mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-28 11:50:50 +01:00
Add support for shader atomic min/max (S32) (#1948)
This commit is contained in:
parent
c19cfca183
commit
e453ba69f4
@ -157,6 +157,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
}
|
||||
}
|
||||
|
||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Shared) != 0)
|
||||
{
|
||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl");
|
||||
}
|
||||
|
||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Storage) != 0)
|
||||
{
|
||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl");
|
||||
}
|
||||
|
||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
|
||||
{
|
||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
|
||||
@ -523,7 +533,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
string code = EmbeddedResources.ReadAllText(filename);
|
||||
|
||||
context.AppendLine(code.Replace("\t", CodeGenContext.Tab));
|
||||
code = code.Replace("\t", CodeGenContext.Tab);
|
||||
code = code.Replace("$SHARED_MEM$", DefaultNames.SharedMemoryName);
|
||||
code = code.Replace("$STORAGE_MEM$", OperandManager.GetShaderStagePrefix(context.Config.Stage) + "_" + DefaultNames.StorageNamePrefix);
|
||||
|
||||
context.AppendLine(code);
|
||||
context.AppendLine();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,21 @@
|
||||
int Helper_AtomicMaxS32(int offset, int value)
|
||||
{
|
||||
uint oldValue, newValue;
|
||||
do
|
||||
{
|
||||
oldValue = $SHARED_MEM$[offset];
|
||||
newValue = uint(max(int(oldValue), value));
|
||||
} while (atomicCompSwap($SHARED_MEM$[offset], newValue, oldValue) != oldValue);
|
||||
return int(oldValue);
|
||||
}
|
||||
|
||||
int Helper_AtomicMinS32(int offset, int value)
|
||||
{
|
||||
uint oldValue, newValue;
|
||||
do
|
||||
{
|
||||
oldValue = $SHARED_MEM$[offset];
|
||||
newValue = uint(min(int(oldValue), value));
|
||||
} while (atomicCompSwap($SHARED_MEM$[offset], newValue, oldValue) != oldValue);
|
||||
return int(oldValue);
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
int Helper_AtomicMaxS32(int index, int offset, int value)
|
||||
{
|
||||
uint oldValue, newValue;
|
||||
do
|
||||
{
|
||||
oldValue = $STORAGE_MEM$[index].data[offset];
|
||||
newValue = uint(max(int(oldValue), value));
|
||||
} while (atomicCompSwap($STORAGE_MEM$[index].data[offset], newValue, oldValue) != oldValue);
|
||||
return int(oldValue);
|
||||
}
|
||||
|
||||
int Helper_AtomicMinS32(int index, int offset, int value)
|
||||
{
|
||||
uint oldValue, newValue;
|
||||
do
|
||||
{
|
||||
oldValue = $STORAGE_MEM$[index].data[offset];
|
||||
newValue = uint(min(int(oldValue), value));
|
||||
} while (atomicCompSwap($STORAGE_MEM$[index].data[offset], newValue, oldValue) != oldValue);
|
||||
return int(oldValue);
|
||||
}
|
@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
static class HelperFunctionNames
|
||||
{
|
||||
public static string AtomicMaxS32 = "Helper_AtomicMaxS32";
|
||||
public static string AtomicMinS32 = "Helper_AtomicMinS32";
|
||||
|
||||
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
|
||||
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex) {
|
||||
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
|
||||
{
|
||||
float scale = cp_renderScale[samplerIndex];
|
||||
if (scale == 1.0) {
|
||||
if (scale == 1.0)
|
||||
{
|
||||
return inputVec;
|
||||
}
|
||||
return ivec2(vec2(inputVec) * scale);
|
||||
|
@ -1,11 +1,16 @@
|
||||
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex) {
|
||||
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
|
||||
{
|
||||
float scale = fp_renderScale[1 + samplerIndex];
|
||||
if (scale == 1.0) {
|
||||
if (scale == 1.0)
|
||||
{
|
||||
return inputVec;
|
||||
}
|
||||
if (scale < 0.0) { // If less than 0, try interpolate between texels by using the screen position.
|
||||
if (scale < 0.0) // If less than 0, try interpolate between texels by using the screen position.
|
||||
{
|
||||
return ivec2(vec2(inputVec) * (-scale) + mod(gl_FragCoord.xy, -scale));
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
return ivec2(vec2(inputVec) * scale);
|
||||
}
|
||||
}
|
@ -42,13 +42,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
for (int argIndex = 0; argIndex < arity; argIndex++)
|
||||
{
|
||||
// For shared memory access, the second argument is unused and should be ignored.
|
||||
// It is there to make both storage and shared access have the same number of arguments.
|
||||
if (argIndex == 1 && (inst & Instruction.MrMask) == Instruction.MrShared)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (argIndex != 0)
|
||||
{
|
||||
args += ", ";
|
||||
}
|
||||
|
||||
VariableType dstType = GetSrcVarType(inst, argIndex);
|
||||
|
||||
if (argIndex == 0 && atomic)
|
||||
{
|
||||
Instruction memRegion = inst & Instruction.MrMask;
|
||||
@ -60,12 +65,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
default: throw new InvalidOperationException($"Invalid memory region \"{memRegion}\".");
|
||||
}
|
||||
|
||||
// We use the first 2 operands above.
|
||||
argIndex++;
|
||||
}
|
||||
else
|
||||
{
|
||||
VariableType dstType = GetSrcVarType(inst, argIndex);
|
||||
|
||||
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
||||
}
|
||||
}
|
||||
|
@ -16,9 +16,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
|
||||
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
|
||||
Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
|
||||
Add(Instruction.AtomicMaxS32, InstType.AtomicBinary, "atomicMax");
|
||||
Add(Instruction.AtomicMaxS32, InstType.CallTernary, HelperFunctionNames.AtomicMaxS32);
|
||||
Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
|
||||
Add(Instruction.AtomicMinS32, InstType.AtomicBinary, "atomicMin");
|
||||
Add(Instruction.AtomicMinS32, InstType.CallTernary, HelperFunctionNames.AtomicMinS32);
|
||||
Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
|
||||
Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
|
||||
Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
|
||||
|
@ -9,6 +9,8 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\AtomicMinMaxS32Shared.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\AtomicMinMaxS32Storage.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" />
|
||||
|
@ -5,12 +5,14 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
[Flags]
|
||||
enum HelperFunctionsMask
|
||||
{
|
||||
MultiplyHighS32 = 1 << 0,
|
||||
MultiplyHighU32 = 1 << 1,
|
||||
Shuffle = 1 << 2,
|
||||
ShuffleDown = 1 << 3,
|
||||
ShuffleUp = 1 << 4,
|
||||
ShuffleXor = 1 << 5,
|
||||
SwizzleAdd = 1 << 6
|
||||
AtomicMinMaxS32Shared = 1 << 0,
|
||||
AtomicMinMaxS32Storage = 1 << 1,
|
||||
MultiplyHighS32 = 1 << 2,
|
||||
MultiplyHighU32 = 1 << 3,
|
||||
Shuffle = 1 << 4,
|
||||
ShuffleDown = 1 << 5,
|
||||
ShuffleUp = 1 << 6,
|
||||
ShuffleXor = 1 << 7,
|
||||
SwizzleAdd = 1 << 8
|
||||
}
|
||||
}
|
@ -244,6 +244,14 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
// decide which helper functions are needed on the final generated code.
|
||||
switch (operation.Inst)
|
||||
{
|
||||
case Instruction.AtomicMaxS32 | Instruction.MrShared:
|
||||
case Instruction.AtomicMinS32 | Instruction.MrShared:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Shared;
|
||||
break;
|
||||
case Instruction.AtomicMaxS32 | Instruction.MrStorage:
|
||||
case Instruction.AtomicMinS32 | Instruction.MrStorage:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Storage;
|
||||
break;
|
||||
case Instruction.MultiplyHighS32:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user