* Add "Follow OS theme" option
* Update App.axaml.cs
* Add "Follow OS theme" option
* Update App.axaml.cs
* Remove `this`
* Remove annotation for nullable reference
* Change into switch expression to make it concise
* Change comments to XML docs
* Update en_US.json
* Fix icons in About dialog do not response to "auto" theme
The theme icons seemingly use Dark variant event when the OS theme is light. In addition, I added ThemeManager common to make it accessible for both App and AboutWindow
* Newline at the end
* newline moment
* Update ThemeManager.cs
* bait to switch to lf
* change to lf
* temp. revert
* Add back ThemeManager.cs common, pls pass the format check
* I found the mistake: should have put `ThemeManager.OnThemeChanged();` in try block
Finally solve the formatting check
* test formatting
* Update App.axaml.cs
* Ok i seem to forget to add version lol
* Fix info CA1816
* Do not save window dimensions when maximized.
* Implement option to disable window size/position memory.
* Remove logging statements
* Implement menubar items for common window sizes.
* formatting fixes
* Set 720p window as a composite value.
* Remove unused using
* Fix exception paramter.
* Force restore window when a size change is requested
* Fix some resizing bugs.
* [Ava]: Fix Cursor States On Windows
It's been sometime since the last PR #5415 was made and last time i was waiting for Ava 11 to be merged before re-writing the code and along the way forgot about the PR.
Anyway this PR supersedes both #5288 and #5415, and fixes issue: #5136
* Now, the bounds for which the cursor should be detected in renderer should be accurate to any scaling / resolution, taking into account the status and the menu bar. ( This issue was partially resolved by #6450 )
* Reduced the number of times the cursor updates from per frame update to updating only when the cursor state needs to be changed.
* Fixed the issue wherein you weren't able to resize the window, because of the cursor passthrough which caused the cursor to reset from the reset icon or flicker.
* Fixed the issue caused by #6450 which caused the cursor to disappear over the submenus while cursor was set to always hide.
* Changed the cursor state to not disappear while the game is being loaded. ( Needs Feedback ).
* Removed an unused library import.
* PR feedback
* Fix excessive line breaks and whitespaces and other feedback
* Add a check before calculating cursor idle time, such that it calculates only while the cursor mode is OnIdle.
* PR Feedback
* Rework the cursor state check code block
Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>
* PR Feedback
* A simpler version of the previous implementation.
Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>
* PR Feedback
* PR Feedback
---------
Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
* nuget: bump SixLabors.ImageSharp from 1.0.4 to 2.1.3 (#3976)
* nuget: bump SixLabors.ImageSharp from 1.0.4 to 2.1.3
Bumps [SixLabors.ImageSharp](https://github.com/SixLabors/ImageSharp) from 1.0.4 to 2.1.3.
- [Release notes](https://github.com/SixLabors/ImageSharp/releases)
- [Commits](https://github.com/SixLabors/ImageSharp/compare/v1.0.4...v2.1.3)
---
updated-dependencies:
- dependency-name: SixLabors.ImageSharp
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
* Update for 2.x changes
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Mary <mary@mary.zone>
* Update SixLabors.ImageSharp to 2.1.7
This is the latest version we can update to without the license change.
* Update SixLabors.ImageSharp.Drawing to v1.0.0
This is the latest version we can update to without the license change.
---------
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Mary <mary@mary.zone>
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>