Ryujinx-uplift/Ryujinx.Graphics.Shader/CodeGen
gdkchan 43081c16c4
Insert bitcast for assignment of fragment integer outputs on GLSL (#4369)
* Insert bitcast for assignment of fragment integer outputs on GLSL

* Shader cache version bump
2023-02-05 18:52:57 -03:00
..
Glsl Insert bitcast for assignment of fragment integer outputs on GLSL (#4369) 2023-02-05 18:52:57 -03:00
Spirv SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336) 2023-01-23 19:20:40 -03:00