Ryujinx-uplift/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs
2020-01-09 02:13:00 +01:00

17 lines
343 B
C#

using System;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
[Flags]
enum TextureFlags
{
None = 0,
Bindless = 1 << 0,
Gather = 1 << 1,
IntCoords = 1 << 2,
LodBias = 1 << 3,
LodLevel = 1 << 4,
Offset = 1 << 5,
Offsets = 1 << 6
}
}