Ryujinx-uplift/Ryujinx.HLE
greggameplayer 0a13900bc9 Implement Z24S8 TextureFormat (#247)
* add Z24S8 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel

* Correct PixelType
2018-07-19 01:19:37 +02:00
..
Gpu Implement Z24S8 TextureFormat (#247) 2018-07-19 01:19:37 +02:00
Hid Add Controller Support (#196) 2018-07-02 19:08:54 -03:00
Loaders Fix wrong assignment and allow null FilePaths on Executable 2018-07-17 17:28:41 -03:00
Logging Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
OsHle Implement IFileSystem:CleanDirectoryRecursively (#283) 2018-07-18 21:05:17 +02:00
Settings Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
PerformanceStatistics.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
Ryujinx.HLE.csproj Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00
Switch.cs hbabi: Implement argv (#272) 2018-07-17 16:14:27 -03:00
VirtualFileSystem.cs hbabi: Implement argv (#272) 2018-07-17 16:14:27 -03:00