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https://github.com/GreemDev/Ryujinx.git
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305f06eb71
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using LibHac;
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using LibHac.Fs;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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{
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class IDirectory : IpcService
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{
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private LibHac.Fs.Fsa.IDirectory _baseDirectory;
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public IDirectory(LibHac.Fs.Fsa.IDirectory directory)
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{
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_baseDirectory = directory;
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}
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[CommandHipc(0)]
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public ResultCode Read(ServiceCtx context)
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{
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] entriesBytes = new byte[bufferLen];
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Span<DirectoryEntry> entries = MemoryMarshal.Cast<byte, DirectoryEntry>(entriesBytes);
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Result result = _baseDirectory.Read(out long entriesRead, entries);
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context.Memory.Write(bufferPosition, entriesBytes);
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context.ResponseData.Write(entriesRead);
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return (ResultCode)result.Value;
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}
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[CommandHipc(1)]
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// GetEntryCount() -> u64
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public ResultCode GetEntryCount(ServiceCtx context)
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{
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Result result = _baseDirectory.GetEntryCount(out long entryCount);
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context.ResponseData.Write(entryCount);
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return (ResultCode)result.Value;
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}
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}
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}
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