mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-28 11:50:50 +01:00
Zero vertex buffer (#17)
* cast src size to float * implement zero buffers
This commit is contained in:
parent
35f68c1b31
commit
e423f81155
@ -25,11 +25,22 @@ namespace Ryujinx.Graphics.Metal
|
||||
public readonly ulong IndexBufferOffset => _currentState.IndexBufferOffset;
|
||||
public readonly PrimitiveTopology Topology => _currentState.Topology;
|
||||
|
||||
public EncoderStateManager(MTLDevice device, Pipeline pipeline)
|
||||
// RGBA32F is the biggest format
|
||||
private const int ZeroBufferSize = 4 * 4;
|
||||
private readonly MTLBuffer _zeroBuffer;
|
||||
|
||||
public unsafe EncoderStateManager(MTLDevice device, Pipeline pipeline)
|
||||
{
|
||||
_pipeline = pipeline;
|
||||
_renderPipelineCache = new(device);
|
||||
_depthStencilCache = new(device);
|
||||
|
||||
// Zero buffer
|
||||
byte[] zeros = new byte[ZeroBufferSize];
|
||||
fixed (byte* ptr = zeros)
|
||||
{
|
||||
_zeroBuffer = device.NewBuffer((IntPtr)ptr, ZeroBufferSize, MTLResourceOptions.ResourceStorageModeShared);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
@ -661,10 +672,17 @@ namespace Ryujinx.Graphics.Metal
|
||||
var vertexDescriptor = new MTLVertexDescriptor();
|
||||
uint indexMask = 0;
|
||||
|
||||
// TODO: Handle 'zero' buffers
|
||||
for (int i = 0; i < attribDescriptors.Length; i++)
|
||||
{
|
||||
if (!attribDescriptors[i].IsZero)
|
||||
if (attribDescriptors[i].IsZero)
|
||||
{
|
||||
var attrib = vertexDescriptor.Attributes.Object((ulong)i);
|
||||
attrib.Format = attribDescriptors[i].Format.Convert();
|
||||
indexMask |= 1u << bufferDescriptors.Length;
|
||||
attrib.BufferIndex = (ulong)bufferDescriptors.Length;
|
||||
attrib.Offset = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
var attrib = vertexDescriptor.Attributes.Object((ulong)i);
|
||||
attrib.Format = attribDescriptors[i].Format.Convert();
|
||||
@ -672,10 +690,6 @@ namespace Ryujinx.Graphics.Metal
|
||||
attrib.BufferIndex = (ulong)attribDescriptors[i].BufferIndex;
|
||||
attrib.Offset = (ulong)attribDescriptors[i].Offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Logger.Warning?.PrintMsg(LogClass.Gpu, "Unhandled IsZero buffer!");
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < bufferDescriptors.Length; i++)
|
||||
@ -684,6 +698,13 @@ namespace Ryujinx.Graphics.Metal
|
||||
layout.Stride = (indexMask & (1u << i)) != 0 ? (ulong)bufferDescriptors[i].Stride : 0;
|
||||
}
|
||||
|
||||
// Zero buffer
|
||||
if ((indexMask & (1u << bufferDescriptors.Length)) != 0)
|
||||
{
|
||||
var layout = vertexDescriptor.Layouts.Object((ulong)bufferDescriptors.Length);
|
||||
layout.Stride = ZeroBufferSize;
|
||||
}
|
||||
|
||||
return vertexDescriptor;
|
||||
}
|
||||
|
||||
@ -704,6 +725,14 @@ namespace Ryujinx.Graphics.Metal
|
||||
}
|
||||
}
|
||||
|
||||
// Zero buffer
|
||||
buffers.Add(new BufferInfo
|
||||
{
|
||||
Handle = _zeroBuffer.NativePtr,
|
||||
Offset = 0,
|
||||
Index = bufferDescriptors.Length
|
||||
});
|
||||
|
||||
SetBuffers(renderCommandEncoder, buffers);
|
||||
}
|
||||
|
||||
|
@ -74,10 +74,10 @@ namespace Ryujinx.Graphics.Metal
|
||||
|
||||
Span<float> region = stackalloc float[RegionBufferSize / sizeof(float)];
|
||||
|
||||
region[0] = srcRegion.X1 / src.Width;
|
||||
region[1] = srcRegion.X2 / src.Width;
|
||||
region[2] = srcRegion.Y1 / src.Height;
|
||||
region[3] = srcRegion.Y2 / src.Height;
|
||||
region[0] = srcRegion.X1 / (float)src.Width;
|
||||
region[1] = srcRegion.X2 / (float)src.Width;
|
||||
region[2] = srcRegion.Y1 / (float)src.Height;
|
||||
region[3] = srcRegion.Y2 / (float)src.Height;
|
||||
|
||||
if (dstRegion.X1 > dstRegion.X2)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user