mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-24 10:10:12 +01:00
Set OpenGL PixelPackBuffer to 0 when done (#4921)
This commit is contained in:
parent
c2709b3bdd
commit
f679f25e08
@ -306,6 +306,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
int offset = WriteToPbo2D(range.Offset, layer, level);
|
||||
|
||||
Debug.Assert(offset == 0);
|
||||
|
||||
GL.BindBuffer(BufferTarget.PixelPackBuffer, 0);
|
||||
}
|
||||
|
||||
public void WriteToPbo(int offset, bool forceBgra)
|
||||
|
Loading…
Reference in New Issue
Block a user