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https://github.com/GreemDev/Ryujinx.git
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b833183ef6
* Started to implement the hwopus service * Write outputs on decode method, some basic error handling * Fix buffer size read from header and check * Fix order of values
92 lines
2.7 KiB
C#
92 lines
2.7 KiB
C#
using Concentus.Structs;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Aud
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{
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class IHardwareOpusDecoder : IpcService
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{
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private const int FixedSampleRate = 48000;
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private int SampleRate;
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private int ChannelsCount;
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private OpusDecoder Decoder;
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public IHardwareOpusDecoder(int SampleRate, int ChannelsCount)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, DecodeInterleaved },
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{ 4, DecodeInterleavedWithPerf }
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};
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this.SampleRate = SampleRate;
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this.ChannelsCount = ChannelsCount;
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Decoder = new OpusDecoder(FixedSampleRate, ChannelsCount);
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}
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public long DecodeInterleavedWithPerf(ServiceCtx Context)
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{
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long Result = DecodeInterleaved(Context);
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//TODO: Figure out what this value is.
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//According to switchbrew, it is now used.
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Context.ResponseData.Write(0L);
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return Result;
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}
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public long DecodeInterleaved(ServiceCtx Context)
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{
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long InPosition = Context.Request.SendBuff[0].Position;
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long InSize = Context.Request.SendBuff[0].Size;
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if (InSize < 8)
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{
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return MakeError(ErrorModule.Audio, AudErr.OpusInvalidInput);
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}
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long OutPosition = Context.Request.ReceiveBuff[0].Position;
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long OutSize = Context.Request.ReceiveBuff[0].Size;
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byte[] OpusData = Context.Memory.ReadBytes(InPosition, InSize);
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int Processed = ((OpusData[0] << 24) |
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(OpusData[1] << 16) |
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(OpusData[2] << 8) |
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(OpusData[3] << 0)) + 8;
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if ((uint)Processed > (ulong)InSize)
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{
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return MakeError(ErrorModule.Audio, AudErr.OpusInvalidInput);
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}
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short[] Pcm = new short[OutSize / 2];
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int FrameSize = Pcm.Length / (ChannelsCount * 2);
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int Samples = Decoder.Decode(OpusData, 0, OpusData.Length, Pcm, 0, FrameSize);
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foreach (short Sample in Pcm)
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{
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Context.Memory.WriteInt16(OutPosition, Sample);
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OutPosition += 2;
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}
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Context.ResponseData.Write(Processed);
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Context.ResponseData.Write(Samples);
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return 0;
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}
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}
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}
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