Ryujinx-uplift/Ryujinx.Common/Configuration/Hid/KeyboardHotkeys.cs
mpnico 117e32a6ff
Implement a "Pause Emulation" option & hotkey (#2428)
* Add a "Pause Emulation" option and hotkey

Closes Ryujinx#1604

* Refactoring how pause is handled

* Applied suggested changes from review

* Applied suggested fixes

* Pass correct suspend type to threads for suspend/resume

* Fix NRE after stoping emulation

* Removing SimulateWakeUpMessage call after resuming emulation

* Skip suspending non game process

* Pause the tickCounter in the ExecutionContext

* Refactoring tickCounter pause/resume as suggested

* Fix Config migration to add pause hotkey

* Fixed pausing only application threads

* Fix exiting emulator while paused

* Avoid pause/resume while already paused/resumed

* Cleanup unused code

* Avoid restarting audio if stopping emulation while in pause.

* Added suggested changes

* Fix ConfigurationState
2021-09-11 22:08:25 +02:00

11 lines
264 B
C#

namespace Ryujinx.Common.Configuration.Hid
{
public struct KeyboardHotkeys
{
public Key ToggleVsync { get; set; }
public Key Screenshot { get; set; }
public Key ShowUi { get; set; }
public Key Pause { get; set; }
}
}