mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-01 04:57:18 +01:00
9dfe81770a
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
185 lines
4.0 KiB
C#
185 lines
4.0 KiB
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|
{
|
|
[Flags]
|
|
enum Instruction
|
|
{
|
|
Absolute = 1,
|
|
Add,
|
|
AtomicAdd,
|
|
AtomicAnd,
|
|
AtomicCompareAndSwap,
|
|
AtomicMinS32,
|
|
AtomicMinU32,
|
|
AtomicMaxS32,
|
|
AtomicMaxU32,
|
|
AtomicOr,
|
|
AtomicSwap,
|
|
AtomicXor,
|
|
Ballot,
|
|
Barrier,
|
|
BitCount,
|
|
BitfieldExtractS32,
|
|
BitfieldExtractU32,
|
|
BitfieldInsert,
|
|
BitfieldReverse,
|
|
BitwiseAnd,
|
|
BitwiseExclusiveOr,
|
|
BitwiseNot,
|
|
BitwiseOr,
|
|
Branch,
|
|
BranchIfFalse,
|
|
BranchIfTrue,
|
|
Call,
|
|
Ceiling,
|
|
Clamp,
|
|
ClampU32,
|
|
Comment,
|
|
CompareEqual,
|
|
CompareGreater,
|
|
CompareGreaterOrEqual,
|
|
CompareGreaterOrEqualU32,
|
|
CompareGreaterU32,
|
|
CompareLess,
|
|
CompareLessOrEqual,
|
|
CompareLessOrEqualU32,
|
|
CompareLessU32,
|
|
CompareNotEqual,
|
|
ConditionalSelect,
|
|
ConvertFP32ToFP64,
|
|
ConvertFP64ToFP32,
|
|
ConvertFP32ToS32,
|
|
ConvertFP32ToU32,
|
|
ConvertFP64ToS32,
|
|
ConvertFP64ToU32,
|
|
ConvertS32ToFP32,
|
|
ConvertS32ToFP64,
|
|
ConvertU32ToFP32,
|
|
ConvertU32ToFP64,
|
|
Copy,
|
|
Cosine,
|
|
Ddx,
|
|
Ddy,
|
|
Discard,
|
|
Divide,
|
|
EmitVertex,
|
|
EndPrimitive,
|
|
ExponentB2,
|
|
FSIBegin,
|
|
FSIEnd,
|
|
FindLSB,
|
|
FindMSBS32,
|
|
FindMSBU32,
|
|
Floor,
|
|
FusedMultiplyAdd,
|
|
GroupMemoryBarrier,
|
|
ImageLoad,
|
|
ImageStore,
|
|
ImageAtomic,
|
|
IsNan,
|
|
LoadAttribute,
|
|
LoadConstant,
|
|
LoadGlobal,
|
|
LoadLocal,
|
|
LoadShared,
|
|
LoadStorage,
|
|
Lod,
|
|
LogarithmB2,
|
|
LogicalAnd,
|
|
LogicalExclusiveOr,
|
|
LogicalNot,
|
|
LogicalOr,
|
|
LoopBreak,
|
|
LoopContinue,
|
|
MarkLabel,
|
|
Maximum,
|
|
MaximumU32,
|
|
MemoryBarrier,
|
|
Minimum,
|
|
MinimumU32,
|
|
Multiply,
|
|
MultiplyHighS32,
|
|
MultiplyHighU32,
|
|
Negate,
|
|
PackDouble2x32,
|
|
PackHalf2x16,
|
|
ReciprocalSquareRoot,
|
|
Return,
|
|
Round,
|
|
ShiftLeft,
|
|
ShiftRightS32,
|
|
ShiftRightU32,
|
|
Shuffle,
|
|
ShuffleDown,
|
|
ShuffleUp,
|
|
ShuffleXor,
|
|
Sine,
|
|
SquareRoot,
|
|
StoreAttribute,
|
|
StoreGlobal,
|
|
StoreGlobal16,
|
|
StoreGlobal8,
|
|
StoreLocal,
|
|
StoreShared,
|
|
StoreShared16,
|
|
StoreShared8,
|
|
StoreStorage,
|
|
StoreStorage16,
|
|
StoreStorage8,
|
|
Subtract,
|
|
SwizzleAdd,
|
|
TextureSample,
|
|
TextureSize,
|
|
Truncate,
|
|
UnpackDouble2x32,
|
|
UnpackHalf2x16,
|
|
VectorExtract,
|
|
VoteAll,
|
|
VoteAllEqual,
|
|
VoteAny,
|
|
|
|
Count,
|
|
|
|
FP32 = 1 << 16,
|
|
FP64 = 1 << 17,
|
|
|
|
MrShift = 18,
|
|
|
|
MrGlobal = 0 << MrShift,
|
|
MrShared = 1 << MrShift,
|
|
MrStorage = 2 << MrShift,
|
|
MrMask = 3 << MrShift,
|
|
|
|
Mask = 0xffff
|
|
}
|
|
|
|
static class InstructionExtensions
|
|
{
|
|
public static bool IsAtomic(this Instruction inst)
|
|
{
|
|
switch (inst & Instruction.Mask)
|
|
{
|
|
case Instruction.AtomicAdd:
|
|
case Instruction.AtomicAnd:
|
|
case Instruction.AtomicCompareAndSwap:
|
|
case Instruction.AtomicMaxS32:
|
|
case Instruction.AtomicMaxU32:
|
|
case Instruction.AtomicMinS32:
|
|
case Instruction.AtomicMinU32:
|
|
case Instruction.AtomicOr:
|
|
case Instruction.AtomicSwap:
|
|
case Instruction.AtomicXor:
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public static bool IsTextureQuery(this Instruction inst)
|
|
{
|
|
inst &= Instruction.Mask;
|
|
return inst == Instruction.Lod || inst == Instruction.TextureSize;
|
|
}
|
|
}
|
|
} |