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5011640b30
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
11 lines
267 B
C#
11 lines
267 B
C#
namespace Ryujinx.Graphics.OpenGL
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{
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static class Constants
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{
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public const int MaxRenderTargets = 8;
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public const int MaxViewports = 16;
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public const int MaxVertexAttribs = 16;
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public const int MaxVertexBuffers = 16;
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}
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}
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