* Add hooks to ApplicationLibrary for loading DLC/updates
* Trigger DLC/update load on games refresh
* Initial moving of DLC/updates to UI.Common
* Use new models in ApplicationLibrary
* Make dlc/updates records; use ApplicationLibrary for loading logic
* Fix a bug with DLC window; rework some logic
* Auto-load bundled DLC on startup
* Autoload DLC
* Add setting for autoloading dlc/updates
* Remove dead code; bind to AppLibrary apps directly in mainwindow
* Stub out bulk dlc menu item
* Add localization; stub out bulk load updates
* Set autoload dirs explicitly
* Begin extracting updates to match DLC refactors
* Add title update autoloading
* Reduce size of settings sections
* Better cache lookup for apps
* Dont reload entire library on game version change
* Remove ApplicationAdded event; always enumerate nsp when autoloading
* Do not save window dimensions when maximized.
* Implement option to disable window size/position memory.
* Remove logging statements
* Implement menubar items for common window sizes.
* formatting fixes
* Set 720p window as a composite value.
* Remove unused using
* Fix exception paramter.
* Force restore window when a size change is requested
* Fix some resizing bugs.
* macOS: Stop storing user data in Documents for some users; fix symlinks
* Use SupportedOSPlatform tag, catch exceptions, log warning instead of error
* Provide best path hints to user if symlink fixup fails
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Co-authored-by: jcm <butt@butts.com>