Ryujinx-uplift/Ryujinx.Graphics.Texture
riperiperi cf7044e37b
Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)
* PBO single layer copy, part 1

Still needs ability to take and set width/height slices. (using pack paramaters)

* PBO Copies pt 2

* Some fixes and cleanup.

* Misc Cleanup

* Move handle into the TextureInfo interface.

This interface is shared between texture storages and views.

* Move unscaled copy to the TextureCopy class.

* Address feedback.
2020-11-20 13:30:59 -03:00
..
Astc Supper 2D array ASTC compressed texture formats decoding (#1593) 2020-10-02 11:22:23 +10:00
BCnDecoder.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Fix buffer to 3D texture copy (#1354) 2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
LayoutConverter.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
OffsetCalculator.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Ryujinx.Graphics.Texture.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
Size.cs Initial work 2020-01-09 02:13:00 +01:00
SizeCalculator.cs Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732) 2020-11-20 13:30:59 -03:00
SizeInfo.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00