Thog 21a0b0ebeb
SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145)
This invalidate the GraphicBuffer on the consumer side when
SetPreallocatedBuffer is called on a buffer slot.

This fix rendering issues on games with a dynamic resolution like Yoshi
Crafted World.
2020-04-22 21:18:53 +02:00
..
2019-07-02 04:39:22 +02:00
2019-10-31 19:09:03 +01:00
2019-07-02 04:39:22 +02:00
2020-04-22 14:10:27 +10:00
2019-07-14 16:04:38 -03:00
2019-10-31 19:09:03 +01:00