Ryujinx-uplift/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

38 lines
751 B
C#

using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
{
class NvMapHandle
{
public int Handle;
public int Id;
public int Size;
public int Align;
public int Kind;
public long Address;
public bool Allocated;
public long DmaMapAddress;
private long _dupes;
public NvMapHandle()
{
_dupes = 1;
}
public NvMapHandle(int size) : this()
{
Size = size;
}
public void IncrementRefCount()
{
Interlocked.Increment(ref _dupes);
}
public long DecrementRefCount()
{
return Interlocked.Decrement(ref _dupes);
}
}
}