mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-16 14:33:17 +01:00
b9aa3966c0
interpreter, and a rewrite of the GPU code.
171 lines
4.7 KiB
C#
171 lines
4.7 KiB
C#
using ChocolArm64.Memory;
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using System.Collections.Concurrent;
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namespace Ryujinx.Graphics.Gpu
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{
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public class NvGpuFifo
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{
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private const int MacrosCount = 0x80;
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private const int MacroIndexMask = MacrosCount - 1;
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private NsGpu Gpu;
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private ConcurrentQueue<(AMemory, NsGpuPBEntry)> BufferQueue;
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private NvGpuEngine[] SubChannels;
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private struct CachedMacro
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{
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public long Position { get; private set; }
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private MacroInterpreter Interpreter;
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public CachedMacro(NvGpuFifo PFifo, INvGpuEngine Engine, long Position)
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{
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this.Position = Position;
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Interpreter = new MacroInterpreter(PFifo, Engine);
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}
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public void PushParam(int Param)
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{
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Interpreter?.Fifo.Enqueue(Param);
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}
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public void Execute(AMemory Memory, int Param)
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{
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Interpreter?.Execute(Memory, Position, Param);
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}
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}
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private long CurrMacroPosition;
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private int CurrMacroBindIndex;
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private CachedMacro[] Macros;
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public NvGpuFifo(NsGpu Gpu)
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{
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this.Gpu = Gpu;
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BufferQueue = new ConcurrentQueue<(AMemory, NsGpuPBEntry)>();
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SubChannels = new NvGpuEngine[8];
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Macros = new CachedMacro[MacrosCount];
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}
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public void PushBuffer(AMemory Memory, NsGpuPBEntry[] Buffer)
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{
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foreach (NsGpuPBEntry PBEntry in Buffer)
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{
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BufferQueue.Enqueue((Memory, PBEntry));
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}
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}
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public void DispatchCalls()
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{
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while (Step());
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}
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public bool Step()
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{
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if (BufferQueue.TryDequeue(out (AMemory Memory, NsGpuPBEntry PBEntry) Tuple))
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{
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CallMethod(Tuple.Memory, Tuple.PBEntry);
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return true;
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}
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return false;
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}
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private void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry)
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{
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if (PBEntry.Method < 0x80)
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{
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switch ((NvGpuFifoMeth)PBEntry.Method)
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{
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case NvGpuFifoMeth.BindChannel:
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{
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NvGpuEngine Engine = (NvGpuEngine)PBEntry.Arguments[0];
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SubChannels[PBEntry.SubChannel] = Engine;
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break;
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}
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case NvGpuFifoMeth.SetMacroUploadAddress:
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{
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CurrMacroPosition = (long)((ulong)PBEntry.Arguments[0] << 2);
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break;
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}
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case NvGpuFifoMeth.SendMacroCodeData:
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{
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long Position = Gpu.GetCpuAddr(CurrMacroPosition);
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foreach (int Arg in PBEntry.Arguments)
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{
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Memory.WriteInt32(Position, Arg);
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CurrMacroPosition += 4;
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Position += 4;
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}
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break;
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}
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case NvGpuFifoMeth.SetMacroBindingIndex:
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{
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CurrMacroBindIndex = PBEntry.Arguments[0];
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break;
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}
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case NvGpuFifoMeth.BindMacro:
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{
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long Position = (long)((ulong)PBEntry.Arguments[0] << 2);
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Position = Gpu.GetCpuAddr(Position);
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Macros[CurrMacroBindIndex] = new CachedMacro(this, Gpu.Engine3d, Position);
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break;
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}
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}
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}
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else
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{
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switch (SubChannels[PBEntry.SubChannel])
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{
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case NvGpuEngine._3d: Call3dMethod(Memory, PBEntry); break;
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}
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}
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}
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private void Call3dMethod(AMemory Memory, NsGpuPBEntry PBEntry)
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{
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if (PBEntry.Method < 0xe00)
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{
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Gpu.Engine3d.CallMethod(Memory, PBEntry);
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}
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else
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{
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int MacroIndex = (PBEntry.Method >> 1) & MacroIndexMask;
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if ((PBEntry.Method & 1) != 0)
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{
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foreach (int Arg in PBEntry.Arguments)
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{
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Macros[MacroIndex].PushParam(Arg);
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}
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}
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else
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{
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Macros[MacroIndex].Execute(Memory, PBEntry.Arguments[0]);
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}
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}
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}
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}
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} |