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https://github.com/GreemDev/Ryujinx.git
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
83 lines
2.1 KiB
C#
83 lines
2.1 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IStorageAccessor : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private IStorage _storage;
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public IStorageAccessor(IStorage storage)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, GetSize },
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{ 10, Write },
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{ 11, Read }
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};
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_storage = storage;
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}
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public long GetSize(ServiceCtx context)
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{
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context.ResponseData.Write((long)_storage.Data.Length);
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return 0;
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}
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public long Write(ServiceCtx context)
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{
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//TODO: Error conditions.
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long writePosition = context.RequestData.ReadInt64();
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(long position, long size) = context.Request.GetBufferType0x21();
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if (size > 0)
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{
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long maxSize = _storage.Data.Length - writePosition;
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if (size > maxSize)
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{
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size = maxSize;
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}
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byte[] data = context.Memory.ReadBytes(position, size);
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Buffer.BlockCopy(data, 0, _storage.Data, (int)writePosition, (int)size);
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}
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return 0;
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}
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public long Read(ServiceCtx context)
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{
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//TODO: Error conditions.
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long readPosition = context.RequestData.ReadInt64();
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(long position, long size) = context.Request.GetBufferType0x22();
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byte[] data;
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if (_storage.Data.Length > size)
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{
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data = new byte[size];
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Buffer.BlockCopy(_storage.Data, 0, data, 0, (int)size);
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}
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else
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{
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data = _storage.Data;
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}
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context.Memory.WriteBytes(position, data);
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return 0;
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}
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}
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} |