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assets
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
AboutWindow.cs
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Improve build identification (#927)
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2020-02-12 14:35:39 +01:00 |
AboutWindow.glade
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
ApplicationAddedEventArgs.cs
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Fix application list (#891)
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2020-01-31 19:21:46 +01:00 |
ApplicationCountUpdatedEventArgs.cs
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Fix application list (#891)
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2020-01-31 19:21:46 +01:00 |
ApplicationData.cs
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ui: Make it possible to open the device save directory (#1040)
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2020-03-25 18:09:38 +01:00 |
ApplicationLibrary.cs
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ui: Make it possible to open the device save directory (#1040)
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2020-03-25 18:09:38 +01:00 |
ApplicationMetadata.cs
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Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872)
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2020-01-12 04:01:04 +01:00 |
GameTableContextMenu.cs
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ui: Make it possible to open the device save directory (#1040)
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2020-03-25 18:09:38 +01:00 |
GameTableContextMenu.glade
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ui: Make it possible to open the device save directory (#1040)
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2020-03-25 18:09:38 +01:00 |
GLRenderer.cs
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Escape key now brings up a dialog to confirm you want to stop emulation (#1044)
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2020-03-29 23:47:37 +11:00 |
GtkDialog.cs
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Escape key now brings up a dialog to confirm you want to stop emulation (#1044)
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2020-03-29 23:47:37 +11:00 |
KeyboardControls.cs
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Rewrite the configuration system (#831)
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2019-12-21 20:52:31 +01:00 |
MainWindow.cs
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Set default width and height based on monitor resolution (#1046)
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2020-03-31 00:10:13 +02:00 |
MainWindow.glade
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Set default width and height based on monitor resolution (#1046)
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2020-03-31 00:10:13 +02:00 |
Migration.cs
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Keep the GUI alive when closing a game (#888)
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2020-01-21 23:23:11 +01:00 |
NpadController.cs
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Rewrite the configuration system (#831)
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2019-12-21 20:52:31 +01:00 |
SaveImporter.cs
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Add IMultiCommitManager (#1011)
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2020-03-25 19:14:35 +11:00 |
StatusUpdatedEventArgs.cs
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Add GPU name in status bar (#984)
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2020-03-24 22:54:09 +01:00 |
SwitchSettings.cs
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Make max anisotropy configurable (#1043)
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2020-03-31 08:38:52 +11:00 |
SwitchSettings.glade
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fix tooltip (#1080)
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2020-03-31 20:44:05 +02:00 |