using ARMeilleure.Translation.PTC;
using Gtk;
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Audio;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.System;
using Ryujinx.Configuration;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.Diagnostic;
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;

using GUI = Gtk.Builder.ObjectAttribute;

namespace Ryujinx.Ui
{
    public class MainWindow : Window
    {
        private static VirtualFileSystem _virtualFileSystem;
        private static ContentManager    _contentManager;
        private static UserChannelPersistence _userChannelPersistence;

        private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
        private static HLE.Switch _emulationContext;

        private static GlRenderer _glWidget;
        private static GtkHostUiHandler _uiHandler;

        public static GlRenderer GlWidget => _glWidget;

        private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);

        private static ListStore _tableStore;

        private static bool _updatingGameTable;
        private static bool _gameLoaded;
        private static string _gamePath;
        private static bool _ending;

#pragma warning disable CS0169, CS0649, IDE0044

        [GUI] public MenuItem ExitMenuItem;
        [GUI] public MenuItem UpdateMenuItem;
        [GUI] MenuBar         _menuBar;
        [GUI] Box             _footerBox;
        [GUI] Box             _statusBar;
        [GUI] MenuItem        _stopEmulation;
        [GUI] MenuItem        _fullScreen;
        [GUI] CheckMenuItem   _favToggle;
        [GUI] MenuItem        _firmwareInstallDirectory;
        [GUI] MenuItem        _firmwareInstallFile;
        [GUI] Label           _fifoStatus;
        [GUI] CheckMenuItem   _iconToggle;
        [GUI] CheckMenuItem   _developerToggle;
        [GUI] CheckMenuItem   _appToggle;
        [GUI] CheckMenuItem   _timePlayedToggle;
        [GUI] CheckMenuItem   _versionToggle;
        [GUI] CheckMenuItem   _lastPlayedToggle;
        [GUI] CheckMenuItem   _fileExtToggle;
        [GUI] CheckMenuItem   _pathToggle;
        [GUI] CheckMenuItem   _fileSizeToggle;
        [GUI] Label           _dockedMode;
        [GUI] Label           _gameStatus;
        [GUI] TreeView        _gameTable;
        [GUI] TreeSelection   _gameTableSelection;
        [GUI] ScrolledWindow  _gameTableWindow;
        [GUI] Label           _gpuName;
        [GUI] Label           _progressLabel;
        [GUI] Label           _firmwareVersionLabel;
        [GUI] LevelBar        _progressBar;
        [GUI] Box             _viewBox;
        [GUI] Label           _vSyncStatus;
        [GUI] Box             _listStatusBox;

#pragma warning restore CS0649, IDE0044, CS0169

        public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }

        private MainWindow(Builder builder) : base(builder.GetObject("_mainWin").Handle)
        {
            builder.Autoconnect(this);

            int monitorWidth  = Display.PrimaryMonitor.Geometry.Width  * Display.PrimaryMonitor.ScaleFactor;
            int monitorHeight = Display.PrimaryMonitor.Geometry.Height * Display.PrimaryMonitor.ScaleFactor;

            this.DefaultWidth  = monitorWidth < 1280 ? monitorWidth : 1280;
            this.DefaultHeight = monitorHeight < 760 ? monitorHeight : 760;

            this.WindowStateEvent += MainWindow_WindowStateEvent;
            this.DeleteEvent      += Window_Close;
            _fullScreen.Activated += FullScreen_Toggled;

            this.Icon  = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
            this.Title = $"Ryujinx {Program.Version}";

            ApplicationLibrary.ApplicationAdded        += Application_Added;
            ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
            GlRenderer.StatusUpdatedEvent              += Update_StatusBar;

            _gameTable.ButtonReleaseEvent += Row_Clicked;

            // First we check that a migration isn't needed. (because VirtualFileSystem will create the new directory otherwise)
            bool continueWithStartup = Migration.PromptIfMigrationNeededForStartup(this, out bool migrationNeeded);
            if (!continueWithStartup)
            {
                End(null);
            }

            _virtualFileSystem = VirtualFileSystem.CreateInstance();
            _userChannelPersistence = new UserChannelPersistence();
            _contentManager    = new ContentManager(_virtualFileSystem);

            if (migrationNeeded)
            {
                bool migrationSuccessful = Migration.DoMigrationForStartup(this, _virtualFileSystem);

                if (!migrationSuccessful)
                {
                    End(null);
                }
            }

            // Make sure that everything is loaded.
            _virtualFileSystem.Reload();

            ApplyTheme();

            _stopEmulation.Sensitive = false;

            if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn)        _favToggle.Active        = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn)       _iconToggle.Active       = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn)        _appToggle.Active        = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn)        _developerToggle.Active  = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn)    _versionToggle.Active    = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn)    _fileExtToggle.Active    = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn)   _fileSizeToggle.Active   = true;
            if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn)       _pathToggle.Active       = true;

            _gameTable.Model = _tableStore = new ListStore(
                typeof(bool),
                typeof(Gdk.Pixbuf),
                typeof(string),
                typeof(string),
                typeof(string),
                typeof(string),
                typeof(string),
                typeof(string),
                typeof(string),
                typeof(string),
                typeof(BlitStruct<ApplicationControlProperty>));

            _tableStore.SetSortFunc(5, TimePlayedSort);
            _tableStore.SetSortFunc(6, LastPlayedSort);
            _tableStore.SetSortFunc(8, FileSizeSort);

            int  columnId  = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
            bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;

            _tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);

            _gameTable.EnableSearch = true;
            _gameTable.SearchColumn = 2;

            UpdateColumns();
            UpdateGameTable();

            ConfigurationState.Instance.Ui.GameDirs.Event += (sender, args) =>
            {
                if (args.OldValue != args.NewValue)
                {
                    UpdateGameTable();
                }
            };

            Task.Run(RefreshFirmwareLabel);

            _statusBar.Hide();

            _uiHandler = new GtkHostUiHandler(this);
            _gamePath = null;
        }

        private void MainWindow_WindowStateEvent(object o, WindowStateEventArgs args)
        {
            _fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
        }

        internal static void ApplyTheme()
        {
            if (!ConfigurationState.Instance.Ui.EnableCustomTheme)
            {
                return;
            }

            if (File.Exists(ConfigurationState.Instance.Ui.CustomThemePath) && (System.IO.Path.GetExtension(ConfigurationState.Instance.Ui.CustomThemePath) == ".css"))
            {
                CssProvider cssProvider = new CssProvider();

                cssProvider.LoadFromPath(ConfigurationState.Instance.Ui.CustomThemePath);

                StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
            }
            else
            {
                Logger.Warning?.Print(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{ConfigurationState.Instance.Ui.CustomThemePath}\".");
            }
        }

        private void UpdateColumns()
        {
            foreach (TreeViewColumn column in _gameTable.Columns)
            {
                _gameTable.RemoveColumn(column);
            }

            CellRendererToggle favToggle = new CellRendererToggle();
            favToggle.Toggled += FavToggle_Toggled;

            if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn)        _gameTable.AppendColumn("Fav",         favToggle,                "active", 0);
            if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn)       _gameTable.AppendColumn("Icon",        new CellRendererPixbuf(), "pixbuf", 1);
            if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn)        _gameTable.AppendColumn("Application", new CellRendererText(),   "text",   2);
            if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn)        _gameTable.AppendColumn("Developer",   new CellRendererText(),   "text",   3);
            if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn)    _gameTable.AppendColumn("Version",     new CellRendererText(),   "text",   4);
            if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(),   "text",   5);
            if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(),   "text",   6);
            if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn)    _gameTable.AppendColumn("File Ext",    new CellRendererText(),   "text",   7);
            if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn)   _gameTable.AppendColumn("File Size",   new CellRendererText(),   "text",   8);
            if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn)       _gameTable.AppendColumn("Path",        new CellRendererText(),   "text",   9);

            foreach (TreeViewColumn column in _gameTable.Columns)
            {
                switch (column.Title)
                {
                    case "Fav":
                        column.SortColumnId = 0;
                        column.Clicked += Column_Clicked;
                        break;
                    case "Application":
                        column.SortColumnId = 2;
                        column.Clicked += Column_Clicked;
                        break;
                    case "Developer":
                        column.SortColumnId = 3;
                        column.Clicked += Column_Clicked;
                        break;
                    case "Version":
                        column.SortColumnId = 4;
                        column.Clicked += Column_Clicked;
                        break;
                    case "Time Played":
                        column.SortColumnId = 5;
                        column.Clicked += Column_Clicked;
                        break;
                    case "Last Played":
                        column.SortColumnId = 6;
                        column.Clicked += Column_Clicked;
                        break;
                    case "File Ext":
                        column.SortColumnId = 7;
                        column.Clicked += Column_Clicked;
                        break;
                    case "File Size":
                        column.SortColumnId = 8;
                        column.Clicked += Column_Clicked;
                        break;
                    case "Path":
                        column.SortColumnId = 9;
                        column.Clicked += Column_Clicked;
                        break;
                }
            }
        }

        private HLE.Switch InitializeSwitchInstance()
        {
            _virtualFileSystem.Reload();

            HLE.Switch instance = new HLE.Switch(_virtualFileSystem, _contentManager, _userChannelPersistence, InitializeRenderer(), InitializeAudioEngine())
            {
                UiHandler = _uiHandler
            };

            instance.Initialize();

            return instance;
        }

        internal static void UpdateGameTable()
        {
            if (_updatingGameTable || _gameLoaded)
            {
                return;
            }

            _updatingGameTable = true;

            _tableStore.Clear();

            Thread applicationLibraryThread = new Thread(() =>
            {
                ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs,
                    _virtualFileSystem, ConfigurationState.Instance.System.Language);

                _updatingGameTable = false;
            });
            applicationLibraryThread.Name = "GUI.ApplicationLibraryThread";
            applicationLibraryThread.IsBackground = true;
            applicationLibraryThread.Start();
        }

        internal void LoadApplication(string path)
        {
            if (_gameLoaded)
            {
                GtkDialog.CreateInfoDialog("Ryujinx", "A game has already been loaded", "Please close it first and try again.");
            }
            else
            {
                if (ConfigurationState.Instance.Logger.EnableDebug.Value)
                {
                    MessageDialog debugWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
                    {
                        Title         = "Ryujinx - Warning",
                        Text          = "You have debug logging enabled, which is designed to be used by developers only.",
                        SecondaryText = "For optimal performance, it's recommended to disable debug logging. Would you like to disable debug logging now?"
                    };

                    if (debugWarningDialog.Run() == (int)ResponseType.Yes)
                    {
                        ConfigurationState.Instance.Logger.EnableDebug.Value = false;
                        SaveConfig();
                    }

                    debugWarningDialog.Dispose();
                }

                if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
                {
                    MessageDialog shadersDumpWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
                    {
                        Title         = "Ryujinx - Warning",
                        Text          = "You have shader dumping enabled, which is designed to be used by developers only.",
                        SecondaryText = "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?"
                    };

                    if (shadersDumpWarningDialog.Run() == (int)ResponseType.Yes)
                    {
                        ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
                        SaveConfig();
                    }

                    shadersDumpWarningDialog.Dispose();
                }

                Logger.RestartTime();

                HLE.Switch device = InitializeSwitchInstance();

                UpdateGraphicsConfig();

                SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();

                bool isDirectory = Directory.Exists(path);

                if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
                {
                    if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
                    {
                        if (userError == UserError.NoFirmware)
                        {
                            MessageDialog shouldInstallFirmwareDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.YesNo, null)
                            {
                                Title = "Ryujinx - Info",
                                Text = "No Firmware Installed",
                                SecondaryText = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})"
                            };

                            if (shouldInstallFirmwareDialog.Run() != (int)ResponseType.Yes)
                            {
                                shouldInstallFirmwareDialog.Dispose();

                                UserErrorDialog.CreateUserErrorDialog(userError);

                                device.Dispose();

                                return;
                            }
                            else
                            {
                                shouldInstallFirmwareDialog.Dispose();
                            }
                        }

                        if (!SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
                        {
                            UserErrorDialog.CreateUserErrorDialog(userError);

                            device.Dispose();

                            return;
                        }

                        // Tell the user that we installed a firmware for them.
                        if (userError == UserError.NoFirmware)
                        {
                            firmwareVersion = _contentManager.GetCurrentFirmwareVersion();

                            RefreshFirmwareLabel();

                            GtkDialog.CreateInfoDialog("Ryujinx - Info", $"Firmware {firmwareVersion.VersionString} was installed",
                                                       $"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.");
                        }
                    }
                    else
                    {
                        UserErrorDialog.CreateUserErrorDialog(userError);

                        device.Dispose();

                        return;
                    }
                }

                Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");

                if (Directory.Exists(path))
                {
                    string[] romFsFiles = Directory.GetFiles(path, "*.istorage");

                    if (romFsFiles.Length == 0)
                    {
                        romFsFiles = Directory.GetFiles(path, "*.romfs");
                    }

                    if (romFsFiles.Length > 0)
                    {
                        Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
                        device.LoadCart(path, romFsFiles[0]);
                    }
                    else
                    {
                        Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
                        device.LoadCart(path);
                    }
                }
                else if (File.Exists(path))
                {
                    switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
                    {
                        case ".xci":
                            Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
                            device.LoadXci(path);
                            break;
                        case ".nca":
                            Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
                            device.LoadNca(path);
                            break;
                        case ".nsp":
                        case ".pfs0":
                            Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
                            device.LoadNsp(path);
                            break;
                        default:
                            Logger.Info?.Print(LogClass.Application, "Loading as homebrew.");
                            try
                            {
                                device.LoadProgram(path);
                            }
                            catch (ArgumentOutOfRangeException)
                            {
                                Logger.Error?.Print(LogClass.Application, "The file which you have specified is unsupported by Ryujinx.");
                            }
                            break;
                    }
                }
                else
                {
                    Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
                    device.Dispose();

                    return;
                }

                _emulationContext = device;
                _gamePath = path;

                _deviceExitStatus.Reset();

#if MACOS_BUILD
                CreateGameWindow(device);
#else
                Thread windowThread = new Thread(() =>
                {
                    CreateGameWindow(device);
                })
                {
                    Name = "GUI.WindowThread"
                };

                windowThread.Start();
#endif

                _gameLoaded              = true;
                _stopEmulation.Sensitive = true;

                _firmwareInstallFile.Sensitive      = false;
                _firmwareInstallDirectory.Sensitive = false;

                DiscordIntegrationModule.SwitchToPlayingState(device.Application.TitleIdText, device.Application.TitleName);

                ApplicationLibrary.LoadAndSaveMetaData(device.Application.TitleIdText, appMetadata =>
                {
                    appMetadata.LastPlayed = DateTime.UtcNow.ToString();
                });
            }
        }

        private void CreateGameWindow(HLE.Switch device)
        {
            if (Environment.OSVersion.Platform == PlatformID.Win32NT)
            {
                _windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
            }

            _glWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);

            Application.Invoke(delegate
            {
                _viewBox.Remove(_gameTableWindow);
                _glWidget.Expand = true;
                _viewBox.Child = _glWidget;

                _glWidget.ShowAll();
                EditFooterForGameRender();

                if (this.Window.State.HasFlag(Gdk.WindowState.Fullscreen))
                {
                    ToggleExtraWidgets(false);
                }
            });

            _glWidget.WaitEvent.WaitOne();

            _glWidget.Start();

            Ptc.Close();
            PtcProfiler.Stop();

            device.Dispose();
            _deviceExitStatus.Set();

            // NOTE: Everything that is here will not be executed when you close the UI.
            Application.Invoke(delegate
            {
                if (this.Window.State.HasFlag(Gdk.WindowState.Fullscreen))
                {
                    ToggleExtraWidgets(true);
                }

                _viewBox.Remove(_glWidget);
                _glWidget.Exit();

                if(_glWidget.Window != this.Window && _glWidget.Window != null)
                {
                    _glWidget.Window.Dispose();
                }

                _glWidget.Dispose();
                _windowsMultimediaTimerResolution?.Dispose();
                _windowsMultimediaTimerResolution = null;

                _viewBox.Add(_gameTableWindow);

                _gameTableWindow.Expand = true;

                this.Window.Title = $"Ryujinx {Program.Version}";

                _emulationContext = null;
                _gameLoaded       = false;
                _glWidget         = null;

                DiscordIntegrationModule.SwitchToMainMenu();

                RecreateFooterForMenu();

                UpdateColumns();
                UpdateGameTable();

                Task.Run(RefreshFirmwareLabel);
                Task.Run(HandleRelaunch);

                _stopEmulation.Sensitive            = false;
                _firmwareInstallFile.Sensitive      = true;
                _firmwareInstallDirectory.Sensitive = true;
            });
        }

        private void RecreateFooterForMenu()
        {
            _listStatusBox.Show();
            _statusBar.Hide();
        }

        private void EditFooterForGameRender()
        {
            _listStatusBox.Hide();
            _statusBar.Show();
        }

        public void ToggleExtraWidgets(bool show)
        {
            if (_glWidget != null)
            {
                if (show)
                {
                    _menuBar.ShowAll();
                    _footerBox.Show();
                    _statusBar.Show();
                }
                else
                {
                    _menuBar.Hide();
                    _footerBox.Hide();
                }
            }
        }

        private static void UpdateGameMetadata(string titleId)
        {
            if (_gameLoaded)
            {
                ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
                {
                    DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
                    double   sessionTimePlayed  = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;

                    appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
                });
            }
        }

        public static void UpdateGraphicsConfig()
        {
            int resScale = ConfigurationState.Instance.Graphics.ResScale;
            float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
            Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
            Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
            Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
        }

        public static void SaveConfig()
        {
            ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
        }

        private void End(HLE.Switch device)
        {
            if (_ending)
            {
                return;
            }

            _ending = true;

            if (device != null)
            {
                UpdateGameMetadata(device.Application.TitleIdText);

                if (_glWidget != null)
                {
                    // We tell the widget that we are exiting
                    _glWidget.Exit();

                    // Wait for the other thread to dispose the HLE context before exiting.
                    _deviceExitStatus.WaitOne();
                }
            }

            Dispose();

            DiscordIntegrationModule.Exit();

            Ptc.Dispose();
            PtcProfiler.Dispose();

            Logger.Shutdown();

            Application.Quit();
        }

        private static IRenderer InitializeRenderer()
        {
            return new Renderer();
        }

        private static IAalOutput InitializeAudioEngine()
        {
            if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
            {
                if (SoundIoAudioOut.IsSupported)
                {
                    return new SoundIoAudioOut();
                }
                else
                {
                    Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
                }
            }
            else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
            {
                if (OpenALAudioOut.IsSupported)
                {
                    return new OpenALAudioOut();
                }
                else
                {
                    Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");

                    if (SoundIoAudioOut.IsSupported)
                    {
                        Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");

                        ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
                        SaveConfig();

                        return new SoundIoAudioOut();
                    }
                    else
                    {
                        Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
                    }
                }
            }

            return new DummyAudioOut();
        }

        //Events
        private void Application_Added(object sender, ApplicationAddedEventArgs args)
        {
            Application.Invoke(delegate
            {
                _tableStore.AppendValues(
                    args.AppData.Favorite,
                    new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
                    $"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
                    args.AppData.Developer,
                    args.AppData.Version,
                    args.AppData.TimePlayed,
                    args.AppData.LastPlayed,
                    args.AppData.FileExtension,
                    args.AppData.FileSize,
                    args.AppData.Path,
                    args.AppData.ControlHolder);
            });
        }

        private void ApplicationCount_Updated(object sender, ApplicationCountUpdatedEventArgs args)
        {
            Application.Invoke(delegate
            {
                _progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
                float barValue      = 0;

                if (args.NumAppsFound != 0)
                {
                    barValue = (float)args.NumAppsLoaded / args.NumAppsFound;
                }

                _progressBar.Value = barValue;

                if (args.NumAppsLoaded == args.NumAppsFound) // Reset the vertical scrollbar to the top when titles finish loading
                {
                    _gameTableWindow.Vadjustment.Value = 0;
                }
            });
        }

        private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
        {
            Application.Invoke(delegate
            {
                _gameStatus.Text = args.GameStatus;
                _fifoStatus.Text = args.FifoStatus;
                _gpuName.Text    = args.GpuName;
                _dockedMode.Text = args.DockedMode;

                if (args.VSyncEnabled)
                {
                    _vSyncStatus.Attributes = new Pango.AttrList();
                    _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(11822, 60138, 51657));
                }
                else
                {
                    _vSyncStatus.Attributes = new Pango.AttrList();
                    _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(ushort.MaxValue, 17733, 21588));
                }
            });
        }

        private void FavToggle_Toggled(object sender, ToggledArgs args)
        {
            _tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));

            string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();

            bool newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);

            _tableStore.SetValue(treeIter, 0, newToggleValue);

            ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
            {
                appMetadata.Favorite = newToggleValue;
            });
        }

        private void Column_Clicked(object sender, EventArgs args)
        {
            TreeViewColumn column = (TreeViewColumn)sender;

            ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value  = column.SortColumnId;
            ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;

            SaveConfig();
        }

        private void Row_Activated(object sender, RowActivatedArgs args)
        {
            _gameTableSelection.GetSelected(out TreeIter treeIter);
            string path = (string)_tableStore.GetValue(treeIter, 9);

            LoadApplication(path);
        }

        private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
        {
            if (args.Event.Button != 3) return;

            _gameTableSelection.GetSelected(out TreeIter treeIter);

            if (treeIter.UserData == IntPtr.Zero) return;

            BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);

            GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, controlData, treeIter, _virtualFileSystem);
            contextMenu.ShowAll();
            contextMenu.PopupAtPointer(null);
        }

        private void Load_Application_File(object sender, EventArgs args)
        {
            FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);

            fileChooser.Filter = new FileFilter();
            fileChooser.Filter.AddPattern("*.nsp" );
            fileChooser.Filter.AddPattern("*.pfs0");
            fileChooser.Filter.AddPattern("*.xci" );
            fileChooser.Filter.AddPattern("*.nca" );
            fileChooser.Filter.AddPattern("*.nro" );
            fileChooser.Filter.AddPattern("*.nso" );

            if (fileChooser.Run() == (int)ResponseType.Accept)
            {
                LoadApplication(fileChooser.Filename);
            }

            fileChooser.Dispose();
        }

        private void Load_Application_Folder(object sender, EventArgs args)
        {
            FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);

            if (fileChooser.Run() == (int)ResponseType.Accept)
            {
                LoadApplication(fileChooser.Filename);
            }

            fileChooser.Dispose();
        }

        private void Open_Ryu_Folder(object sender, EventArgs args)
        {
            Process.Start(new ProcessStartInfo
            {
                FileName        = AppDataManager.BaseDirPath,
                UseShellExecute = true,
                Verb            = "open"
            });
        }

        private void OpenLogsFolder_Pressed(object sender, EventArgs args)
        {
            string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");

            DirectoryInfo directory = new DirectoryInfo(logPath);
            directory.Create();

            Process.Start(new ProcessStartInfo
            {
                FileName = logPath,
                UseShellExecute = true,
                Verb = "open"
            });
        }

        private void Exit_Pressed(object sender, EventArgs args)
        {
            if (!_gameLoaded || GtkDialog.CreateExitDialog())
            {
                End(_emulationContext);
            }
        }

        private void Window_Close(object sender, DeleteEventArgs args)
        {
            if (!_gameLoaded || GtkDialog.CreateExitDialog())
            {
                End(_emulationContext);
            }
            else
            {
                args.RetVal = true;
            }
        }

        private void StopEmulation_Pressed(object sender, EventArgs args)
        {
            _glWidget?.Exit();
        }

        private void Installer_File_Pressed(object o, EventArgs args)
        {
            FileChooserDialog fileChooser = new FileChooserDialog("Choose the firmware file to open",
                                                                  this,
                                                                  FileChooserAction.Open,
                                                                  "Cancel",
                                                                  ResponseType.Cancel,
                                                                  "Open",
                                                                  ResponseType.Accept);

            fileChooser.Filter = new FileFilter();
            fileChooser.Filter.AddPattern("*.zip");
            fileChooser.Filter.AddPattern("*.xci");

            HandleInstallerDialog(fileChooser);
        }

        private void Installer_Directory_Pressed(object o, EventArgs args)
        {
            FileChooserDialog directoryChooser = new FileChooserDialog("Choose the firmware directory to open",
                                                                       this,
                                                                       FileChooserAction.SelectFolder,
                                                                       "Cancel",
                                                                       ResponseType.Cancel,
                                                                       "Open",
                                                                       ResponseType.Accept);

            HandleInstallerDialog(directoryChooser);
        }

        private void RefreshFirmwareLabel()
        {
            SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();

            GLib.Idle.Add(new GLib.IdleHandler(() =>
            {
                _firmwareVersionLabel.Text = currentFirmware != null ? currentFirmware.VersionString : "0.0.0";

                return false;
            }));
        }

        private void HandleRelaunch()
        {
            if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
            {
                _userChannelPersistence.ShouldRestart = false;

                LoadApplication(_gamePath);
            }
            else
            {
                // otherwise, clear state.
                _userChannelPersistence = new UserChannelPersistence();
                _gamePath = null;
            }
        }

        private void HandleInstallerDialog(FileChooserDialog fileChooser)
        {
            if (fileChooser.Run() == (int)ResponseType.Accept)
            {
                MessageDialog dialog = null;

                try
                {
                    string filename = fileChooser.Filename;

                    fileChooser.Dispose();

                    SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);

                    if (firmwareVersion == null)
                    {
                        dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");

                        dialog.Text = "Firmware not found.";

                        dialog.SecondaryText = $"A valid system firmware was not found in {filename}.";

                        Logger.Error?.Print(LogClass.Application, $"A valid system firmware was not found in {filename}.");

                        dialog.Run();
                        dialog.Hide();
                        dialog.Dispose();

                        return;
                    }

                    SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();

                    string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";

                    if (currentVersion != null)
                    {
                        dialogMessage += $"This will replace the current system version {currentVersion.VersionString}. ";
                    }

                    dialogMessage += "Do you want to continue?";

                    dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, false, "");

                    dialog.Text = $"Install Firmware {firmwareVersion.VersionString}";
                    dialog.SecondaryText = dialogMessage;

                    int response = dialog.Run();

                    dialog.Dispose();

                    dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.None, false, "");

                    dialog.Text = $"Install Firmware {firmwareVersion.VersionString}";

                    dialog.SecondaryText = "Installing firmware...";

                    if (response == (int)ResponseType.Yes)
                    {
                        Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
                        
                        Thread thread = new Thread(() =>
                        {
                            GLib.Idle.Add(new GLib.IdleHandler(() =>
                            {
                                dialog.Run();
                                return false;
                            }));

                            try
                            {
                                _contentManager.InstallFirmware(filename);

                                GLib.Idle.Add(new GLib.IdleHandler(() =>
                                {
                                    dialog.Dispose();

                                    dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");

                                    dialog.Text = $"Install Firmware {firmwareVersion.VersionString}";

                                    dialog.SecondaryText = $"System version {firmwareVersion.VersionString} successfully installed.";

                                    Logger.Info?.Print(LogClass.Application, $"System version {firmwareVersion.VersionString} successfully installed.");

                                    dialog.Run();
                                    dialog.Dispose();

                                    return false;
                                }));
                            }
                            catch (Exception ex)
                            {
                                GLib.Idle.Add(new GLib.IdleHandler(() =>
                                {
                                    dialog.Dispose();

                                    dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");

                                    dialog.Text = $"Install Firmware {firmwareVersion.VersionString} Failed.";

                                    dialog.SecondaryText = $"An error occured while installing system version {firmwareVersion.VersionString}." +
                                     " Please check logs for more info.";

                                    Logger.Error?.Print(LogClass.Application, ex.Message);

                                    dialog.Run();
                                    dialog.Dispose();

                                    return false;
                                }));
                            }
                            finally
                            {
                                RefreshFirmwareLabel();
                            }
                        });

                        thread.Name = "GUI.FirmwareInstallerThread";
                        thread.Start();
                    }
                    else
                    {
                        dialog.Dispose();
                    }
                }
                catch (Exception ex)
                {
                    if (dialog != null)
                    {
                        dialog.Dispose();
                    }

                    dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");

                    dialog.Text = "Parsing Firmware Failed.";

                    dialog.SecondaryText = "An error occured while parsing firmware. Please check the logs for more info.";

                    Logger.Error?.Print(LogClass.Application, ex.Message);

                    dialog.Run();
                    dialog.Dispose();
                }
            }
            else
            {
                fileChooser.Dispose();
            }
        }

        private void FullScreen_Toggled(object o, EventArgs args)
        {
            bool fullScreenToggled = this.Window.State.HasFlag(Gdk.WindowState.Fullscreen);

            if (!fullScreenToggled)
            {
                Fullscreen();

                ToggleExtraWidgets(false);
            }
            else
            {
                Unfullscreen();

                ToggleExtraWidgets(true);
            }
        }

        private void Settings_Pressed(object sender, EventArgs args)
        {
            SettingsWindow settingsWin = new SettingsWindow(_virtualFileSystem, _contentManager);
            settingsWin.Show();
        }

        private void Update_Pressed(object sender, EventArgs args)
        {
            if (Updater.CanUpdate(true))
            {
                Updater.BeginParse(this, true);
            }
        }

        private void About_Pressed(object sender, EventArgs args)
        {
            AboutWindow aboutWin = new AboutWindow();
            aboutWin.Show();
        }

        private void Fav_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void Icon_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void Title_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void Developer_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void Version_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void TimePlayed_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void LastPlayed_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void FileExt_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void FileSize_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void Path_Toggled(object sender, EventArgs args)
        {
            ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;

            SaveConfig();
            UpdateColumns();
        }

        private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
        {
            UpdateGameTable();
        }

        private static int TimePlayedSort(ITreeModel model, TreeIter a, TreeIter b)
        {
            string aValue = model.GetValue(a, 5).ToString();
            string bValue = model.GetValue(b, 5).ToString();

            if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "mins")
            {
                aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 60).ToString();
            }
            else if (aValue.Length > 3 && aValue.Substring(aValue.Length - 3) == "hrs")
            {
                aValue = (float.Parse(aValue.Substring(0, aValue.Length - 4)) * 3600).ToString();
            }
            else if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "days")
            {
                aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 86400).ToString();
            }
            else
            {
                aValue = aValue.Substring(0, aValue.Length - 1);
            }

            if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "mins")
            {
                bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 60).ToString();
            }
            else if (bValue.Length > 3 && bValue.Substring(bValue.Length - 3) == "hrs")
            {
                bValue = (float.Parse(bValue.Substring(0, bValue.Length - 4)) * 3600).ToString();
            }
            else if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "days")
            {
                bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 86400).ToString();
            }
            else
            {
                bValue = bValue.Substring(0, bValue.Length - 1);
            }

            if (float.Parse(aValue) > float.Parse(bValue))
            {
                return -1;
            }
            else if (float.Parse(bValue) > float.Parse(aValue))
            {
                return 1;
            }
            else
            {
                return 0;
            }
        }

        private static int LastPlayedSort(ITreeModel model, TreeIter a, TreeIter b)
        {
            string aValue = model.GetValue(a, 6).ToString();
            string bValue = model.GetValue(b, 6).ToString();

            if (aValue == "Never")
            {
                aValue = DateTime.UnixEpoch.ToString();
            }

            if (bValue == "Never")
            {
                bValue = DateTime.UnixEpoch.ToString();
            }

            return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
        }

        private static int FileSizeSort(ITreeModel model, TreeIter a, TreeIter b)
        {
            string aValue = model.GetValue(a, 8).ToString();
            string bValue = model.GetValue(b, 8).ToString();

            if (aValue.Substring(aValue.Length - 2) == "GB")
            {
                aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
            }
            else
            {
                aValue = aValue[0..^2];
            }

            if (bValue.Substring(bValue.Length - 2) == "GB")
            {
                bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
            }
            else
            {
                bValue = bValue[0..^2];
            }

            if (float.Parse(aValue) > float.Parse(bValue))
            {
                return -1;
            }
            else if (float.Parse(bValue) > float.Parse(aValue))
            {
                return 1;
            }
            else
            {
                return 0;
            }
        }
    }
}