Ryujinx-uplift/Ryujinx.Graphics.Shader/Translation/Optimizations
gdkchan b8eb6abecc
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access

* Fix NVDEC project build

* Address PR feedback and add missing XML comments
2020-05-06 11:02:28 +10:00
..
BindlessToIndexed.cs Update bindless to indexed conversion code pattern match (#938) 2020-02-14 11:29:58 +01:00
BranchElimination.cs Initial work 2020-01-09 02:13:00 +01:00
ConstantFolding.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
GlobalToStorage.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
HalfConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Optimizer.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
Simplification.cs Initial work 2020-01-09 02:13:00 +01:00