Ryujinx-uplift/Ryujinx.HLE/HOS/Kernel/Common/OnScopeExit.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

12 lines
268 B
C#

using System;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
readonly struct OnScopeExit : IDisposable
{
private readonly Action _action;
public OnScopeExit(Action action) => _action = action;
public void Dispose() => _action();
}
}