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https://github.com/GreemDev/Ryujinx.git
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15d1cc806b
* Move kernel state from Horizon to KernelContext * Merge syscalls partial classes, split 32 and 64-bit variants * Sort usings
63 lines
1.5 KiB
C#
63 lines
1.5 KiB
C#
using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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class KAutoObject
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{
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protected KernelContext KernelContext;
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private int _referenceCount;
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public KAutoObject(KernelContext context)
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{
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KernelContext = context;
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_referenceCount = 1;
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}
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public virtual KernelResult SetName(string name)
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{
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if (!KernelContext.AutoObjectNames.TryAdd(name, this))
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{
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return KernelResult.InvalidState;
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}
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return KernelResult.Success;
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}
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public static KernelResult RemoveName(KernelContext context, string name)
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{
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if (!context.AutoObjectNames.TryRemove(name, out _))
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{
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return KernelResult.NotFound;
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}
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return KernelResult.Success;
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}
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public static KAutoObject FindNamedObject(KernelContext context, string name)
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{
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if (context.AutoObjectNames.TryGetValue(name, out KAutoObject obj))
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{
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return obj;
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}
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return null;
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}
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public void IncrementReferenceCount()
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{
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Interlocked.Increment(ref _referenceCount);
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}
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public void DecrementReferenceCount()
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{
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if (Interlocked.Decrement(ref _referenceCount) == 0)
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{
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Destroy();
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}
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}
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protected virtual void Destroy() { }
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}
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} |