mirror of
https://github.com/GreemDev/Ryujinx.git
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521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
21 lines
581 B
C#
21 lines
581 B
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x38, Pack = 1)]
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struct WaveBuffer
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{
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public long Position;
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public long Size;
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public int FirstSampleOffset;
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public int LastSampleOffset;
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public byte Looping;
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public byte LastBuffer;
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public short Unknown1A;
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public int Unknown1C;
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public long AdpcmLoopContextPosition;
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public long AdpcmLoopContextSize;
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public long Unknown30;
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}
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}
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