* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0
* Refactoring
* Add a config entry to enable or disable the reg load/store opt.
* Remove unnecessary register state stores for calls when the callee is know
* Rename IoType to VarType
* Enable tier 0 while fixing some perf issues related to tier 0
* Small tweak -- Compile before adding to the cache, to avoid lags
* Add required config entry
* Implement ARM exclusive load/store with compare exchange insts, and enable multicore by default
* Fix comment typo
* Support Linux and OSX on MemoryAlloc and CompareExchange128, some cleanup
* Use intel syntax on assembly code
* Adjust identation
* Add CPUID check and fix exclusive reservation granule size
* Update schema multicore scheduling default value
* Make the cpu id check code lower case aswell
* Logging: Refactor log targets into Ryujinx.Common
* Logger: Implement JSON Log Target
* Logger: Optimize Console/File logging targets
Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated.
We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons.
* Logger: Implement LogFormatters
* Config: Refactor configuration file and loading
* Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub
* Resolve style nits
* Config: Resolve incorrect default key binding
* Config: Also update key binding default in schema
* Tidy up namespace imports
* Config: Update CONFIG.md to reflect new Config file