mirror of
https://github.com/GreemDev/Ryujinx.git
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08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
34 lines
757 B
C#
34 lines
757 B
C#
using Ryujinx.Cpu;
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using Ryujinx.Horizon.Common;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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class KThreadContext : IThreadContext
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{
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private readonly IExecutionContext _context;
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public bool Running => _context.Running;
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public ulong TlsAddress => (ulong)_context.TpidrroEl0;
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public ulong GetX(int index) => _context.GetX(index);
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private int _locked;
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public KThreadContext(IExecutionContext context)
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{
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_context = context;
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}
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public bool Lock()
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{
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return Interlocked.Exchange(ref _locked, 1) == 0;
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}
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public void Unlock()
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{
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Interlocked.Exchange(ref _locked, 0);
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}
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}
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}
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