mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 12:44:31 +01:00
b8133c1997
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
23 lines
924 B
C#
23 lines
924 B
C#
namespace Ryujinx.HLE.HOS.Kernel
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{
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static class KernelErr
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{
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public const int ThreadTerminating = 59;
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public const int InvalidSize = 101;
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public const int InvalidAddress = 102;
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public const int OutOfMemory = 104;
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public const int NoAccessPerm = 106;
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public const int InvalidPermission = 108;
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public const int InvalidMemRange = 110;
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public const int InvalidPriority = 112;
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public const int InvalidCoreId = 113;
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public const int InvalidHandle = 114;
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public const int InvalidMaskValue = 116;
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public const int Timeout = 117;
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public const int Cancelled = 118;
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public const int CountOutOfRange = 119;
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public const int InvalidEnumValue = 120;
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public const int InvalidThread = 122;
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public const int InvalidState = 125;
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}
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} |