Ryujinx-uplift/Ryujinx.HLE/OsHle/Utilities/IntUtils.cs
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00

16 lines
349 B
C#

namespace Ryujinx.HLE.OsHle.Utilities
{
static class IntUtils
{
public static int AlignUp(int Value, int Size)
{
return (Value + (Size - 1)) & ~(Size - 1);
}
public static long AlignUp(long Value, int Size)
{
return (Value + (Size - 1)) & ~((long)Size - 1);
}
}
}