mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-05 06:47:56 +01:00
f77694e4f7
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
42 lines
1006 B
C#
42 lines
1006 B
C#
using System;
|
|
using System.Security.Cryptography;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Spl
|
|
{
|
|
[Service("csrng")]
|
|
class IRandomInterface : IpcService, IDisposable
|
|
{
|
|
private RNGCryptoServiceProvider _rng;
|
|
|
|
public IRandomInterface(ServiceCtx context)
|
|
{
|
|
_rng = new RNGCryptoServiceProvider();
|
|
}
|
|
|
|
[Command(0)]
|
|
// GetRandomBytes() -> buffer<unknown, 6>
|
|
public ResultCode GetRandomBytes(ServiceCtx context)
|
|
{
|
|
byte[] randomBytes = new byte[context.Request.ReceiveBuff[0].Size];
|
|
|
|
_rng.GetBytes(randomBytes);
|
|
|
|
context.Memory.Write((ulong)context.Request.ReceiveBuff[0].Position, randomBytes);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
_rng.Dispose();
|
|
}
|
|
}
|
|
}
|
|
} |