mirror of
https://github.com/GreemDev/Ryujinx.git
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4738113f29
* chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Buffer to buffer copy vector swizzle parameters.
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/// </summary>
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struct CopyBufferSwizzle
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{
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#pragma warning disable CS0649
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public uint Swizzle;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the size of each vector component of the copy.
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/// </summary>
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/// <returns>Vector component size</returns>
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public int UnpackComponentSize()
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{
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return (int)((Swizzle >> 16) & 3) + 1;
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}
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/// <summary>
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/// Unpacks the number of components of the source vector of the copy.
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/// </summary>
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/// <returns>Number of vector components</returns>
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public int UnpackSrcComponentsCount()
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{
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return (int)((Swizzle >> 20) & 7) + 1;
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}
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/// <summary>
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/// Unpacks the number of components of the destination vector of the copy.
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/// </summary>
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/// <returns>Number of vector components</returns>
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public int UnpackDstComponentsCount()
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{
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return (int)((Swizzle >> 24) & 7) + 1;
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}
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}
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} |