mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-19 13:25:54 +01:00
5def0429f8
* - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory - BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods - VirtualMemoryManagerBase: - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses - implement IWritableBlock - add virtual GetReadOnlySequence() with coalescing of contiguous segments - add virtual GetSpan() - add virtual GetWritableRegion() - add abstract IsMapped() - add virtual MapForeign(ulong, nuint, ulong) - add virtual Read<T>() - add virtual Read(ulong, Span<byte>) - add virtual ReadTracked<T>() - add virtual SignalMemoryTracking() - add virtual Write() - add virtual Write<T>() - add virtual WriteUntracked() - add virtual WriteWithRedundancyCheck() - VirtualMemoryManagerRefCountedBase: remove generic type parameters - AddressSpaceManager: remove redundant methods, add required overrides - HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - NativeMemoryManager: add get properties for Pointer and Length - throughout: removed invalid <inheritdoc/> comments * make HvMemoryManager class sealed * remove unused method * adjust MemoryManagerHostTracked * let MemoryManagerHostTracked override WriteImpl()
47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
using System;
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using System.Buffers;
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namespace Ryujinx.Memory
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{
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public unsafe class NativeMemoryManager<T> : MemoryManager<T> where T : unmanaged
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{
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private readonly T* _pointer;
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private readonly int _length;
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public NativeMemoryManager(T* pointer, int length)
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{
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_pointer = pointer;
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_length = length;
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}
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public unsafe T* Pointer => _pointer;
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public int Length => _length;
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public override Span<T> GetSpan()
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{
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return new Span<T>((void*)_pointer, _length);
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}
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public override MemoryHandle Pin(int elementIndex = 0)
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{
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if ((uint)elementIndex >= _length)
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{
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throw new ArgumentOutOfRangeException(nameof(elementIndex));
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}
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return new MemoryHandle((void*)(_pointer + elementIndex));
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}
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public override void Unpin()
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{
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// No need to do anything as pointer already points no native memory, not GC tracked.
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}
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protected override void Dispose(bool disposing)
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{
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// Nothing to dispose, MemoryBlock still owns the memory.
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}
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}
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}
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