Ryujinx-uplift/ARMeilleure/Common
Berkan Diler c1372ed775
Use ReadOnlySpan<byte> compiler optimization in more places (#3853)
* Use ReadOnlySpan<byte> compiler optimization in more places

* Revert changes in ShaderBinaries.cs

* Remove unused using;

* Use ReadOnlySpan<byte> compiler optimization in more places
2022-11-18 03:10:44 +00:00
..
AddressTable.cs Clean up rejit queue (#2751) 2022-09-08 20:14:08 -03:00
Allocator.cs Reduce JIT GC allocations (#2515) 2021-08-17 15:08:34 -03:00
ArenaAllocator.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
BitMap.cs Optimize LSRA (#2563) 2021-10-08 18:15:44 -03:00
BitUtils.cs Use ReadOnlySpan<byte> compiler optimization in more places (#3853) 2022-11-18 03:10:44 +00:00
Counter.cs A few minor documentation fixes. (#3599) 2022-08-19 18:21:06 -03:00
EntryTable.cs Reduce JIT GC allocations (#2515) 2021-08-17 15:08:34 -03:00
EnumUtils.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
NativeAllocator.cs Reduce JIT GC allocations (#2515) 2021-08-17 15:08:34 -03:00