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CodeGen
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Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
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2023-08-16 23:16:25 +02:00 |
Decoders
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
Instructions
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Implement scaled vertex format emulation (#5564)
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2023-08-16 08:30:33 -03:00 |
IntermediateRepresentation
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Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
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2023-07-03 14:29:27 -03:00 |
StructuredIr
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
Translation
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Implement scaled vertex format emulation (#5564)
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2023-08-16 08:30:33 -03:00 |
AlphaTestOp.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
AttributeType.cs
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Implement scaled vertex format emulation (#5564)
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2023-08-16 08:30:33 -03:00 |
BufferDescriptor.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
BufferUsageFlags.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
Constants.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
GpuGraphicsState.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
IGpuAccessor.cs
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Implement scaled vertex format emulation (#5564)
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2023-08-16 08:30:33 -03:00 |
ILogger.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InputTopology.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
OutputTopology.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
Ryujinx.Graphics.Shader.csproj
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Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
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2023-06-15 17:31:53 -03:00 |
SamplerType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
ShaderIdentification.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
ShaderProgram.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
ShaderProgramInfo.cs
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Fix incorrect fragment origin when YNegate is enabled (#4673)
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2023-07-29 18:47:03 -03:00 |
ShaderStage.cs
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Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
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2023-08-16 23:16:25 +02:00 |
SupportBuffer.cs
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Fix incorrect fragment origin when YNegate is enabled (#4673)
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2023-07-29 18:47:03 -03:00 |
TessPatchType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TessSpacing.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TextureDescriptor.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
TextureFormat.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TextureHandle.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TextureUsageFlags.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |