Ryujinx-uplift/Ryujinx.Graphics.Shader/CodeGen/Glsl
2020-01-09 02:13:00 +01:00
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HelperFunctions Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
Instructions Support non-constant texture offsets on non-NVIDIA gpus 2020-01-09 02:13:00 +01:00
CodeGenContext.cs Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes 2020-01-09 02:13:00 +01:00
Declarations.cs Use dispatch params shared memory size when available 2020-01-09 02:13:00 +01:00
DefaultNames.cs Fix wrong maximum id on sampler pool in some cases 2020-01-09 02:13:00 +01:00
GlslGenerator.cs Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes 2020-01-09 02:13:00 +01:00
GlslProgram.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
NumberFormatter.cs Initial work 2020-01-09 02:13:00 +01:00
OperandManager.cs Revert "Simplify shader uniform buffer access codegen" 2020-01-09 02:13:00 +01:00
TypeConversion.cs Initial work 2020-01-09 02:13:00 +01:00