mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-25 02:30:11 +01:00
39f171ece5
This enforce speaker mode to avoid weird audio quality reduction with output considered as headphones by Windows (It applies a HRTF or crossfeed filter supposed to improve audio quality, might be a bug on their end)
111 lines
5.6 KiB
XML
111 lines
5.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>1.0.0-dirty</Version>
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<TieredCompilation>false</TieredCompilation>
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<TieredCompilationQuickJit>false</TieredCompilationQuickJit>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Crc32.NET" Version="1.2.0" />
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<PackageReference Include="DiscordRichPresence" Version="1.0.166" />
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<PackageReference Include="GLWidget" Version="1.0.2" />
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<PackageReference Include="GtkSharp" Version="3.22.25.128" />
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<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.3.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.32" />
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<PackageReference Include="SharpZipLib" Version="1.3.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Update="alsoft.ini">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Config.json" Condition="'$(Configuration)' == 'Debug' OR '$(Configuration)' == 'Profile Debug'">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Update="THIRDPARTY.md">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath>
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</ContentWithTargetPath>
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</ItemGroup>
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<!-- Due to .net core 3.1 embedded resource loading -->
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<PropertyGroup>
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<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
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<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'osx-x64'">
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<DefineConstants>$(DefineConstants);MACOS_BUILD</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Ui\MainWindow.glade" />
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<None Remove="Ui\Resources\Controller_JoyConLeft.svg" />
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<None Remove="Ui\Resources\Controller_JoyConPair.svg" />
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<None Remove="Ui\Resources\Controller_JoyConRight.svg" />
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<None Remove="Ui\Resources\Controller_ProCon.svg" />
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<None Remove="Ui\Resources\Icon_NCA.png" />
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<None Remove="Ui\Resources\Icon_NRO.png" />
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<None Remove="Ui\Resources\Icon_NSO.png" />
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<None Remove="Ui\Resources\Icon_NSP.png" />
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<None Remove="Ui\Resources\Icon_XCI.png" />
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<None Remove="Ui\Resources\Logo_Discord.png" />
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<None Remove="Ui\Resources\Logo_GitHub.png" />
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<None Remove="Ui\Resources\Logo_Patreon.png" />
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<None Remove="Ui\Resources\Logo_Ryujinx.png" />
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<None Remove="Ui\Resources\Logo_Twitter.png" />
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<None Remove="Ui\Widgets\ProfileDialog.glade" />
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<None Remove="Ui\Windows\ControllerWindow.glade" />
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<None Remove="Ui\Windows\DlcWindow.glade" />
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<None Remove="Ui\Windows\SettingsWindow.glade" />
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<None Remove="Ui\Windows\TitleUpdateWindow.glade" />
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<None Remove="Modules\Updater\UpdateDialog.glade" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Ui\MainWindow.glade" />
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<EmbeddedResource Include="Ui\Resources\Controller_JoyConLeft.svg" />
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<EmbeddedResource Include="Ui\Resources\Controller_JoyConPair.svg" />
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<EmbeddedResource Include="Ui\Resources\Controller_JoyConRight.svg" />
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<EmbeddedResource Include="Ui\Resources\Controller_ProCon.svg" />
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<EmbeddedResource Include="Ui\Resources\Icon_NCA.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_NRO.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_NSO.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_NSP.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_XCI.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Discord.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_GitHub.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Patreon.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Ryujinx.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Twitter.png" />
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<EmbeddedResource Include="Ui\Widgets\ProfileDialog.glade" />
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<EmbeddedResource Include="Ui\Windows\ControllerWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\DlcWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\SettingsWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\TitleUpdateWindow.glade" />
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<EmbeddedResource Include="Modules\Updater\UpdateDialog.glade" />
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</ItemGroup>
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</Project>
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