using DiscordRPC;
using Gtk;
using GUI = Gtk.Builder.ObjectAttribute;
using Ryujinx.Audio;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gal.OpenGL;
using Ryujinx.Profiler;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
namespace Ryujinx.UI
{
public class MainWindow : Window
{
internal static HLE.Switch _device;
private static IGalRenderer _renderer;
private static IAalOutput _audioOut;
private static Application _gtkApplication;
private static ListStore _tableStore;
private static bool _gameLoaded = false;
private static string _userId = "00000000000000000000000000000001";
public static bool DiscordIntegrationEnabled { get; set; }
public static DiscordRpcClient DiscordClient;
public static RichPresence DiscordPresence;
#pragma warning disable 649
[GUI] Window _mainWin;
[GUI] CheckMenuItem _fullScreen;
[GUI] MenuItem _stopEmulation;
[GUI] CheckMenuItem _iconToggle;
[GUI] CheckMenuItem _titleToggle;
[GUI] CheckMenuItem _developerToggle;
[GUI] CheckMenuItem _versionToggle;
[GUI] CheckMenuItem _timePlayedToggle;
[GUI] CheckMenuItem _lastPlayedToggle;
[GUI] CheckMenuItem _fileExtToggle;
[GUI] CheckMenuItem _fileSizeToggle;
[GUI] CheckMenuItem _pathToggle;
[GUI] Box _box;
[GUI] TreeView _gameTable;
[GUI] GLArea _glScreen;
#pragma warning restore 649
public MainWindow(string[] args, Application gtkApplication) : this(new Builder("Ryujinx.Ui.MainWindow.glade"), args, gtkApplication) { }
private MainWindow(Builder builder, string[] args, Application gtkApplication) : base(builder.GetObject("_mainWin").Handle)
{
_renderer = new OglRenderer();
_audioOut = InitializeAudioEngine();
_device = new HLE.Switch(_renderer, _audioOut);
Configuration.Load(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
Configuration.InitialConfigure(_device);
ApplicationLibrary.Init(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage);
_gtkApplication = gtkApplication;
ApplyTheme();
if (DiscordIntegrationEnabled)
{
DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordPresence = new RichPresence
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = "Ryujinx is an emulator for the Nintendo Switch"
},
Details = "Main Menu",
State = "Idling",
Timestamps = new Timestamps(DateTime.UtcNow)
};
DiscordClient.Initialize();
DiscordClient.SetPresence(DiscordPresence);
}
builder.Autoconnect(this);
DeleteEvent += Window_Close;
_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ryujinxIcon.png");
_stopEmulation.Sensitive = false;
if (SwitchSettings.SwitchConfig.GuiColumns[0]) { _iconToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[1]) { _titleToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[2]) { _developerToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[3]) { _versionToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[4]) { _timePlayedToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[5]) { _lastPlayedToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[6]) { _fileExtToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[7]) { _fileSizeToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns[8]) { _pathToggle.Active = true; }
if (args.Length == 1)
{
// Temporary code section start, remove this section when game is rendered to the GLArea in the GUI
_box.Remove(_glScreen);
if (SwitchSettings.SwitchConfig.GuiColumns[0]) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 0); }
if (SwitchSettings.SwitchConfig.GuiColumns[1]) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 1); }
if (SwitchSettings.SwitchConfig.GuiColumns[2]) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 2); }
if (SwitchSettings.SwitchConfig.GuiColumns[3]) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 3); }
if (SwitchSettings.SwitchConfig.GuiColumns[4]) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 4); }
if (SwitchSettings.SwitchConfig.GuiColumns[5]) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 5); }
if (SwitchSettings.SwitchConfig.GuiColumns[6]) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 6); }
if (SwitchSettings.SwitchConfig.GuiColumns[7]) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 7); }
if (SwitchSettings.SwitchConfig.GuiColumns[8]) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 8); }
_tableStore = new ListStore(typeof(Gdk.Pixbuf), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string));
_gameTable.Model = _tableStore;
UpdateGameTable();
// Temporary code section end
LoadApplication(args[0]);
}
else
{
_box.Remove(_glScreen);
if (SwitchSettings.SwitchConfig.GuiColumns[0]) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 0); }
if (SwitchSettings.SwitchConfig.GuiColumns[1]) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 1); }
if (SwitchSettings.SwitchConfig.GuiColumns[2]) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 2); }
if (SwitchSettings.SwitchConfig.GuiColumns[3]) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 3); }
if (SwitchSettings.SwitchConfig.GuiColumns[4]) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 4); }
if (SwitchSettings.SwitchConfig.GuiColumns[5]) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 5); }
if (SwitchSettings.SwitchConfig.GuiColumns[6]) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 6); }
if (SwitchSettings.SwitchConfig.GuiColumns[7]) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 7); }
if (SwitchSettings.SwitchConfig.GuiColumns[8]) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 8); }
_tableStore = new ListStore(typeof(Gdk.Pixbuf), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string));
_gameTable.Model = _tableStore;
UpdateGameTable();
}
}
public static void CreateErrorDialog(string errorMessage)
{
MessageDialog errorDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Error, ButtonsType.Ok, errorMessage)
{
Title = "Ryujinx - Error",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ryujinxIcon.png"),
WindowPosition = WindowPosition.Center
};
errorDialog.SetSizeRequest(100, 20);
errorDialog.Run();
errorDialog.Destroy();
}
public static void UpdateGameTable()
{
_tableStore.Clear();
ApplicationLibrary.Init(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage);
foreach (ApplicationLibrary.ApplicationData AppData in ApplicationLibrary.ApplicationLibraryData)
{
_tableStore.AppendValues(new Gdk.Pixbuf(AppData.Icon, 75, 75), $"{AppData.TitleName}\n{AppData.TitleId.ToUpper()}", AppData.Developer, AppData.Version, AppData.TimePlayed, AppData.LastPlayed, AppData.FileExt, AppData.FileSize, AppData.Path);
}
}
public static void ApplyTheme()
{
CssProvider cssProvider = new CssProvider();
if (SwitchSettings.SwitchConfig.EnableCustomTheme)
{
if (File.Exists(SwitchSettings.SwitchConfig.CustomThemePath) && (System.IO.Path.GetExtension(SwitchSettings.SwitchConfig.CustomThemePath) == ".css"))
{
cssProvider.LoadFromPath(SwitchSettings.SwitchConfig.CustomThemePath);
}
else
{
Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{SwitchSettings.SwitchConfig.CustomThemePath}\"");
}
}
else
{
cssProvider.LoadFromPath(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Theme.css"));
}
StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
}
private void LoadApplication(string path)
{
if (_gameLoaded)
{
CreateErrorDialog("A game has already been loaded. Please close the emulator and try again");
}
else
{
if (Directory.Exists(path))
{
string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
if (romFsFiles.Length == 0)
{
romFsFiles = Directory.GetFiles(path, "*.romfs");
}
if (romFsFiles.Length > 0)
{
Logger.PrintInfo(LogClass.Application, "Loading as cart with RomFS.");
_device.LoadCart(path, romFsFiles[0]);
}
else
{
Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
_device.LoadCart(path);
}
}
else if (File.Exists(path))
{
switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
{
case ".xci":
Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
_device.LoadXci(path);
break;
case ".nca":
Logger.PrintInfo(LogClass.Application, "Loading as NCA.");
_device.LoadNca(path);
break;
case ".nsp":
case ".pfs0":
Logger.PrintInfo(LogClass.Application, "Loading as NSP.");
_device.LoadNsp(path);
break;
default:
Logger.PrintInfo(LogClass.Application, "Loading as homebrew.");
try
{
_device.LoadProgram(path);
}
catch (ArgumentOutOfRangeException)
{
Logger.PrintError(LogClass.Application, $"The file which you have specified is unsupported by Ryujinx");
}
break;
}
}
else
{
Logger.PrintWarning(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file");
End();
}
new Thread(new ThreadStart(CreateGameWindow)).Start();
_gameLoaded = true;
_stopEmulation.Sensitive = true;
if (DiscordIntegrationEnabled)
{
if (File.ReadAllLines(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(_device.System.TitleID))
{
DiscordPresence.Assets.LargeImageKey = _device.System.TitleID;
}
string state = _device.System.TitleID;
if (state == null)
{
state = "Ryujinx";
}
else
{
state = state.ToUpper();
}
string details = "Idling";
if (_device.System.TitleName != null)
{
details = $"Playing {_device.System.TitleName}";
}
DiscordPresence.Details = details;
DiscordPresence.State = state;
DiscordPresence.Assets.LargeImageText = _device.System.TitleName;
DiscordPresence.Assets.SmallImageKey = "ryujinx";
DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
DiscordClient.SetPresence(DiscordPresence);
}
try
{
string savePath = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "nand", "user", "save", "0000000000000000", _userId, _device.System.TitleID);
if (File.Exists(System.IO.Path.Combine(savePath, "TimePlayed.dat")) == false)
{
Directory.CreateDirectory(savePath);
using (FileStream stream = File.OpenWrite(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
{
stream.Write(Encoding.ASCII.GetBytes("0"));
}
}
if (File.Exists(System.IO.Path.Combine(savePath, "LastPlayed.dat")) == false)
{
Directory.CreateDirectory(savePath);
using (FileStream stream = File.OpenWrite(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
{
stream.Write(Encoding.ASCII.GetBytes("Never"));
}
}
using (FileStream stream = File.OpenWrite(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
{
using (StreamWriter writer = new StreamWriter(stream))
{
writer.WriteLine(DateTime.UtcNow);
}
}
}
catch (ArgumentNullException)
{
Logger.PrintWarning(LogClass.Application, $"Could not access save path to retrieve time/last played data using: UserID: {_userId}, TitleID: {_device.System.TitleID}");
}
}
}
private static void CreateGameWindow()
{
Configuration.ConfigureHid(_device, SwitchSettings.SwitchConfig);
using (GlScreen screen = new GlScreen(_device, _renderer))
{
screen.MainLoop();
End();
}
}
private static void End()
{
if (_gameLoaded)
{
try
{
string savePath = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "nand", "user", "save", "0000000000000000", _userId, _device.System.TitleID);
double currentPlayTime = 0;
using (FileStream stream = File.OpenRead(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
{
using (StreamReader reader = new StreamReader(stream))
{
DateTime startTime = DateTime.Parse(reader.ReadLine());
using (FileStream lastPlayedStream = File.OpenRead(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
{
using (StreamReader lastPlayedReader = new StreamReader(lastPlayedStream))
{
currentPlayTime = double.Parse(lastPlayedReader.ReadLine());
}
}
using (FileStream timePlayedStream = File.OpenWrite(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
{
using (StreamWriter timePlayedWriter = new StreamWriter(timePlayedStream))
{
timePlayedWriter.WriteLine(currentPlayTime + Math.Round(DateTime.UtcNow.Subtract(startTime).TotalSeconds, MidpointRounding.AwayFromZero));
}
}
}
}
}
catch (ArgumentNullException)
{
Logger.PrintWarning(LogClass.Application, $"Could not access save path to retrieve time/last played data using: UserID: {_userId}, TitleID: {_device.System.TitleID}");
}
}
Profile.FinishProfiling();
_device.Dispose();
_audioOut.Dispose();
DiscordClient.Dispose();
Logger.Shutdown();
Environment.Exit(0);
}
///
/// Picks an audio output renderer supported on this machine
///
/// An supported by this machine
private static IAalOutput InitializeAudioEngine()
{
if (SoundIoAudioOut.IsSupported)
{
return new SoundIoAudioOut();
}
else if (OpenALAudioOut.IsSupported)
{
return new OpenALAudioOut();
}
else
{
return new DummyAudioOut();
}
}
//Events
private void Row_Activated(object o, RowActivatedArgs args)
{
_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path.ToString()));
string path = (string)_tableStore.GetValue(treeIter, 8);
LoadApplication(path);
}
private void Load_Application_File(object o, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
fileChooser.Filter = new FileFilter();
fileChooser.Filter.AddPattern("*.nsp" );
fileChooser.Filter.AddPattern("*.pfs0");
fileChooser.Filter.AddPattern("*.xci" );
fileChooser.Filter.AddPattern("*.nca" );
fileChooser.Filter.AddPattern("*.nro" );
fileChooser.Filter.AddPattern("*.nso" );
if (fileChooser.Run() == (int)ResponseType.Accept)
{
LoadApplication(fileChooser.Filename);
}
fileChooser.Destroy();
}
private void Load_Application_Folder(object o, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
if (fileChooser.Run() == (int)ResponseType.Accept)
{
LoadApplication(fileChooser.Filename);
}
fileChooser.Destroy();
}
private void Open_Ryu_Folder(object o, EventArgs args)
{
Process.Start(new ProcessStartInfo()
{
FileName = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFs"),
UseShellExecute = true,
Verb = "open"
});
}
private void Exit_Pressed(object o, EventArgs args)
{
End();
}
private void Window_Close(object o, DeleteEventArgs args)
{
End();
}
private void StopEmulation_Pressed(object o, EventArgs args)
{
// TODO: Write logic to kill running game
}
private void FullScreen_Toggled(object o, EventArgs args)
{
if (_fullScreen.Active)
{
Fullscreen();
}
else
{
Unfullscreen();
}
}
private void Settings_Pressed(object o, EventArgs args)
{
SwitchSettings SettingsWin = new SwitchSettings(_device);
_gtkApplication.Register(GLib.Cancellable.Current);
_gtkApplication.AddWindow(SettingsWin);
SettingsWin.Show();
}
private void Update_Pressed(object o, EventArgs args)
{
string ryuUpdater = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "RyuUpdater.exe");
try
{
Process.Start(new ProcessStartInfo(ryuUpdater, "/U") { UseShellExecute = true });
}
catch(System.ComponentModel.Win32Exception)
{
CreateErrorDialog("Update canceled by user or updater was not found");
}
}
private void About_Pressed(object o, EventArgs args)
{
AboutWindow AboutWin = new AboutWindow();
_gtkApplication.Register(GLib.Cancellable.Current);
_gtkApplication.AddWindow(AboutWin);
AboutWin.Show();
}
private void Icon_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[0] = _iconToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void Title_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[1] = _titleToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void Developer_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[2] = _developerToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void Version_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[3] = _versionToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void TimePlayed_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[4] = _timePlayedToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void LastPlayed_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[5] = _lastPlayedToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void FileExt_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[6] = _fileExtToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void FileSize_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[7] = _fileSizeToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void Path_Toggled(object o, EventArgs args)
{
SwitchSettings.SwitchConfig.GuiColumns[8] = _pathToggle.Active;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
}
}