mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 12:44:31 +01:00
22bacc6188
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
87 lines
2.2 KiB
C#
87 lines
2.2 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Common;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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class KServerPort : KSynchronizationObject
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{
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private LinkedList<KServerSession> _incomingConnections;
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private LinkedList<KLightServerSession> _lightIncomingConnections;
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private KPort _parent;
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public bool IsLight => _parent.IsLight;
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public KServerPort(Horizon system, KPort parent) : base(system)
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{
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_parent = parent;
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_incomingConnections = new LinkedList<KServerSession>();
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_lightIncomingConnections = new LinkedList<KLightServerSession>();
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}
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public void EnqueueIncomingSession(KServerSession session)
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{
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AcceptIncomingConnection(_incomingConnections, session);
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}
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public void EnqueueIncomingLightSession(KLightServerSession session)
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{
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AcceptIncomingConnection(_lightIncomingConnections, session);
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}
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private void AcceptIncomingConnection<T>(LinkedList<T> list, T session)
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{
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System.CriticalSection.Enter();
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list.AddLast(session);
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if (list.Count == 1)
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{
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Signal();
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}
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System.CriticalSection.Leave();
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}
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public KServerSession AcceptIncomingConnection()
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{
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return AcceptIncomingConnection(_incomingConnections);
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}
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public KLightServerSession AcceptIncomingLightConnection()
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{
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return AcceptIncomingConnection(_lightIncomingConnections);
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}
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private T AcceptIncomingConnection<T>(LinkedList<T> list)
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{
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T session = default(T);
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System.CriticalSection.Enter();
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if (list.Count != 0)
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{
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session = list.First.Value;
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list.RemoveFirst();
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}
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System.CriticalSection.Leave();
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return session;
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}
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public override bool IsSignaled()
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{
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if (_parent.IsLight)
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{
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return _lightIncomingConnections.Count != 0;
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}
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else
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{
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return _incomingConnections.Count != 0;
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}
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}
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}
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} |