mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-24 18:20:12 +01:00
468d8f841f
* Implement RasterizeEnable * Match viewport count to hardware * Simplify ScissorTest tracking around Blits * Disable RasterizerDiscard around Blits and track its state * Read RasterizeEnable reg as bool and add doc
82 lines
4.1 KiB
C#
82 lines
4.1 KiB
C#
using System;
|
|
using System.Diagnostics;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.State
|
|
{
|
|
/// <summary>
|
|
/// GPU State item sizes table.
|
|
/// </summary>
|
|
static class GpuStateTable
|
|
{
|
|
/// <summary>
|
|
/// GPU state table item, with size for structures, and count for indexed state data.
|
|
/// </summary>
|
|
public struct TableItem
|
|
{
|
|
/// <summary>
|
|
/// Offset of the data.
|
|
/// </summary>
|
|
public MethodOffset Offset { get; }
|
|
|
|
/// <summary>
|
|
/// Size in words.
|
|
/// </summary>
|
|
public int Size { get; }
|
|
|
|
/// <summary>
|
|
/// Count for indexed data, or 1 if not indexed.
|
|
/// </summary>
|
|
public int Count { get; }
|
|
|
|
/// <summary>
|
|
/// Constructs the table item structure.
|
|
/// </summary>
|
|
/// <param name="offset">Data offset</param>
|
|
/// <param name="type">Data type</param>
|
|
/// <param name="count">Data count, for indexed data</param>
|
|
public TableItem(MethodOffset offset, Type type, int count)
|
|
{
|
|
int sizeInBytes = Marshal.SizeOf(type);
|
|
|
|
Debug.Assert((sizeInBytes & 3) == 0);
|
|
|
|
Offset = offset;
|
|
Size = sizeInBytes / 4;
|
|
Count = count;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Table of GPU state structure sizes and counts.
|
|
/// </summary>
|
|
public static TableItem[] Table = new TableItem[]
|
|
{
|
|
new TableItem(MethodOffset.RtColorState, typeof(RtColorState), 8),
|
|
new TableItem(MethodOffset.ViewportTransform, typeof(ViewportTransform), Constants.TotalViewports),
|
|
new TableItem(MethodOffset.ViewportExtents, typeof(ViewportExtents), Constants.TotalViewports),
|
|
new TableItem(MethodOffset.VertexBufferDrawState, typeof(VertexBufferDrawState), 1),
|
|
new TableItem(MethodOffset.DepthBiasState, typeof(DepthBiasState), 1),
|
|
new TableItem(MethodOffset.ScissorState, typeof(ScissorState), Constants.TotalViewports),
|
|
new TableItem(MethodOffset.StencilBackMasks, typeof(StencilBackMasks), 1),
|
|
new TableItem(MethodOffset.RtDepthStencilState, typeof(RtDepthStencilState), 1),
|
|
new TableItem(MethodOffset.VertexAttribState, typeof(VertexAttribState), 16),
|
|
new TableItem(MethodOffset.RtDepthStencilSize, typeof(Size3D), 1),
|
|
new TableItem(MethodOffset.BlendEnable, typeof(Boolean32), 8),
|
|
new TableItem(MethodOffset.StencilTestState, typeof(StencilTestState), 1),
|
|
new TableItem(MethodOffset.SamplerPoolState, typeof(PoolState), 1),
|
|
new TableItem(MethodOffset.TexturePoolState, typeof(PoolState), 1),
|
|
new TableItem(MethodOffset.StencilBackTestState, typeof(StencilBackTestState), 1),
|
|
new TableItem(MethodOffset.ShaderBaseAddress, typeof(GpuVa), 1),
|
|
new TableItem(MethodOffset.PrimitiveRestartState, typeof(PrimitiveRestartState), 1),
|
|
new TableItem(MethodOffset.IndexBufferState, typeof(IndexBufferState), 1),
|
|
new TableItem(MethodOffset.VertexBufferInstanced, typeof(Boolean32), 16),
|
|
new TableItem(MethodOffset.FaceState, typeof(FaceState), 1),
|
|
new TableItem(MethodOffset.RtColorMask, typeof(RtColorMask), 8),
|
|
new TableItem(MethodOffset.VertexBufferState, typeof(VertexBufferState), 16),
|
|
new TableItem(MethodOffset.BlendState, typeof(BlendState), 8),
|
|
new TableItem(MethodOffset.VertexBufferEndAddress, typeof(GpuVa), 16),
|
|
new TableItem(MethodOffset.ShaderState, typeof(ShaderState), 6),
|
|
};
|
|
}
|
|
} |