Ryujinx-uplift/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs
Thog 36749c358d
SurfaceFlinger v2 (#981)
* Rewrite SurfaceFlinger

Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it)

TODO: support swap interval properly and reintroduce disabled "game vsync" support.

* Some fixes for SetBufferCount

* uncomment a test from last commit

* SurfaceFlinger: don't free the graphic buffer in SetBufferCount

* SurfaceFlinger: Implement swap interval correctly

* SurfaceFlinger: Reintegrate Game VSync toggle

* SurfaceFlinger: do not push a fence on buffer release on the consumer side

* Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side"

This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad.

* Make the game vsync toggle work dynamically again

* Unregister producer's Binder object when closing layer

* Address ripinperi's comments

* Add a timeout on syncpoint wait operation

Syncpoint aren't supposed to be waited on for more than a second.

This effectively workaround issues caused by not having a channel
scheduling in place yet.

PS: Also introduce Android WaitForever warning about fence being not
signaled for 3s

* Fix a print of previous commit

* Address Ac_K's comments

* Address gdkchan's comments

* Address final comments
2020-04-22 14:10:27 +10:00

110 lines
3.0 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
class HOSBinderDriverServer : IHOSBinderDriver
{
private static Dictionary<int, IBinder> _registeredBinderObjects = new Dictionary<int, IBinder>();
private static int _lastBinderId = 0;
private static object _lock = new object();
public static int RegisterBinderObject(IBinder binder)
{
lock (_lock)
{
_lastBinderId++;
_registeredBinderObjects.Add(_lastBinderId, binder);
return _lastBinderId;
}
}
public static void UnregisterBinderObject(int binderId)
{
lock (_lock)
{
_registeredBinderObjects.Remove(binderId);
}
}
public static int GetBinderId(IBinder binder)
{
lock (_lock)
{
foreach (KeyValuePair<int, IBinder> pair in _registeredBinderObjects)
{
if (ReferenceEquals(binder, pair.Value))
{
return pair.Key;
}
}
return -1;
}
}
private static IBinder GetBinderObjectById(int binderId)
{
lock (_lock)
{
if (_registeredBinderObjects.TryGetValue(binderId, out IBinder binder))
{
return binder;
}
return null;
}
}
protected override ResultCode AdjustRefcount(int binderId, int addVal, int type)
{
IBinder binder = GetBinderObjectById(binderId);
if (binder == null)
{
Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
return ResultCode.Success;
}
return binder.AdjustRefcount(addVal, type);
}
protected override void GetNativeHandle(int binderId, uint typeId, out KReadableEvent readableEvent)
{
IBinder binder = GetBinderObjectById(binderId);
if (binder == null)
{
readableEvent = null;
Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
return;
}
binder.GetNativeHandle(typeId, out readableEvent);
}
protected override ResultCode OnTransact(int binderId, uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel)
{
IBinder binder = GetBinderObjectById(binderId);
if (binder == null)
{
Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
return ResultCode.Success;
}
return binder.OnTransact(code, flags, inputParcel, outputParcel);
}
}
}