Ryujinx-uplift/Ryujinx.Graphics.Device/RwCallback.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

17 lines
321 B
C#

using System;
namespace Ryujinx.Graphics.Device
{
public readonly struct RwCallback
{
public Action<int> Write { get; }
public Func<int> Read { get; }
public RwCallback(Action<int> write, Func<int> read)
{
Write = write;
Read = read;
}
}
}