present queue.
|
||||
@ -373,7 +373,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ImageLayout srcLayout,
|
||||
ImageLayout dstLayout)
|
||||
{
|
||||
var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, 1, 0, 1);
|
||||
var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ColorBit, 0, 1, 0, 1);
|
||||
|
||||
var barrier = new ImageMemoryBarrier()
|
||||
{
|
||||
@ -390,8 +390,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_gd.Api.CmdPipelineBarrier(
|
||||
commandBuffer,
|
||||
PipelineStageFlags.PipelineStageTopOfPipeBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.TopOfPipeBit,
|
||||
PipelineStageFlags.AllCommandsBit,
|
||||
0,
|
||||
0,
|
||||
null,
|
||||
|
Loading…
Reference in New Issue
Block a user