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Ryujinx-uplift
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Ryujinx-uplift
/
Ryujinx.Graphics.Gpu
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Engine
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Threed
History
gdkchan
1080f64df9
Implement HLE macros for render target clears (
#3528
)
...
* Implement HLE macros for render target clears * Add constants for the offsets
2022-08-04 21:30:08 +00:00
..
ConditionalRendering.cs
…
ConstantBufferUpdater.cs
…
DrawManager.cs
Implement HLE macros for render target clears (
#3528
)
2022-08-04 21:30:08 +00:00
DrawState.cs
…
IbStreamer.cs
Fix instanced indexed inline draw index count (
#3389
)
2022-06-10 23:44:49 -03:00
SemaphoreUpdater.cs
Fix 3D semaphore counter type 0 handling (
#3380
)
2022-06-02 19:51:36 -03:00
StateUpdater.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
StateUpdateTracker.cs
…
ThreedClass.cs
Implement HLE macros for render target clears (
#3528
)
2022-08-04 21:30:08 +00:00
ThreedClassState.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00