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UI: Add more Discord presence games.
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@ -62,12 +62,6 @@ namespace Ryujinx.UI.Common
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}
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}
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private static readonly string[] _discordGameAssets = [
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"0100f2c0115b6000", // Tears of the Kingdom
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"0100744001588000", // Cars 3: Driven to Win
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];
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public static void SwitchToPlayingState(string titleId, ApplicationMetadata appMeta)
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{
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_discordClient?.SetPresence(new RichPresence
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@ -75,25 +69,25 @@ namespace Ryujinx.UI.Common
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Assets = new Assets
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{
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LargeImageKey = _discordGameAssets.Contains(titleId.ToLower()) ? titleId : "game",
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LargeImageText = TruncateToByteLength(appMeta.Title, ApplicationByteLimit),
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LargeImageText = TruncateToByteLength(appMeta.Title),
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SmallImageKey = "ryujinx",
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SmallImageText = Description
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},
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Details = TruncateToByteLength($"Playing {appMeta.Title}", ApplicationByteLimit),
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Details = TruncateToByteLength($"Playing {appMeta.Title}"),
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State = $"Total play time: {appMeta.TimePlayed.Humanize(2, false)}",
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Timestamps = Timestamps.Now
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});
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}
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private static string TruncateToByteLength(string input, int byteLimit)
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private static string TruncateToByteLength(string input)
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{
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if (Encoding.UTF8.GetByteCount(input) <= byteLimit)
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if (Encoding.UTF8.GetByteCount(input) <= ApplicationByteLimit)
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{
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return input;
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}
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// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
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int trimLimit = byteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
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int trimLimit = ApplicationByteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
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// Make sure the string is long enough to perform the basic trim.
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// Amount of bytes != Length of the string
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@ -116,5 +110,49 @@ namespace Ryujinx.UI.Common
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{
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_discordClient?.Dispose();
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}
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private static readonly string[] _discordGameAssets = [
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"01002da013484000", // The Legend of Zelda: Skyward Sword HD
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"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
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"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
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"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
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"0100000000010000", // SUPER MARIO ODYSSEY
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"010015100b514000", // Super Mario Bros. Wonder
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"0100152000022000", // Mario Kart 8 Deluxe
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"010049900f546000", // Super Mario 3D All-Stars
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"010028600ebda000", // Super Mario 3D World + Bowser's Fury
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"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
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"01008f6008c5e000", // Pokémon Violet
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"0100abf008968000", // Pokémon Sword
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"01008db008c2c000", // Pokémon Shield
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"0100000011d90000", // Pokémon Brilliant Diamond
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"01001f5010dfa000", // Pokémon Legends: Arceus
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"0100aa80194b0000", // Pikmin 1
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"0100d680194b2000", // Pikmin 2
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"0100f4c009322000", // Pikmin 3 Deluxe
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"0100b7c00933a000", // Pikmin
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"0100c2500fc20000", // Splatoon 3
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"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
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"0100744001588000", // Cars 3: Driven to Win
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"01006f8002326000", // Animal Crossing: New Horizons
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"0100853015e86000", // No Man's Sky
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"01008d100d43e000", // Saints Row IV
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"0100de600beee000", // Saints Row: The Third - The Full Package
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"0100d7a01b7a2000", // Star Wars: Bounty Hunter
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"0100dbf01000a000", // Burnout Paradise Remastered
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"0100e46006708000", // Terraria
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"010056e00853a000", // A Hat in Time
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"01006a800016e000", // Super Smash Bros. Ultimate
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"01007bb017812000", // Portal
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"0100abd01785c000", // Portal 2
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"01008e200c5c2000", // Muse Dash
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"01001180021fa000", // Shovel Knight: Specter of Torment
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"010012101468c000", // Metroid Prime Remastered
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"0100c9a00ece6000", // Nintendo 64 - Nintendo Switch Online
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];
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}
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}
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