mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 20:54:30 +01:00
0fbcd630bc
* Replace usage of `DllImport` with `LibraryImport` * Mark methods as `partial` * Marshalling * More `partial` & marshalling * More `partial` and marshalling * More partial and marshalling * Update GdiPlusHelper to LibraryImport * Unicorn * More Partial * Marshal * Specify EntryPoint * Specify EntryPoint * Change GlobalMemoryStatusEx to LibraryImport * Change RegisterClassEx to LibraryImport * Define EntryPoints * Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Move return mashal * Remove calling convention specification * Remove calling conventions * Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com>
229 lines
8.3 KiB
C#
229 lines
8.3 KiB
C#
using ARMeilleure.Translation.PTC;
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using Avalonia;
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using Avalonia.Threading;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Common.SystemInfo;
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using Ryujinx.Modules;
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using Ryujinx.SDL2.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava
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{
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internal partial class Program
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{
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public static double WindowScaleFactor { get; set; }
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public static double DesktopScaleFactor { get; set; } = 1.0;
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public static string Version { get; private set; }
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public static string ConfigurationPath { get; private set; }
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public static bool PreviewerDetached { get; private set; }
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[LibraryImport("user32.dll", SetLastError = true)]
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public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
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private const uint MB_ICONWARNING = 0x30;
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public static void Main(string[] args)
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{
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Version = ReleaseInformations.GetVersion();
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if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
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{
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_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
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}
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PreviewerDetached = true;
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Initialize(args);
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BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
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}
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public static AppBuilder BuildAvaloniaApp()
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{
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return AppBuilder.Configure<App>()
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.UsePlatformDetect()
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.With(new X11PlatformOptions
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{
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EnableMultiTouch = true,
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EnableIme = true,
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UseEGL = false,
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UseGpu = true
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})
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.With(new Win32PlatformOptions
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{
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EnableMultitouch = true,
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UseWgl = false,
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AllowEglInitialization = false,
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CompositionBackdropCornerRadius = 8.0f,
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})
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.UseSkia()
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.LogToTrace();
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}
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private static void Initialize(string[] args)
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{
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// Parse arguments
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CommandLineState.ParseArguments(args);
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// Delete backup files after updating.
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Task.Run(Updater.CleanupUpdate);
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Console.Title = $"Ryujinx Console {Version}";
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// Hook unhandled exception and process exit events.
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AppDomain.CurrentDomain.UnhandledException += (sender, e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit();
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// Setup base data directory.
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AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
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// Initialize the configuration.
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ConfigurationState.Initialize();
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// Initialize the logger system.
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LoggerModule.Initialize();
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// Initialize Discord integration.
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DiscordIntegrationModule.Initialize();
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// Initialize SDL2 driver
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SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
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ReloadConfig();
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ForceDpiAware.Windows();
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WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
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// Logging system information.
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PrintSystemInfo();
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// Enable OGL multithreading on the driver, when available.
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DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
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// Check if keys exists.
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if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
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{
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if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
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{
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MainWindow.ShowKeyErrorOnLoad = true;
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}
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}
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if (CommandLineState.LaunchPathArg != null)
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{
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MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
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}
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}
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public static void ReloadConfig()
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{
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string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
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string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
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// Now load the configuration as the other subsystems are now registered
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if (File.Exists(localConfigurationPath))
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{
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ConfigurationPath = localConfigurationPath;
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}
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else if (File.Exists(appDataConfigurationPath))
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{
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ConfigurationPath = appDataConfigurationPath;
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}
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if (ConfigurationPath == null)
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{
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// No configuration, we load the default values and save it to disk
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ConfigurationPath = appDataConfigurationPath;
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ConfigurationState.Instance.LoadDefault();
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ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
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}
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else
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{
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if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat))
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{
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ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
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}
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else
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{
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ConfigurationState.Instance.LoadDefault();
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Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
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}
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}
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// Check if graphics backend was overridden
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if (CommandLineState.OverrideGraphicsBackend != null)
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{
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if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
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{
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
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}
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else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
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{
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
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}
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}
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}
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private static void PrintSystemInfo()
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{
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Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
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SystemInfo.Gather().Print();
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Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
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if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
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{
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Logger.Notice.Print(LogClass.Application, $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}");
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}
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else
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{
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Logger.Notice.Print(LogClass.Application, $"Launch Mode: {AppDataManager.Mode}");
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}
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}
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private static void ProcessUnhandledException(Exception ex, bool isTerminating)
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{
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Ptc.Close();
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PtcProfiler.Stop();
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string message = $"Unhandled exception caught: {ex}";
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Logger.Error?.PrintMsg(LogClass.Application, message);
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if (Logger.Error == null)
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{
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Logger.Notice.PrintMsg(LogClass.Application, message);
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}
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if (isTerminating)
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{
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Exit();
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}
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}
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public static void Exit()
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{
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DiscordIntegrationModule.Exit();
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Ptc.Dispose();
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PtcProfiler.Dispose();
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Logger.Shutdown();
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}
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}
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}
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